Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 17040193030627573679 0 poirepourri the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Apr 5, 2019. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (94 turns). poirepourri the Conjurer (Mummy Conjurer) Turns: 94, Time: 00:00:15 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 75% 4 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat is moderately wounded. The bat misses you. The bat barely misses you. The bat misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! The bat barely misses you. The bat closely misses you. The bat completely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the bat. The bat is moderately wounded. The bat hits you. You die... #.#...#.'## #.#.#.#...# #.#.#.#.'## ###.#.#.#b#<# #.'.#.#.#.#.# #.#.#.###.#g# #.#(..'.#.#.# #b#####...#b# #@b.g...#...# ############# You could see a hobgoblin and 2 bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | poirepourri the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 94 | D:1 | Slain by a bat Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 7 Armor: Robe || 9 Dodge: Dodged || 47