Version: Dungeon Crawl Stone Soup 0.21-a0-94-gdd6ab6a Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-git-dd6ab6a78e -name poirepourri -rc /dgldir/rcfiles/crawl-git/poirepourri.rc -macro /dgldir/rcfiles/crawl-git/poirepourri.macro -morgue /dgldir/morgue/poirepourri/ -sprint -webtiles-socket /crawl-master/webserver/sockets/poirepourri:2017-07-01.09:53:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 43 stack frames. /usr/games/crawl-git-dd6ab6a78e(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67be83]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-dd6ab6a78e(_Z13do_crash_dumpv+0x2b8) [0x682a48]: do_crash_dump() /usr/games/crawl-git-dd6ab6a78e(_Z20crash_signal_handleri+0x74) [0x67c0f4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f5a6a2551e0]: /usr/games/crawl-git-dd6ab6a78e() [0x84a437] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xca28) [0x7f5a6bacea28]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x17328) [0x7f5a6bad9328]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xce7d) [0x7f5a6bacee7d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc0ca) [0x7f5a6bace0ca]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd02f) [0x7f5a6bacf02f]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f5a6bacab41]: /usr/games/crawl-git-dd6ab6a78e(_ZN4CLua6callfnEPKcii+0xbf) [0x66805f]: CLua::callfn(char const*, int, int) /usr/games/crawl-git-dd6ab6a78e(_ZN14map_lua_marker16notify_dgn_eventERK9dgn_event+0x61) [0x8bdc81]: map_lua_marker::notify_dgn_event(dgn_event const&) /usr/games/crawl-git-dd6ab6a78e(_ZN20dgn_event_dispatcher10fire_eventERK9dgn_event+0xae) [0x6dbc8e]: dgn_event_dispatcher::fire_event(dgn_event const&) /usr/games/crawl-git-dd6ab6a78e(_Z24fire_monster_death_eventP7monster11killer_typeib+0x181) [0x92bcf1]: fire_monster_death_event(monster*, killer_type, int, bool) /usr/games/crawl-git-dd6ab6a78e(_Z11monster_dieR7monster11killer_typeibbb+0x1758) [0x933038]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-dd6ab6a78e() [0x8637da] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xca28) [0x7f5a6bacea28]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x17328) [0x7f5a6bad9328]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xce7d) [0x7f5a6bacee7d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc0ca) [0x7f5a6bace0ca]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xd02f) [0x7f5a6bacf02f]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f5a6bacab41]: /usr/games/crawl-git-dd6ab6a78e(_ZN4CLua6callfnEPKcii+0xbf) [0x66805f]: CLua::callfn(char const*, int, int) /usr/games/crawl-git-dd6ab6a78e(_ZN14map_lua_marker16notify_dgn_eventERK9dgn_event+0x61) [0x8bdc81]: map_lua_marker::notify_dgn_event(dgn_event const&) /usr/games/crawl-git-dd6ab6a78e(_ZN20dgn_event_dispatcher10fire_eventERK9dgn_event+0xae) [0x6dbc8e]: dgn_event_dispatcher::fire_event(dgn_event const&) /usr/games/crawl-git-dd6ab6a78e(_Z24fire_monster_death_eventP7monster11killer_typeib+0x181) [0x92bcf1]: fire_monster_death_event(monster*, killer_type, int, bool) /usr/games/crawl-git-dd6ab6a78e(_Z11monster_dieR7monster11killer_typeibbb+0x1758) [0x933038]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-git-dd6ab6a78e(_ZN4bolt14affect_monsterEP7monster+0xe21) [0x641621]: bolt::affect_monster(monster*) /usr/games/crawl-git-dd6ab6a78e(_ZN4bolt11affect_cellEv+0xd9) [0x642029]: bolt::affect_cell() /usr/games/crawl-git-dd6ab6a78e(_ZN4bolt7do_fireEv+0x2c7) [0x6423d7]: bolt::do_fire() /usr/games/crawl-git-dd6ab6a78e(_ZN4bolt4fireEv+0xfd0) [0x6440b0]: bolt::fire() /usr/games/crawl-git-dd6ab6a78e(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi11EEb+0x1515) [0x9176c5]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-dd6ab6a78e(_Z22dithmenos_shadow_spellP4bolt10spell_type+0xb6f) [0x78721f]: dithmenos_shadow_spell(bolt*, spell_type) /usr/games/crawl-git-dd6ab6a78e(_Z11your_spells10spell_typeibPK8item_def+0x20b4) [0xa8baf4]: your_spells(spell_type, int, bool, item_def const*) /usr/games/crawl-git-dd6ab6a78e(_Z12cast_a_spellb10spell_type+0x2d4) [0xa8f5a4]: cast_a_spell(bool, spell_type) /usr/games/crawl-git-dd6ab6a78e(_Z17do_cast_spell_cmdb+0x12) [0xa8fa32]: do_cast_spell_cmd(bool) /usr/games/crawl-git-dd6ab6a78e(_Z15process_command12command_type+0x1fe) [0xbc159e]: