poirepourri the Dungeon (2, 8, D) a +0 flail (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (8, 4, D) a +6 ring of intelligence (9, 8, D) a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +1 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, 4, D) a +0 shield (35, 0, D) a +2 ring of protection (36, 0, D) a book of Party Tricks (36, 1, D) a fan of gales (37, 0, D) the +8 flail of the Ancients {speed, rN+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from negative energy. Cheibriados disapproves of the use of such an item. (37, 1, D) a phial of floods (38, 0, D) a +0 chain mail of cold resistance (38, 1, D) an uncursed staff of conjuration (39, 0, D) the cursed +2 long sword "Muts" {slice, rF+ Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (39, 1, D) a manual of Spellcasting (40, 0, D) an uncursed amulet of the gourmand (40, 1, D) a +2 dagger of venom (41, 0, D) the cursed +0 pair of boots of Beqeojuss {rN+} It protects you from negative energy. It has a curse placed upon it. (41, 1, D) a crystal ball of energy (42, 0, D) the +8 battleaxe of Exyb Per {vamp, *Drain rC+++ Str+8 Dex-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+8). It affects your dexterity (-4). It renders you almost immune to cold. It causes draining when unequipped. (42, 1, D) an uncursed staff of fire (49, 1, D) an uncursed staff of summoning (49, 12, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (49, 24, D) a phantom mirror (49, 36, D) the +1 leather armour of Kindness {Dex+5} It affects your dexterity (+5). (49, 37, D) a +2 leather armour of magic resistance (49, 39, D) the ring "Piuluust" {*Corrode rPois EV+1 Slay+3} [ring of evasion] It affects your evasion (+1). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It may corrode you when you take damage. (50, 0, D) an uncursed staff of fire (50, 1, D) a +2 vampiric dagger (50, 13, D) a +0 broad axe (50, 36, D) a sack of spiders (50, 37, D) an uncursed staff of cold (51, 1, D) a book of Spatial Translocations (51, 6, D) a +0 glaive of protection (still there?) a +0 battleaxe (still there?) (51, 7, D) a +0 short sword (unseen) (51, 12, D) a +1 scale mail of cold resistance (51, 13, D) a +2 leather armour of cold resistance (51, 17, D) a +0 glaive (51, 19, D) a +2 vampiric trident a +0 cloak the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +2 great sword of electrocution a mottled draconian corpse (skeletalised by now) (51, 20, D) a +0 flail (51, 24, D) a +3 scale mail of cold resistance (51, 25, D) a +0 scale mail of cold resistance (51, 30, D) a +0 dagger (unseen) (51, 31, D) a +3 rod of clouds (9/9) a +0 robe a +0 dagger a +0 robe 3 scrolls of brand weapon (51, 32, D) the +4 trident "Deame" {pierce, rElec rPois rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It protects you from poison. a potion of blood a scroll of brand weapon (51, 37, D) the Grimoire of Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 (51, 40, D) an uncursed staff of conjuration (52, 0, D) a +2 robe of positive energy (52, 1, D) a +0 halberd (52, 4, D) a +3 trident of protection (52, 5, D) a +0 trident (52, 6, D) a +5 halberd of protection (52, 7, D) a +2 flail of protection a +0 war axe a red draconian corpse (52, 12, D) a +0 long sword (52, 13, D) an uncursed staff of power (52, 17, D) a cursed -2 flail (52, 31, D) a cursed +2 trident a +0 robe (52, 33, D) a +0 dagger a +1 robe of resistance a +0 battleaxe a cursed -2 robe a scroll of brand weapon (52, 36, D) the cursed +0 leather armour of Yheneapt {rC+} It protects you from cold. It has a curse placed upon it. (52, 37, D) a +2 helmet of see invisible (53, 0, D) a lamp of fire (53, 1, D) Afough's Last Papyrus of the Prophet Spells Type Level a - Shatter Earth 9 (53, 6, D) a +0 hand axe (unseen) (53, 7, D) a +1 double sword of flaming (unseen) (53, 13, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (53, 19, D) a +0 long sword (still there?) a cursed -1 flail (still there?) (53, 20, D) a +0 dire flail (still there?) a +0 quarterstaff of protection (still