Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 4 polve the Charmwright (level 1, 0/16 HPs) Began as a Merfolk Skald on July 23, 2017. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (366 turns). polve the Charmwright (Merfolk Skald) Turns: 366, Time: 00:00:52 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 3/3 EV: 12 Int: 12 God: Gold: 24 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of fear {unknown} g - a scroll of teleportation {unknown} h - 4 scrolls of enchant weapon {unknown} i - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions e - a potion of berserk rage {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - 3 bread rations j - a royal jelly Skills: - Level 2.1 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 3.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The gnoll misses you. The jackal closely misses you. Your leather armour prevents you from hitting the jackal. The jackal is heavily wounded. The jackal barely misses you. The gnoll hits you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The gnoll hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. There is a stone staircase leading down here. You hit the jackal. You kill the jackal! Your magical contamination has completely faded away. You see here a dagger. There is a stone staircase leading down here. The gnoll hits you with a club. You die... #...............>. #........)...# # ######.#.....###.## #. #...........## .# ##. ##..>........# .# ##.. ##...###.#.#..####.# #.#. ##.....##.#.#.......###... #......##.#............#.# #......##@###.###...#..... #.#...###g# #.....#.#.#.#. #.##.## #.# #####...#..... #######.##.## #.########.#.#.#.# #)..........# #.#............... #.#####.##..# #.#.#######.#.#.#. #.##..# #...........##..[. #.##..# ###.#######)##.#.# #.##..# #.# #....... You could see a gnoll. Vanquished Creatures A goblin (D:1) A jackal (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | polve the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 366 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Spear || 15 Cast: Infusion || 2 Armor: Leather armour || 4 Dodge: Dodged || 14