process_command(command_type) /usr/games/crawl-git-dd6ab6a78e() [0xbc44d9] /usr/games/crawl-git-dd6ab6a78e() [0xbc5105] /usr/games/crawl-git-dd6ab6a78e(main+0x2eb) [0x5e943b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f5a6a241ead]: /usr/games/crawl-git-dd6ab6a78e() [0x5e99ed] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5a6a5bdc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5a6a5bdc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067c543 in call_gdb (file=0x7f5a6a5a9880) at crash.cc:432 gdb = attach_cmd = "attach 21786\000\000\000\000\000\000\000" #2 0x0000000000682a61 in do_crash_dump () at dbg-asrt.cc:670 t = 1498903283 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x298f348 "/dgldir/morgue/poirepourri/"}} name = "/dgldir/morgue/poirepourri/crash-poirepourri-20170701-100123.txt", '\000' file = 0x7f5a6a5a9880 #3 0x000000000067c0f4 in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No symbol table info available. #5 dgn_mons_from_mid (ls=0x236e010) at l-dgnmon.cc:182 mid = mons = 0x0 #6 0x00007f5a6bacea28 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #7 0x00007f5a6bad9328 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #8 0x00007f5a6bacee7d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #9 0x00007f5a6bace0ca in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #10 0x00007f5a6bacf02f in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #11 0x00007f5a6bacab41 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #12 0x000000000066805f in CLua::callfn (this=0x148a240, fn=, nargs=4, nret=1) at clua.cc:727 ls = 0x236e010 strangler = {lua = 0x148a240, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2982da0, _M_left = 0x2982da0, _M_right = 0x2982da0}, _M_node_count = 1}}}} err = #13 0x00000000008bdc81 in map_lua_marker::notify_dgn_event (this=0x2608c50, e=...) at mapmark.cc:350 clean = {ls = 0x236e010, top = 0} accepted = #14 0x00000000006dbc8e in dgn_event_dispatcher::fire_event (this=0x1067ca0, e=...) at dgn-event.cc:90 __for_range = @0x7fff1e80d9b0: { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x2b0c5a0, _M_prev = 0x2b0c5a0}}}, } copy = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x2b0c5a0, _M_prev = 0x2b0c5a0}}}, } #15 0x000000000092bcf1 in fire_monster_death_event (mons=mons@entry=0x13c4710, killer=killer@entry=KILL_DISMISSED, i=i@entry=27000, polymorph=polymorph@entry=false) at mon-death.cc:926 type = 524 terrain_changed = #16 0x0000000000933038 in monster_die (mons=..., killer=KILL_DISMISSED, killer_index=27000, silent=, wizard=false, fake=false) at mon-death.cc:2747 summoned = false monster_killed = gives_player_xp = false drop_items = false leaves_corpse = false pet_kill = false corpse = was_visible = true did_death_message = player_xp = 0 duration = -1 timeout = false mwhere = {x = 13, y = 0} in_transit = false was_banished = false anon = false targ_holy = submerged = false mons_reset = true death_message = true #17 0x00000000008637da in l_mons_do_dismiss (ls=0x236e010) at l-mons.cc:220 mons = 0x13c4710 #18 0x00007f5a6bacea28 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #19 0x00007f5a6bad9328 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #20 0x00007f5a6bacee7d in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #21 0x00007f5a6bace0ca in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #22 0x00007f5a6bacf02f in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #23 0x00007f5a6bacab41 in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #24 0x000000000066805f in CLua::callfn (this=0x148a240, fn=, nargs=4, nret=1) at clua.cc:727 ls = 0x236e010 strangler = {lua = 0x148a240, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2982da0, _M_left = 0x2982da0, _M_right = 0x2982da0}, _M_node_count = 1}}}} err = #25 0x00000000008bdc81 in map_lua_marker::notify_dgn_event (this=0x2608c50, e=...) at mapmark.cc:350 clean = {ls = 0x236e010, top = 0} accepted = #26 0x00000000006dbc8e in dgn_event_dispatcher::fire_event (this=0x1067ca0, e=...) at dgn-event.cc:90 __for_range = @0x7fff1e80e470: { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x27f9d10, _M_prev = 0x27f9d10}}}, } copy = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x27f9d10, _M_prev = 0x27f9d10}}}, } #27 0x000000000092bcf1 in fire_monster_death_event (mons=mons@entry=0x13c4588, killer=killer@entry=KILL_YOU_MISSILE, i=i@entry=27001, polymorph=polymorph@entry=false) at