poirepourri the Dungeon (0, 10, D) a stone (0, 14, D) a +0 dagger a +0 robe (0, 15, D) a stone (0, 16, D) a +0 falchion a +2 dagger of holy wrath a cursed -2 short sword a +0 leather armour a cursed -2 dire flail a +2 robe of magic resistance a stone a +0 trident (0, 17, D) a stone (0, 18, D) a cursed +0 club (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (4, 9, D) a +0 club (5, 4, D) a +2 mace a +2 hand axe (5, 12, D) a +0 spear (5, 14, D) a +0 mace (6, 4, D) a +2 falchion a +2 dagger (7, 4, D) a +2 quarterstaff a +2 trident (8, 9, D) a +0 trident of piercing (8, 10, D) a +0 dagger of electrocution (8, 11, D) a +1 quarterstaff of protection (8, 20, D) a +0 spear a +0 short sword a +0 chain mail (8, 22, D) a +0 giant spiked club a +0 giant club (9, 9, D) a +0 hand axe of freezing (9, 10, D) a +0 mace of protection (9, 11, D) a +0 long sword of flaming (9, 12, D) a +3 ring mail (13, 3, D) a +0 scale mail (15, 3, D) a +3 scale mail (17, 21, D) a +0 lajatang (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 rapier of electrocution (18, -5, D) the ring of Adafecru {Slay+3 Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. (18, 19, D) a +4 scale mail (18, 21, D) a +2 scimitar of flaming (18, 23, D) a +2 dire flail of protection (20, -7, D) a +4 dagger of electrocution (unseen) (22, -7, D) a +1 rapier of venom (still there?) a +0 battleaxe of chopping (still there?) (23, 17, D) +0 steam dragon scales (23, 21, D) a +0 trident (26, 12, D) a +0 giant club a +0 giant club (27, 21, D) a +0 short sword a +0 cloak (28, 14, D) a +0 mace (30, -7, D) a +0 robe (unseen) (30, 6, D) an arrow (31, 7, D) an arrow (33, 7, D) an arrow (33, 23, D) a tomahawk (35, 7, D) a +0 shortbow 11 arrows (36, 21, D) a +0 trident 3 tomahawks (36, 23, D) a large rock (37, 8, D) an elephant corpse (skeletalised by now) (38, 7, D) a sea snake corpse (skeletalised by now) (39, 7, D) an elephant corpse (skeletalised by now) (40, 18, D) a +0 short sword (40, 19, D) 5 large rocks (42, 17, D) a +0 animal skin (43, -3, D) a cursed -1 dagger a +0 robe a spriggan corpse (skeletalised by now) an elephant corpse (skeletalised by now) (43, 16, D) a +1 whip of electrocution a +0 robe (43, 17, D) a +0 animal skin (43, 18, D) a cursed +0 animal skin (44, 18, D) a +0 animal skin (51, 18, D) 23 bolts (52, 19, D) 20 bolts (53, 14, D) a potion of mutation (53, 18, D) 20 stones (53, 19, D) 19 stones (53, 21, D) a potion of lignification (53, 22, D) a +0 robe (54, 20, D) the +7 dagger of Foont {antimagic, rPois SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you see invisible. (61, -2, D) a dream sheep corpse (skeletalised by now) (62, -3, D) a dream sheep corpse (skeletalised by now) a dream sheep corpse (skeletalised by now) (74, -1, D) a cursed -1 quarterstaff a cursed -1 robe