poirepourri Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -20, D:1) 19 stones (4, -4, D:1) a +0 short sword (12, -28, D:1) 20 stones (35, -17, D:1) a +0 club (37, -34, D:1) a beef jerky Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 3, D:2) a beef jerky (5, 55, D:2) a meat ration (6, -1, D:2) 28 arrows (8, 33, D:2) a +0 club (14, 45, D:2) a +0 scale mail (15, 27, D:2) a +0 whip (17, 60, D:2) a +0 ring mail (21, 25, D:2) a meat ration (22, 2, D:2) a +0 pair of gloves (22, 28, D:2) 27 stones (24, 27, D:2) a +0 robe (28, 31, D:2) a +0 hand axe (29, 47, D:2) a +0 spear (30, 26, D:2) a beef jerky (32, 36, D:2) a +0 club (33, 46, D:2) a cursed -1 club (38, 4, D:2) a +0 club (44, 53, D:2) a +0 long sword 12 stones (47, 52, D:2) 20 bolts (58, 59, D:2) a +0 club (62, 60, D:2) a meat ration Level 3 of the Dungeon (0, 0, D:3) a +0 trident (6, 7, D:3) a +0 dagger a +0 robe (9, 8, D:3) a +0 chain mail (18, -11, D:3) a stone (19, -17, D:3) a stone (19, -13, D:3) a stone (19, -11, D:3) a +0 dagger (20, -13, D:3) a cursed +0 short sword (20, -8, D:3) a cursed -2 club (21, -16, D:3) a +0 chain mail (25, -19, D:3) a cursed +0 spear (27, 20, D:3) a +0 long sword a +0 plate armour (30, -9, D:3) a cursed -1 mace (31, -7, D:3) a +2 quarterstaff of chaos (31, 22, D:3) a +0 falchion (39, 18, D:3) a +0 club a stone (47, 13, D:3) a +0 hand axe (48, 11, D:3) a +0 club (53, 10, D:3) a +0 dagger a +0 robe (55, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 17, D:4) a +0 scale mail (10, 15, D:4) a +0 falchion (11, 2, D:4) a +0 robe (21, 26, D:4) a +0 scale mail (32, -14, D:4) a +0 dagger (33, 11, D:4) 17 bolts (47, -24, D:4) 14 stones (53, -9, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 9 stones (21, -1, D:5) a +0 shortbow 17 arrows (23, -33, D:5) a +0 ring mail (23, -20, D:5) a meat ration (33, 12, D:5) 20 bolts (40, -19, D:5) a +0 leather armour (42, -17, D:5) 12 arrows a +3 shortbow (45, -2, D:5) the +2 leather armour of the Hurricane {rPois rC- Dex+5 Stlth+} It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. (46, -32, D:5) a +0 robe a +0 short sword a +2 leather armour of poison resistance (47, -16, D:5) an arrow (47, -10, D:5) 11 sling bullets (48, -6, D:5) a +0 cloak (51, -24, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (8, 22, D:6) a scroll of noise (9, -9, D:6) a +0 short sword (10, -6, D:6) a +0 giant club (19, 5, D:6) a +0 giant club (22, 22, D:6) 22 sling bullets (32, 29, D:6) a +1 scimitar of holy wrath (35, 22, D:6) a +0 leather armour (36, -10, D:6) a +0 mace (42, -19, D:6) 28 arrows (42, -15, D:6) a +0 hand axe (43, 5, D:6) 15 bolts (48, -8, D:6) a +0 dagger a +0 club (48, -7, D:6) a +0 dagger a +0 leather armour (52, 2, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Yhanutio's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of magic mapping (49 gold) (0, 30, D:7) a +0 ring mail (3, 1, D:7) 13 arrows (7, 2, D:7) a +0 leather armour (8, 21, D:7) an uncursed ring of loudness (28, 3, D:7) a beef jerky Level 8 of the Dungeon (0, 0, D:8) 11 arrows (2, -8, D:8) a +0 whip of electrocution (3, -7, D:8) a cursed -2 dagger a +0 robe (4, -9, D:8) a +0 war axe (6, -13, D:8) a +0 mace (9, -15, D:8) a +0 ring mail (18, -9, D:8) a +0 whip 15 stones a cursed -1 leather armour (23, -10, D:8) a +0 dagger (25, -18, D:8) a meat ration (26, 0, D:8) 7 needles of confusion (27, -30, D:8) a +0 trident (30, -26, D:8) a meat ration (31, -12, D:8) a +0 short sword (35, -12, D:8) a +0 shortbow 16 arrows (36, -36, D:8) a +0 flail (37, -16, D:8) 2 tomahawks (38, -17, D:8) 2 tomahawks (41, -20, D:8) a +0 long sword a +0 plate armour (41, -19, D:8) a cursed -1 hand axe a +0 leather armour a tomahawk (42, -20, D:8) 15 stones (43, -20, D:8) a +0 dagger (45, -21, D:8) a scroll of random uselessness (48, -22, D:8) a meat ration (49, -37, D:8) 20 stones Level 9 of the Dungeon [Shop] Xoyleg's General Store a wand