mon-death.cc:926 type = 153 terrain_changed = #28 0x0000000000933038 in monster_die (mons=..., killer=KILL_YOU_MISSILE, killer_index=27001, silent=, wizard=43, fake=false) at mon-death.cc:2747 summoned = false monster_killed = gives_player_xp = true drop_items = true leaves_corpse = true pet_kill = false corpse = was_visible = true did_death_message = player_xp = 43 duration = -1 timeout = false mwhere = {x = 80, y = 0} in_transit = false was_banished = false anon = false targ_holy = submerged = false mons_reset = false death_message = true #29 0x0000000000641621 in bolt::affect_monster (this=this@entry=0x7fff1e80fea0, mon=mon@entry=0x13c4588) at beam.cc:4868 ref_killer = kindex = 27001 engulfs = postac = 17 final = 17 rand_ev = preac = 23 conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = true, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} beam_hit = r = {bits = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, children = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x298f8d0, _M_left = 0x298f8d0, _M_right = 0x2bcb710}, _M_node_count = 2}}}} messages = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } defl = 17 #30 0x0000000000642029 in bolt::affect_cell (this=this@entry=0x7fff1e80fea0) at beam.cc:1013 ignored = false m = 0x13c4588 hit_player = #31 0x00000000006423d7 in bolt::do_fire (this=this@entry=0x7fff1e80fea0) at beam.cc:1220 feat = DNGN_FLOOR was_seen = #32 0x00000000006440b0 in bolt::fire (this=0x7fff1e80fea0) at beam.cc:1068 No locals. #33 0x00000000009176c5 in mons_cast (mons=0x13c4710, pbolt=..., spell_cast=SPELL_SHADOW_SHARD, slot_flags=..., do_noise=) at mon-cast.cc:7018 flags = slot = {spell = , freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<11, true>> = {static last_exponent = }, flags = }} sumcount = 0 duration = 0 foe = 0x13c4588 logic = sumcount2 = splpow = #34 0x000000000078721f in dithmenos_shadow_spell (orig_beam=, spell=) at god-passive.cc:1503 target = {x = 42, y = 37} mon = 0x13c4710 shadow_spell = SPELL_SHADOW_SHARD beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 42, y = 37}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1e80fdd0, _M_right = 0x7fff1e80fdd0}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 42, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1e80fe78, _M_right = 0x7fff1e80fe78}, _M_node_count = 0}}}} #35 0x0000000000a8baf4 in your_spells (spell=spell@entry=SPELL_DAZZLING_SPRAY, powc=, powc@entry=0, allow_fail=allow_fail@entry=true, evoked_item=evoked_item@entry=0x0) at spl-cast.cc:1513 victim = 0x13c4588 wiz_cast = spd = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, target = {x = 42, y = 37}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 41.5, y = 38.5}, dir = {x = 1, y = -1}}, on_corner = false, cycle_idx = 0}} flags = fail = antimagic = false cast_result = SPRET_ABORT beam = {origin_spell = SPELL_DAZZLING_SPRAY, range = 5, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 41, y = 38}, target = {x = 42, y = 37}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x105aa38 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1e810480, _M_right = 0x7fff1e810480}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 41.5, y = 38.5}, dir = {x = 1, y = -1}}, on_corner = false, cycle_idx = 0}, tile_beam = 24, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff1e810528, _M_right = 0x7fff1e810528}, _M_node_count = 0}}}} god = GOD_NO_GOD old_target = true #36 0x0000000000a8f5a4 in cast_a_spell (check_range=, spell=SPELL_DAZZLING_SPRAY, spell@entry=SPELL_NO_SPELL) at spl-cast.cc:856 cost = 3 sifcast_amount = 0 staff_energy = false cast_result = #37 0x0000000000a8fa32 in do_cast_spell_cmd (force=) at spl-cast.cc:661 No locals. #38 0x0000000000bc159e in process_command (cmd=cmd@entry=CMD_CAST_SPELL) at main.cc:1823 No locals. #39 0x0000000000bc44d9 in _input () at main.cc:1132 cmd = CMD_CAST_SPELL player_disabled = {was_disabled = false} #40 0x0000000000bc5105 in _launch_game () at main.cc:475 game_start = true ccon = {cstate = false, smartcstate = false} #41 0x00000000005e943b in _launch_game_loop () at main.cc:376 game_ended = false #42 main (argc=, argv=0x7fff1e812308) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jul 1 2017 at 05:58:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-dd6ab6a78e/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-dd6ab6a78e/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-dd6ab6a78e/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: arena_sprint Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 10 at (39, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The neqoxec easily resists. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 36%) The neqoxec easily resists. There is a staircase leading out of the dungeon here. Magic courses through your body. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 36%) The neqoxec easily resists. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 36%) The neqoxec looks drowsy... The helpless neqoxec fails to defend itself. You stick the neqoxec like a pincushion!!!! You kill the neqoxec! Dithmenos accepts your kill. You now sometimes bleed smoke when heavily injured by enemies. Your Stealth skill increases to level 14! Unknown command. There is a staircase leading out of the dungeon here. Unknown command. There is a spawn point here. A neqoxec comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - neqoxec Aim: a neqoxec (hasn't noticed you, umbra, chance to defeat MR: 37%) The neqoxec shouts! The neqoxec looks drowsy... The neqoxec shouts! You hit the neqoxec. The neqoxec is lightly wounded. You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec barely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, umbra) The bolt of acid hits the neqoxec. The neqoxec is splashed with acid. The acid corrodes the neqoxec! The neqoxec is heavily wounded. This wand has 3 charges left. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (heavily wounded, covered in acid, umbra) The bolt of acid hits the neqoxec. The neqoxec is splashed with acid. The acid corrodes the neqoxec! You kill the neqoxec! Dithmenos accepts your kill. Your Short Blades skill increases to level 5! Your Dodging skill increases to level 7! Your Spellcasting skill increases to level 9! This wand has 2 charges left. Unknown command. Unknown command. Memorise Confuse, consuming 3 spell levels and leaving 18? You start memorising the spell. You continue memorising. x3 Magic restored. You finish memorising. Spell assigned to 'c'. Memorise Tukima's Dance, consuming 3 spell levels and leaving 15? The neqoxec shouts! The neqoxec gestures at you. Something tries to feed on your intellect! You start memorising the spell. You continue memorising. x2 The neqoxec gestures. You continue memorising. The quasit barely misses you. The quasit closely misses you. The quasit misses you. You finish memorising. Spell assigned to 'd'. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 37%) The neqoxec looks drowsy... The quasit misses you. x3 The neqoxec shouts! The quasit completely misses you. x2; The quasit closely misses you. You hit the neqoxec. The neqoxec is lightly wounded. The neqoxec closely misses you. The quasit bites you. The quasit closely misses you. The quasit completely misses you. The shadow imp misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, umbra, chance to defeat MR: 52%) The neqoxec resists with significant effort. The quasit completely misses you. The quasit barely misses you. The quasit claws you but does no damage. The shadow imp hits you. The neqoxec hits you! The shadow imp gestures at you. You resist with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, umbra, chance to defeat MR: 52%) The neqoxec resists with significant effort. The quasit bites you. The quasit completely misses you. x2 The shadow imp completely misses you. The neqoxec misses you. The shadow imp grins evilly. The shadow imp misses you. The neqoxec gestures at you. Strange energies course through your body. A pair of antennae grows on your head! The shadow imp summons a swarm of flies. The quasit completely misses you. The quasit misses you. The quasit closely misses you. The quasit misses you. The quasit completely misses you. The quasit misses you. The shadow imp grinds its teeth. 50... The quasit disappears in a puff of smoke! The shadow imp gestures at you. You resist with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 37%) The neqoxec looks drowsy... The shadow imp closely misses you. The neqoxec shouts! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 52%) The neqoxec appears confused. The shadow imp misses you. The shadow imp closely misses you. The shadow imp disappears in a puff of smoke! You hit the neqoxec but do no damage. You catch the helpless neqoxec completely off-guard! You skewer the neqoxec like a kebab!!! You kill the neqoxec! Dithmenos accepts your kill. The shadow imp disappears in a puff of smoke! Your Stealth skill increases to level 15! Your Hexes skill increases to level 12! Unknown command. Unknown command. You start resting. A neqoxec comes into view. A neqoxec is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - neqoxec Aim: a neqoxec (hasn't noticed you, umbra, chance to defeat MR: 38%) The neqoxec shouts! The neqoxec looks drowsy... You hear a shout! A neqoxec comes into view. The neqoxec shouts! The neqoxec barely misses you. The neqoxec gestures at you. Something tries to feed on your intellect! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (umbra, chance to defeat MR: 53%) The neqoxec appears confused. The neqoxec moves out of view. You hit the neqoxec. The neqoxec is lightly wounded. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, confused, umbra, chance to defeat MR: 53%) The neqoxec appears confused. The neqoxec barely misses the neqoxec. You strike the helpless neqoxec from behind! You perforate the neqoxec like a sieve!!! You kill the neqoxec! Dithmenos accepts your kill. You have reached level 8! Unknown command. You catch the helpless neqoxec completely off-guard! You skewer the neqoxec like a kebab!!! You kill the neqoxec! Dithmenos accepts your kill. Your shadow now sometimes tangibly mimics your actions. Victory! Score multiplier: 4x You now have 116 arena points (gained 84). Your Spellcasting skill increases to level 10! Unknown command. Unknown command. Unknown command. You now have 265 gold pieces (gained 120). You start resting. Get ready! You start resting. ROUND 4! FIGHT! A mummy comes into view. A mummy is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (translocational energy, hasn't noticed you, umbra, chance to defeat MR: 71%) The mummy struggles to resist. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (umbra, chance to defeat MR: 71%) The mummy appears confused. You strike the helpless mummy from behind! You stick the mummy like a pincushion!!! You destroy the mummy! Dithmenos accepts your kill. A guardian mummy comes into view. There is a deep blue altar of Sif Muna here. There is an iron altar of Okawaru here. There is an entrance to Pusoe's Distillery here. There is an ancient bone altar of Kikubaaqudgha here. There is a stormy altar of Qazlal here. There is an ornate altar of the Wu Jian Council here. There is an entrance to Keita's Identification Station here. There is an entrance to Waev's Advanced Armour here. r - a warped robe Thank you for shopping at Waev's Advanced Armour! You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your warped robe. x5 You finish putting on the cursed +0 robe of Weirdness {Str+3}. Oops, that feels deathly cold. Okay, then. A mummy comes into view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (hasn't noticed you, umbra, chance to defeat MR: 54%) The guardian mummy appears confused. You catch the helpless guardian mummy completely off-guard! You spit the guardian mummy like a pig!!! You destroy the guardian mummy! Dithmenos accepts your kill. You feel extremely nervous for a moment... You feel dopey. You feel your intelligence returning. Your Hexes skill increases to level 13! Unknown command. Unknown command. A mummy comes into view. Okay, then. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (hasn't noticed you, chance to defeat MR: 72%) The mummy appears confused. Your shadow mimicks your spell! The mummy resists with some effort. You catch the helpless mummy completely off-guard! You spit the mummy like a pig!!! You destroy the mummy! Dithmenos accepts your kill. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (hasn't noticed you, umbra, chance to defeat MR: 72%) The mummy appears confused. You barely miss the mummy. You catch the helpless mummy completely off-guard! You stick the mummy like a pincushion!!! You destroy the mummy! Dithmenos accepts your kill. You can now transform into a swirling mass of shadows. No target in view! There is a basalt altar of Yredelemnul here. There is a corrupted altar of Lugonu here. There is a burning altar of Makhleb here. There is an entrance to Cituaz's Bee Food here. Okay, then. s - 3 royal jellies Thank you for shopping at Cituaz's Bee Food! There is a burning altar of Makhleb here. There is a corrupted altar of Lugonu here. There is a basalt altar of Yredelemnul here. Okay, then. You start resting. A guardian mummy comes into view. A guardian mummy is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (hasn't noticed you, umbra, chance to defeat MR: 55%) The guardian mummy appears confused. You hit the guardian mummy but do no damage. You strike the helpless guardian mummy from behind! You perforate the guardian mummy like a sieve!!! You destroy the guardian mummy! Dithmenos accepts your kill. You feel extremely nervous for a moment... You convulse helplessly as pain tears through your body! Ouch! That really hurt! You emit a cloud of dark smoke. Your Stealth skill increases to level 16! Your Spellcasting skill increases to level 11! Unknown command. You start resting. 50... You start resting. A guardian mummy comes into view. A guardian mummy is nearby! A guardian mummy is nearby! A guardian mummy is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - guardian mummy Aim: a guardian mummy (hasn't noticed you, umbra, chance to defeat MR: 56%) The guardian mummy resists with significant effort. Your shadow mimicks your spell! The guardian mummy easily resists. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - guardian mummy Aim: a guardian mummy (umbra, chance to defeat MR: 56%) The guardian mummy appears confused. The guardian mummy misses you. You catch the helpless guardian mummy completely off-guard! You stick the guardian mummy like a pincushion!!! You destroy the guardian mummy! Dithmenos accepts your kill. You feel extremely nervous for a moment... You feel very uncomfortable. Victory! Score multiplier: 5x You now have 256 arena points (gained 140). Your Dodging skill increases to level 8! Unknown command. Unknown command. You now have 242 gold pieces (gained 200). There is an entrance to Waev's Advanced Armour here. There is an entrance to Keita's Identification Station here. There is an entrance to Waev's Advanced Armour here. There is an entrance to Keita's Identification Station here. Okay, then. Okay, then. You start resting. Get ready! You start resting. ROUND 5! BOSS ROUND! You start resting. A hornet comes into view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (hasn't noticed you, umbra, chance to defeat MR: 50%) The hornet buzzes angrily. The hornet looks drowsy... Your shadow mimicks your spell! The hornet is unaffected. The helpless hornet fails to defend itself. You stick the hornet like a pincushion!!!! You kill the hornet! Dithmenos accepts your kill. Your Spellcasting skill increases to level 12! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 16, Dex 19. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. A thorn hunter comes into view. The 27-headed Lernaean hydra comes into view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (hasn't noticed you, umbra, chance to defeat MR: 0%) The 27-headed Lernaean hydra roars deafeningly! The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 0%) The 27-headed Lernaean hydra resists with almost no effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 0%) The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. The thorn hunter gestures. Thorny briars emerge from the ground! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 4%) The 27-headed Lernaean hydra resists with almost no effort. The thorn hunter hits you! The thorn hunter hits you. The thorn hunter fires a volley of thorns at you. The volley of thorns hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You emit a cloud of dark smoke. An alligator comes into view. You catch the helpless alligator completely off-guard! You spit the alligator like a pig!!! The alligator is severely wounded. You feel much better. The alligator completely misses you. The alligator tail-slaps you! * * * LOW HITPOINT WARNING * * * The alligator puts on a burst of speed! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. You feel much better. Magic courses through your body. The briar patch crumbles away. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator (severely wounded, covering ground quickly, umbra, chance to defeat MR: 42%) The alligator resists with some effort. The briar patch crumbles away. x4 Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly, umbra, chance to defeat MR: 42%) The alligator resists with some effort. Your shadow mimicks your spell! The alligator easily resists. The briar patch crumbles away. x2 The alligator completely misses you. x2 Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly, umbra, chance to defeat MR: 42%) The alligator resists with some effort. The alligator misses you. The alligator tail-slaps you. The thorn hunter gestures. Thorny briars emerge from the ground! The alligator completely misses you. x2 Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - alligator Aim: an alligator (severely wounded, covering ground quickly, umbra, chance to defeat MR: 57%) The alligator appears confused. Your shadow mimicks your spell! The alligator appears confused. The briar patch crumbles away. You hit the alligator. The alligator is severely wounded. The briar patch crumbles away. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 4%) The 27-headed Lernaean hydra resists with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The thorn hunter gestures. Thorny briars emerge from the ground! The briar patch crumbles away. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - alligator Aim: an alligator (severely wounded, confused, covering ground quickly, umbra, chance to defeat MR: 42%) The alligator looks drowsy... Your shadow mimicks your spell! The alligator is unaffected. The helpless alligator fails to defend itself. You skewer the alligator like a kebab!!!! You kill the alligator! Dithmenos accepts your kill. Your Short Blades skill increases to level 6! Your Stealth skill increases to level 17! Your Spellcasting skill increases to level 13! Your Hexes skill increases to level 14! Unknown command. Memorise Dazzling Spray, consuming 3 spell levels and leaving 22? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'e'. There is a stormy altar of Qazlal here. There is an ancient bone altar of Kikubaaqudgha here. Your magical contamination has completely faded away. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 1%) The 27-headed Lernaean hydra resists with almost no effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 1%) The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 4%) The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. The thorn hunter fires a volley of thorns at you. The volley of thorns misses you. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - thorn hunter, p - 27-headed Lernaean hydra Aim: a thorn hunter (umbra, chance to defeat MR: 12%) The thorn hunter appears confused. You strike the helpless thorn hunter from behind! You skewer the thorn hunter like a kebab!!! The thorn hunter is severely damaged. Your shadow hits the thorn hunter but does no damage. You strike the helpless thorn hunter from behind! You stick the thorn hunter like a pincushion!!! You destroy the thorn hunter! Dithmenos accepts your kill. Your Fighting skill increases to level 2! Your Stealth skill increases to level 18! Your Spellcasting skill increases to level 14! Your Hexes skill increases to level 15! You have reached level 10! You feel agile. Unknown command. A tyrant leech comes into view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (hasn't noticed you, umbra, chance to defeat MR: 47%) The tyrant leech resists with some effort. Your shadow mimicks your spell! The tyrant leech easily resists. The tyrant leech bites you. The tyrant leech draws strength from your injuries! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - tyrant leech Aim: a tyrant leech (umbra, chance to defeat MR: 47%) The tyrant leech resists with some effort. The tyrant leech closely misses you. A five-headed hydra comes into view. The five-headed hydra moves out of view. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (umbra, chance to defeat MR: 29%) The five-headed hydra looks drowsy... 50... The helpless five-headed hydra fails to defend itself. You stick the five-headed hydra like a pincushion!!!!! You kill the five-headed hydra! Dithmenos accepts your kill. Your Spellcasting skill increases to level 15! Unknown command. Things that are here: a robe; a whip of flaming You start resting. The 27-headed Lernaean hydra is nearby! