poirepourri Level 1 of the Dungeon (0, 0, D:1) 20 arrows (16, -27, D:1) a +0 dagger (17, -9, D:1) a +0 hand axe (18, -12, D:1) a stone (20, -16, D:1) a +0 club (23, -45, D:1) 18 sling bullets (23, -14, D:1) a +0 leather armour (24, -22, D:1) a +0 ring mail of positive energy (31, -38, D:1) a +0 hand axe Level 2 of the Dungeon (12, 11, D:2) a +0 chain mail (13, -5, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 hunting sling (2, -5, D:3) a +0 leather armour (3, -4, D:3) a +0 flail a +0 short sword a +0 leather armour (4, -4, D:3) a +0 whip a +0 leather armour (6, 0, D:3) a +0 large shield (10, -10, D:3) a +0 chain mail (16, -28, D:3) a +0 dagger 3 stones a +0 club a kobold corpse (skeletalised by now) (16, -26, D:3) a stone (17, -25, D:3) a stone (22, -24, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 4, D:4) a +0 flail an orc corpse (skeletalised by now) (5, 4, D:4) a +0 flail (9, 4, D:4) a +0 war axe a +0 chain mail (10, 5, D:4) a +0 dagger (unseen) (16, 5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (unseen) (0, 5, D:5) 7 poisoned needles (1, 2, D:5) an arrow (2, 3, D:5) an arrow (2, 5, D:5) a +0 ring mail (3, 4, D:5) an arrow Level 6 of the Dungeon (0, 1, D:6) a +3 dagger (unseen) (0, 2, D:6) a +0 quarterstaff (3, 5, D:6) the +8 scimitar "Toeh" {flame, Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+3). (20, 4, D:6) 20 gold pieces