of slowing (35/48) (360 gold) 13 stones (16 gold) a +0 mace (39 gold) 15 stones (19 gold) a scroll of random uselessness (13 gold) a +0 plate armour (299 gold) a wand of lightning (5/15) (117 gold) a scroll of noise (13 gold) (0, 0, D:9) a +0 dagger a +0 robe (3, -26, D:9) a +3 dagger of chaos (5, -50, D:9) a +0 spear (5, -48, D:9) a +0 hand axe (7, -50, D:9) a cursed +0 mace (7, -48, D:9) a +0 falchion (12, -48, D:9) a +3 scimitar of flaming a +0 robe (16, -48, D:9) a +0 mace a cursed +0 plate armour (18, -47, D:9) a +0 dagger a +0 robe (18, -46, D:9) a +0 whip (18, -45, D:9) a +0 dagger a +0 robe (19, -47, D:9) a +0 leather armour (24, -46, D:9) 16 stones (25, -37, D:9) a +0 giant spiked club a +0 giant club (27, -33, D:9) a +0 chain mail (28, -47, D:9) a +0 leather armour (29, -27, D:9) a +0 chain mail (32, -29, D:9) a +0 robe (42, -6, D:9) a +0 giant spiked club a +0 robe of positive energy (43, -7, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Viap's Armour Shop the +1 robe of Purpose {-Tele MR+ MP+9} (190 gold) It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. the cursed +1 ring mail of the Original Sin {rF+ rCorr Int+3 Slay-5} (163 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It protects you from acid and corrosion. It has a curse placed upon it. a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +2 helmet of intelligence (322 gold) a +0 helmet of see invisible (172 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) (0, 0, D:10) a +0 flail (1, -32, D:10) a +0 dagger (2, -33, D:10) a +0 scale mail a +0 whip (8, -10, D:10) a +0 robe a +0 dagger (12, -22, D:10) a +0 giant club a hill giant corpse (19, -34, D:10) 4 javelins (20, -53, D:10) a +1 dagger (23, -53, D:10) a +2 robe (38, -35, D:10) a -2 halberd a +0 animal skin (45, -16, D:10) 3 arrows (45, -13, D:10) an arrow (48, -19, D:10) a +0 giant club (49, -18, D:10) a +0 shortbow 16 arrows (49, -16, D:10) an arrow (50, -15, D:10) an arrow (53, -33, D:10) a +0 war axe a +0 robe (56, -42, D:10) a +0 chain mail (56, -33, D:10) a cursed +5 hand axe a +0 robe (59, -43, D:10) a +3 great sword a +0 robe (59, -20, D:10) 17 stones Level 11 of the Dungeon [Shop] Ciav's Antique Weapon Shop the +9 morningstar of Xeqafol {crush, Str+3} (1093 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 short sword (51 gold) a +0 war axe (59 gold) a +0 halberd (68 gold) a +0 long sword (59 gold) the +3 flail of Tenacity {freeze, SInv} (552 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. a +0 great sword (110 gold) a +0 hand axe (51 gold) the +6 broad axe of Ipen {chop, +Blink Dex+2} (921 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It lets you blink. a +1 trident of venom (190 gold) a +0 great mace (110 gold) a +0 dagger (34 gold) (12, -8, D:11) a +0 flail (16, -22, D:11) a scroll of noise a +0 hand axe (20, -12, D:11) a +0 giant club (22, -28, D:11) a +0 plate armour (22, -20, D:11) a +0 giant spiked club (23, 6, D:11) a +0 rapier (25, -14, D:11) a throwing net (27, -29, D:11) a +0 giant spiked club a +0 giant club (27, -28, D:11) a +0 flail (27, -22, D:11) an uncursed staff of cold a +1 robe of cold resistance (27, -11, D:11) a +0 ring mail a throwing net a +0 trident (27, -6, D:11) 19 arrows a +0 shortbow (28, -11, D:11) a +0 giant club (28, -10, D:11) a +0 leather armour a +0 club (30, -20, D:11) a cursed -1 club (31, -8, D:11) a +0 whip (34, -17, D:11) a +0 giant club (35, -21, D:11) a tomahawk (36, -13, D:11) a +0 mace (37, -22, D:11) a +0 chain mail a cursed +0 chain mail a +0 dagger 4 tomahawks a +0 hand axe (37, -21, D:11) a +0 whip a +0 robe (37, -14, D:11) a phial of floods a +0 robe a +2 dagger of electrocution (51, -11, D:11) the +4 hand axe of Extermination {elec, rF+ rN+ MR-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. Level 12 of the Dungeon (0, 0, D:12) 19 stones (5, 0, D:12) 30 stones the Ecumenical Temple