there?) (53, 24, D) a +5 lightning rod (11/11) (53, 37, D) a book of the Dragon (54, 0, D) an uncursed staff of summoning (54, 1, D) a +0 long sword (54, 12, D) an uncursed staff of conjuration (54, 13, D) the Guide on Creative Toxins Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Spider Form Transmutation/Poison 3 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 (54, 24, D) a +2 chain mail of cold resistance (54, 39, D) a +4 rod of ignition (14/14) (55, 0, D) a +0 mace (55, 1, D) a +0 robe of the Archmagi (55, 12, D) a +0 mace (55, 13, D) a +0 mace (55, 24, D) a +1 leather armour of magic resistance (59, 36, D) an uncursed amulet of faith (59, 37, D) a +5 great mace of protection (60, 10, D) a +2 rod of clouds (11/11) (60, 36, D) a +1 quarterstaff of draining (60, 37, D) a disc of storms (61, 0, D) an uncursed staff of poison (61, 2, D) a +0 trident (unseen) (61, 16, D) a +1 ring mail of cold resistance (61, 26, D) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (61, 36, D) a +1 antimagic demon whip (61, 37, D) a book of the Dragon (62, 0, D) Zoined's Incunabulum of Flamy Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Ring of Flames Charms/Fire 7 (62, 1, D) a +2 trident of venom a +0 trident (62, 2, D) a +1 trident of distortion (62, 5, D) a throwing net (62, 8, D) the +9 battleaxe of the Revolution {venom, +Inv MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It lets you turn invisible. (62, 16, D) the +3 hunting sling of the Battered Gods {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (62, 20, D) a +1 whip of draining a +0 shortbow a +0 shortbow a +0 shortbow 59 arrows (62, 21, D) a +0 shortbow 10 arrows (62, 36, D) a +3 plate armour of positive energy (62, 37, D) a Young Poisoner's Handbook (63, 0, D) a book of Alchemy (63, 2, D) a +0 trident (unseen) (63, 8, D) the +6 great mace of Painful Death {freeze, *Contam rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (63, 16, D) a +1 dagger of venom (63, 19, D) a +0 trident 4 tomahawks of dispersal (63, 20, D) 3 arrows (63, 21, D) 3 arrows (63, 22, D) 5 arrows (63, 23, D) 4 arrows (63, 27, D) a +5 morningstar of draining (63, 29, D) the +7 hand crossbow of the Mosquito {speed, rN+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from negative energy. Cheibriados disapproves of the use of such an item. (63, 36, D) a book of Battle (63, 37, D) an uncursed staff of cold (64, 16, D) a +4 broad axe of freezing (64, 20, D) a +0 shortbow (unseen) (65, 10, D) a +6 ring of intelligence (67, 0, D) the +0 shortbow "Ompud" {velocity, *Corrode Int+7 Dex+7} Any arrow fired from it inflicts extra damage. It affects your intelligence (+7). It affects your dexterity (+7). It may corrode you when you take damage. (68, 0, D) a +1 vampiric executioner's axe (69, 0, D) a +0 flail of protection (69, 36, D) a +1 dagger of holy wrath (70, 8, D) a manual of Fighting (70, 9, D) the cursed +3 battleaxe "Duirigh" {pain, +Inv rElec Int-5 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (70, 36, D) the +0 whip "Ojolis" {holy, rC+ Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It protects you from cold. (70, 37, D) a +2 ring mail of cold resistance (71, 8, D) an uncursed amulet of guardian spirit (71, 11, D) a cursed -1 rapier a +0 robe (71, 16, D) a lamp of fire (71, 17, D) a +1 spear of venom (71, 37, D) a book of the Tempests (72, 8, D) an uncursed staff of air (72, 9, D) an uncursed staff of poison (72, 16, D) the +2 scale mail of Death's Door {rPois rF++ MR- Stlth+} It greatly protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (72, 17, D) a phial of floods (72, 21, D) a +0 robe (72, 26, D) an uncursed staff of power (72, 27, D) a +0 ring mail of cold resistance (72, 36, D) a +2 war axe of chopping (72, 37, D) a fan of gales (73, 2, D) a cursed -1 club (unseen) (73, 16, D) a crystal ball of energy (73, 17, D) a +2 morningstar of protection (73, 36, D) a book of Transfigurations (73, 37, D) a +4 mace of crushing (73, 41, D) an uncursed ring of stealth (74, 2, D) a +1 whip of venom