polve Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (2, 30, D:1) a +0 whip (5, 3, D:1) 18 sling bullets (10, 0, D:1) a +0 ring mail (18, 24, D:1) a +0 hand axe (22, 6, D:1) 22 stones (24, 8, D:1) a +0 club (25, -4, D:1) 9 sling bullets (29, 7, D:1) 13 poisoned needles (32, -5, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -5, D:2) a +0 club (5, -13, D:2) 5 tomahawks (8, 32, D:2) a cursed +0 club (12, -15, D:2) a cursed +0 leather armour (16, 20, D:2) a +0 dagger (18, 21, D:2) a +0 hand axe (20, 20, D:2) a stone (33, -9, D:2) a +0 dagger (38, -16, D:2) 16 stones (38, -15, D:2) a cursed -2 club (40, 2, D:2) a stone (40, 11, D:2) a +0 whip (41, 3, D:2) a stone (44, 6, D:2) a +0 short sword (44, 20, D:2) 9 stones (44, 25, D:2) 22 poisoned needles (51, -12, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace a cursed +0 leather armour (0, 2, D:3) a +0 robe (4, -20, D:3) a +0 trident (8, -24, D:3) 22 stones (8, 0, D:3) a +0 dagger (8, 9, D:3) a +0 dagger (10, 0, D:3) a +3 spear of pain (10, 4, D:3) a +0 dagger (10, 5, D:3) a +2 dagger of freezing a +0 leather armour a +0 mace a +0 robe a cursed -3 mace a +0 ring mail a +0 short sword a +0 leather armour (13, -30, D:3) a +0 spear (19, -14, D:3) a +0 club a +0 ring mail a +0 scale mail (27, -41, D:3) a +0 whip (27, -8, D:3) a +0 scale mail (30, -17, D:3) 17 sling bullets (30, -11, D:3) a +0 short sword (35, -31, D:3) a +0 shield (37, 18, D:3) a +0 dagger (51, -26, D:3) a +0 leather armour (51, 12, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (4, -18, D:4) a +0 hunting sling (7, -18, D:4) 16 stones (20, -2, D:4) a +0 ring mail (25, 1, D:4) a +2 ring mail of cold resistance (26, 4, D:4) a +0 dagger a +0 robe a cursed +0 scale mail a +0 dagger a +0 robe (32, 11, D:4) 21 stones (34, -6, D:4) a +0 ring mail (42, -12, D:4) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (44, 24, D:4) a cursed +0 leather armour (49, -12, D:4) 26 stones (49, -8, D:4) 16 stones (49, 22, D:4) 17 stones (51, -2, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +0 trident (0, 5, D:5) a +0 hand axe a +0 leather armour (0, 15, D:5) a +0 club a +0 leather armour (10, -8, D:5) a +0 ring mail a +0 hand axe (15, -6, D:5) a +0 dagger (16, -5, D:5) 3 tomahawks a +0 rapier a +0 chain mail (20, -6, D:5) a +0 spear (21, -7, D:5) 14 bolts (21, -5, D:5) 11 stones a +0 halberd a +0 ring mail (21, -4, D:5) 2 tomahawks a +0 flail (21, 8, D:5) a +0 ring mail (24, -17, D:5) a +0 club (27, -1, D:5) a stone (28, -2, D:5) a stone (29, 20, D:5) a +0 giant club (31, 3, D:5) a +0 whip (32, 3, D:5) a +0 club (33, 2, D:5) a +1 whip of pain (35, 22, D:5) the +1 short sword of the Shark {pierce, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (37, 2, D:5) a +0 short sword (37, 11, D:5) a tomahawk (38, 13, D:5) a tomahawk (39, -13, D:5) 13 poisoned needles (39, 2, D:5) a +0 falchion a +0 chain mail (40, -26, D:5) 17 poisoned needles (40, 3, D:5) a +0 mace (40, 15, D:5) a +0 dagger a tomahawk a +0 ring mail (43, 6, D:5) a +0 chain mail a cursed -1 club a +0 ring mail (43, 7, D:5) a +0 dagger of venom a +0 robe (44, -25, D:5) a +0 spear (47, 2, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 dagger a +0 robe a +0 club (0, 1, D:6) a +0 scale mail (4, 5, D:6) a +0 rapier (4, 20, D:6) 20 bolts (5, -25, D:6) a +0 flail (6, 20, D:6) a +0 robe a cursed +0 halberd (6, 21, D:6) a +0 robe a +1 hand axe a cursed +3 dagger a +0 robe (12, -1, D:6) a +0 leather armour (15, -1, D:6) a +0 helmet (17, 2, D:6) a +0 robe a +3 dagger a +2 long sword a cursed +0 robe a +2 spear a +0 robe a +0 morningstar of protection a +0 robe a +0 battleaxe a +0 robe (27, -25, D:6) a cursed +0 ring mail (36, -35, D:6) a tomahawk (38, 22, D:6) a cursed -2 flail (42, -35, D:6) a +0 leather armour of poison resistance 3 tomahawks (43, -35, D:6) a +0 robe a +0 dagger (49, 11, D:6) 6 needles of frenzy (51, 8, D:6) a +0 club a +0 war axe a +0 leather armour a +0 short sword of speed a cursed +0 leather armour (52, 8, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed -2 hunting sling (2, -3, D:7) a +0 falchion a +0 chain mail (7, 7, D:7) a scroll of random uselessness (17, -26, D:7) a +0 robe (22, -10, D:7) a -3 hand crossbow (23, 2, D:7) a cursed -1 shortbow (29, 16, D:7) a +0 robe (31, -17, D:7) a +1 trident of venom (33, -5, D:7) a +0 leather armour (35, -12, D:7) a +0 scale mail (37, -22, D:7) a +0 trident (37, -12, D:7) a +0 flail a +0 chain mail 2 large rocks (38, -24, D:7) 20 stones (38, -23, D:7) an uncursed staff of energy (38, -22, D:7) 3 javelins of penetration (38, -13, D:7) 2 large rocks (39, -24, D:7) a +0 spear (41, 12, D:7) 8 needles of confusion (44, -11, D:7) a +0 morningstar a +0 chain mail (48, 6, D:7) 11 poisoned needles (56, -12, D:7) a +0 battleaxe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 14 stones (2, 35, D:8) a +0 short sword (8, 6, D:8) a cursed +0 giant spiked club (14, 63, D:8) 15 sling bullets (17, 3, D:8) a +0 dagger (34, 22, D:8) 2 tomahawks of dispersal (34, 23, D:8) a +0 glaive of chopping a cursed -2 animal skin (38, 55, D:8) a +0 quarterstaff a +5 hunting sling 22 sling bullets a +0 ring mail of fire resistance (44, 62, D:8) 19 stones (45, 6, D:8) 26 stones (48, 13, D:8) a +0 flail (48, 61, D:8) a +0 robe Level 9 of the Dungeon [Shop] Liocseq's Weapon Emporium 19 stones (22 gold) a cursed -3 club (1 gold) 20 stones (24 gold) a +4 war axe of flaming (339 gold) a +0 shortbow (36 gold) a +0 shortbow (36 gold) a +0 flail (42 gold) a +0 whip (30 gold) a +0 great sword (78 gold) (0, 0, D:9) a +0 hand axe (8, -3, D:9) a +0 leather armour (9, -39, D:9) a +0 morningstar (29, -37, D:9) a +0 robe (36, 1, D:9) a +0 dagger (41, -19, D:9) 19 stones (43, 0, D:9) an uncursed staff of earth (44, 0, D:9) a +0 trident (45, -24, D:9) a cursed +0 helmet (48, -1, D:9) a wand of disintegration (9/24) a +0 cloak (52, -21, D:9) a +2 hand axe of freezing (53, -22, D:9) a +0 dagger (unseen) (54, -21, D:9) a +0 mace (unseen) (55, -3, D:9) a +0 leather armour (59, -2, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a stone (0, 1, D:10) a +0 club (unseen) (0, 2, D:10) a +0 blowgun (unseen) (1, 3, D:10) a +0 club (unseen) (2, 2, D:10) a +0 club (2, 29, D:10) a +3 falchion a +0 robe (3, 3, D:10) 2 stones (3, 4, D:10) a +0 dagger (3, 5, D:10) a cursed +0 dagger (3, 28, D:10) a +0 mace a cursed +0 robe (3, 29, D:10) a +0 robe a cursed +3 dire flail (4, 0, D:10) 2 poisoned needles (4, 5, D:10) a poisoned