poirepourri Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (34, 1, D:1) 3 stones (37, 2, D:1) 29 stones (19, 3, D:1) a +0 whip (40, 5, D:1) 20 bolts (4, 14, D:1) 12 stones (17, 14, D:1) a cursed -1 club a +0 club (16, 15, D:1) a +0 short sword (21, 16, D:1) 22 stones (20, 18, D:1) 12 poisoned needles (39, 25, D:1) a +0 scale mail (-4, 26, D:1) 8 sling bullets (10, 26, D:1) a +0 hand axe (-11, 29, D:1) a potion of brilliance (36, 31, D:1) 8 bolts (10, 32, D:1) a +0 whip (-3, 34, D:1) 25 sling bullets (29, 37, D:1) a +0 club (12, 41, D:1) a +1 short sword of holy wrath (11, 46, D:1) 4 javelins (5, 47, D:1) 13 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 2, D:2) a stone (27, 2, D:2) a +0 club (6, 3, D:2) a +0 dagger (30, 5, D:2) a +2 dagger of holy wrath 2 stones (2, 6, D:2) 2 stones (3, 6, D:2) 2 stones (10, 6, D:2) a +0 shield (24, 6, D:2) a +0 dagger (-2, 7, D:2) a stone (0, 7, D:2) a stone (2, 7, D:2) 2 stones (3, 7, D:2) a stone (17, 7, D:2) a +0 short sword (19, 7, D:2) a +0 club (-7, 8, D:2) 28 sling bullets (-2, 9, D:2) a +0 club 4 stones (14, 18, D:2) a +0 club (-3, 19, D:2) a stone (-4, 22, D:2) a stone (17, 22, D:2) a +0 club (-4, 23, D:2) a stone (-4, 24, D:2) 2 stones (-4, 25, D:2) a stone (-6, 26, D:2) a +0 dagger a +0 hunting sling 14 stones (-5, 26, D:2) a stone (22, 28, D:2) a +0 club (-7, 29, D:2) a stone a +0 club (-19, 30, D:2) a +0 leather armour (-8, 31, D:2) a stone (-10, 32, D:2) a stone (-6, 37, D:2) a +0 chain mail (16, 37, D:2) a scroll of noise (-22, 40, D:2) a cursed -2 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (-10, 4, D:4) 23 stones (-20, 7, D:4) a +0 club (-21, 8, D:4) a +0 club (-19, 19, D:4) a +0 club (31, 28, D:4) a +0 club a cursed -2 club a +0 leather armour a +0 mace (-9, 43, D:4) a cursed -2 short sword (-7, 43, D:4) a +0 war axe (-9, 44, D:4) a +0 flail a +0 ring mail (-8, 45, D:4) a +1 short sword of venom (16, 47, D:4) a +0 flail (-14, 48, D:4) a +0 spear (0, 53, D:4) a +0 blowgun a +0 dagger 18 poisoned needles (0, 56, D:4) 2 poisoned needles (1, 56, D:4) a poisoned needle Level 5 of the Dungeon [Shop] Kegg's Gadget Boutique a wand of lightning (4) (96 gold) a cursed -2 rod of inaccuracy (11/11) (840 gold) a wand of flame (18) (120 gold) a -3 rod of inaccuracy (10/10) (720 gold) a plain deck of summoning (168 gold) a plain deck of wonders (168 gold) a wand of random effects (18) (120 gold) (0, 0, D:5) 15 stones (-2, 12, D:5) 16 stones (37, 23, D:5) 15 stones (-1, 36, D:5) a +0 ring mail (-1, 42, D:5) 8 silver bolts (50, 45, D:5) a +0 ring mail (-16, 49, D:5) a +0 spear (11, 53, D:5) 9 arrows (32, 54, D:5) a cursed +0 robe (35, 54, D:5) a +0 glaive a +0 robe of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 club (-14, 8, D:6) a potion of degeneration (-3, 16, D:6) a +0 club a +0 giant spiked club a +0 club a +0 short sword a +0 chain mail a +0 leather armour (-31, 28, D:6) a +0 scale mail (-12, 34, D:6) a +0 giant spiked club (8, 35, D:6) a +0 scale mail (-29, 37, D:6) 6 javelins of penetration (3, 52, D:6) a +0 club (7, 52, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of fire (26, 9, D:7) a +0 helmet (-6, 10, D:7) a +0 war axe a +0 hand axe (-5, 10, D:7) a +0 