needle (4, 6, D:10) a +0 blowgun (4, 12, D:10) a +0 robe (6, 0, D:10) a poisoned needle (6, 2, D:10) 2 poisoned needles (10, 7, D:10) a +0 club (10, 29, D:10) a +0 giant club (11, 16, D:10) a +1 halberd of chopping (13, -7, D:10) a +0 war axe (13, 3, D:10) a stone (14, 32, D:10) 15 stones (33, 24, D:10) a +0 chain mail (39, -12, D:10) a +0 giant club (40, -11, D:10) a +0 ring mail (40, -6, D:10) a +0 dire flail a +0 chain mail (40, -5, D:10) a +0 club a cursed +0 chain mail (40, -4, D:10) a cursed -2 hand axe 4 tomahawks of returning (41, -4, D:10) a +0 falchion (42, -5, D:10) a +0 troll leather armour (48, 21, D:10) a +0 great mace (50, 8, D:10) a wand of flame (11/48) an uncursed ring of resist corrosion an uncursed ring of protection from cold an uncursed ring of flight (57, 10, D:10) a +0 dire flail Level 11 of the Dungeon (16, 25, D:11) a +0 shortbow (16, 33, D:11) a +0 giant spiked club a +0 giant club (17, -4, D:11) the +4 fustibalus of Checks and Balances {velocity, -Tele *Slow rC++ Stlth+} Any stone fired from it inflicts extra damage. It greatly protects you from cold. It prevents most forms of teleportation. It may slow you when you take damage. It makes you more stealthy. (17, 23, D:11) a +0 club (18, -4, D:11) a +3 shortbow of flaming (18, -3, D:11) a +0 shortbow (18, 2, D:11) 17 sling bullets (18, 21, D:11) a +0 robe a +0 dagger (19, -4, D:11) a +0 shortbow (20, -4, D:11) a +0 shortbow (21, -3, D:11) a +0 shortbow (33, 1, D:11) a +0 robe a +1 dagger of draining (34, -4, D:11) a +0 chain mail a +0 mace (35, 1, D:11) a +0 leather armour a +0 hand axe of freezing (35, 2, D:11) a +0 short sword (36, 30, D:11) 2 potions of degeneration (38, 9, D:11) a +0 flail (39, -6, D:11) a +0 ring mail (40, 3, D:11) a +1 broad axe of freezing (40, 4, D:11) a cursed -2 flail a +0 chain mail a +0 flail (41, 4, D:11) a +0 ring mail a +0 mace a +0 chain mail a +0 scimitar (42, -9, D:11) 22 sling bullets (42, 5, D:11) a +0 scale mail (43, 36, D:11) a +0 rapier (46, 39, D:11) 8 tomahawks (50, 1, D:11) a cursed +0 ring mail (55, 35, D:11) 18 stones (57, -5, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (4, -1, D:12) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 stones (1, -59, Lair:1) 18 stones (2, -47, Lair:1) a +0 leather armour (3, -15, Lair:1) a +0 chain mail (6, -60, Lair:1) a cursed +0 scimitar (8, -43, Lair:1) 11 poisoned needles (8, -15, Lair:1) a lamp of fire (9, -8, Lair:1) 8 needles of confusion (19, -36, Lair:1) a +0 ring mail (40, -28, Lair:1) a +0 flail Level 2 of the Lair of Beasts (11, 12, Lair:2) a +0 leather armour (11, 22, Lair:2) a +0 chain mail (13, 3, Lair:2) a +0 glaive (19, -13, Lair:2) a +0 scale mail (21, 29, Lair:2) a +0 plate armour (32, -12, Lair:2) a throwing net (41, 21, Lair:2) an uncursed staff of air (49, 5, Lair:2) a +0 falchion (51, 4, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (15, 5, Lair:3) a basilisk skeleton (37, -4, Lair:3) 12 bolts (40, 2, Lair:3) 5 javelins of penetration (48, -20, Lair:3) a komodo dragon corpse (49, -25, Lair:3) a yak corpse (56, 4, Lair:3) the +5 eveningstar of the Maze {freeze, +Inv rF+ rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (57, 5, Lair:3) a water moccasin corpse