battleaxe a +0 chain mail (-7, 11, D:7) a +0 dagger a +0 robe (-5, 12, D:7) a +0 dagger a +0 robe (2, 15, D:7) a +0 club (-20, 16, D:7) 14 poisoned needles (-6, 17, D:7) a +0 flail (12, 17, D:7) 2 scrolls of immolation (9, 18, D:7) the ring "Liba" {rF+ rN+ Str+4 Int-3} [ring of positive energy] It affects your strength (+4). It affects your intelligence (-3). It protects you from fire. It protects you from negative energy. (12, 18, D:7) a +0 chain mail (-13, 19, D:7) a +0 ring mail (-4, 19, D:7) 23 sling bullets (14, 19, D:7) a potion of flight (-16, 28, D:7) a +0 robe (12, 28, D:7) a +0 scale mail (25, 28, D:7) 17 arrows (25, 34, D:7) a +0 hunting sling (-17, 35, D:7) a +4 dagger of venom a +0 leather armour (24, 37, D:7) 12 poisoned needles (8, 39, D:7) 7 javelins of returning (19, 39, D:7) a +0 leather armour (10, 43, D:7) a +1 leather armour of cold resistance (5, 47, D:7) a +0 short sword a +0 scale mail (-2, 50, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (-29, 9, D:8) a +1 dagger of draining (-32, 15, D:8) a +0 robe (-56, 17, D:8) a +0 flail (-49, 19, D:8) a +0 dagger a +0 dagger of venom (-50, 20, D:8) a stone (-48, 20, D:8) a +0 war axe a +0 dagger a +0 robe (-51, 21, D:8) a +0 hand axe a +0 ring mail (-50, 21, D:8) a +0 dagger a +0 robe (-52, 23, D:8) a stone (-51, 23, D:8) a stone (-50, 23, D:8) a stone (-2, 25, D:8) 18 stones (-37, 40, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (27, 6, D:9) a +0 flail (28, 6, D:9) a +0 dagger of venom a +0 robe (29, 6, D:9) a +0 morningstar (31, 7, D:9) a +0 club (-6, 9, D:9) a +0 blowgun (9, 9, D:9) a +2 falchion of holy wrath (19, 9, D:9) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (7, 11, D:9) a +0 long sword (19, 11, D:9) a +0 spear (17, 14, D:9) a +0 shortbow 13 arrows (20, 14, D:9) an arrow (18, 15, D:9) a +2 long sword of draining an arrow (22, 15, D:9) an arrow (16, 16, D:9) a +0 club (1, 17, D:9) the cursed -1 greatsling of Brigau {flame, +Inv rC- Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you turn invisible. It has a curse placed upon it. (19, 19, D:9) the +0 hunting sling of Curingig {velocity, rC+ MP-9 Int+6} Any stone fired from it inflicts extra damage. It affects your intelligence (+6). It protects you from cold. It affects your magic capacity (-9). (11, 25, D:9) a +0 giant club a large rock (11, 26, D:9) 2 large rocks (1, 27, D:9) a +4 dagger of protection (9, 27, D:9) a +0 quarterstaff (-3, 33, D:9) a +0 giant spiked club (12, 33, D:9) an adder corpse (skeletalised by now) (10, 49, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 27 stones (21, 3, D:10) a yak corpse a yak corpse a yak corpse a yak corpse a yak corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a cursed +2 hand axe a +0 robe (0, 1, D:11) a +0 hand axe a cursed +0 robe a +2 dire flail a +0 robe (0, 2, D:11) a +3 scimitar a +0 robe (1, 2, D:11) a cursed +1 trident a +0 robe (4, 7, D:11) a +0 giant club (14, 13, D:11) 16 stones Level 12 of the Dungeon (0, 0, D:12) a worker ant corpse (1, 0, D:12) a vampire mosquito corpse (still there?) a giant frog corpse (still there?) (4, 0, D:12) a +2 quarterstaff of draining (0, 1, D:12) a +0 giant spiked club the Ecumenical Temple