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 5%) The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 5%) The 27-headed Lernaean hydra resists with almost no effort. Your shadow mimicks your spell! The 27-headed Lernaean hydra resists with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. A slime creature comes into view. The slime creature quivers. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (umbra, chance to defeat MR: 1%) The 27-headed Lernaean hydra resists with almost no effort. The slime creature completely misses you. You hit the slime creature but do no damage. Your shadow hits the slime creature but does no damage. The slime creature completely misses you. The slime creature closely misses you. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f - slime creature, p - 27-headed Lernaean hydra Aim: a slime creature (umbra, chance to defeat MR: 48%) The slime creature looks drowsy... The helpless slime creature fails to defend itself. You skewer the slime creature like a kebab!!!! You kill the slime creature! Dithmenos accepts your kill. Unknown command. The 27-headed Lernaean hydra is nearby! The 27-headed Lernaean hydra is nearby! The 27-headed Lernaean hydra is nearby! The 27-headed Lernaean hydra is nearby! 20... 15... Unknown command. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - tyrant leech Aim: a tyrant leech (hasn't noticed you, umbra, chance to defeat MR: 60%) The tyrant leech appears confused. 10... You hit the tyrant leech but do no damage. You hit the tyrant leech but do no damage. You catch the helpless tyrant leech completely off-guard! You skewer the tyrant leech like a kebab!!! The tyrant leech is almost dead. Your shadow barely misses the tyrant leech. The tyrant leech completely misses you. You hit the tyrant leech but do no damage. The tyrant leech is almost dead. You catch the helpless tyrant leech completely off-guard! You perforate the tyrant leech like a sieve!!! You kill the tyrant leech! Dithmenos accepts your kill. 5... Unknown command. Unknown command. 4... You start resting. 3... You start resting. 2... You start resting. 1... You start resting. Time's up! The arena falls silent. A rune of Zot has appeared. You lost your score multiplier. You now have 291 arena points (gained 35). Unknown command. Unknown command. You now have 292 gold pieces (gained 50). You pick up the decaying rune and feel its power. Press } to see all the runes you have collected. Unknown command. You see here an alligator corpse. There is an entrance to Waev's Advanced Armour here. You start resting. Magic restored. You start waiting. Get ready! You start waiting. ROUND 6! FIGHT! You sense a tension in the south. A rust devil comes into view. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - rust devil Aim: a rust devil (hasn't noticed you, umbra, chance to defeat MR: 42%) The rust devil screeches! The rust devil appears confused. Your shadow mimicks your spell! The rust devil resists with almost no effort. A gargoyle comes into view. It is wielding a dire flail of draining. You hit the rust devil but do no damage. Your shadow hits the rust devil but does no damage. You catch the helpless rust devil completely off-guard! You spit the rust devil like a pig!!! The rust devil is almost dead. You hit the rust devil but do no damage. The rust devil is almost dead. You catch the helpless rust devil completely off-guard! You spit the rust devil like a pig!!! You kill the rust devil! Dithmenos accepts your kill. Your Stealth skill increases to level 19! Unknown command. An earth elemental comes into view. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a dire flail of draining (umbra, chance to defeat MR: 60%) The gargoyle appears confused. Your shadow mimicks your spell! The gargoyle easily resists. You hit the gargoyle. The gargoyle is lightly damaged. Your shadow hits the gargoyle but does no damage. You hit the gargoyle. The gargoyle is lightly damaged. You catch the helpless gargoyle completely off-guard! You skewer the gargoyle like a kebab!!! You destroy the gargoyle! Dithmenos accepts your kill. Your Short Blades skill increases to level 7! Your Hexes skill increases to level 16! Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - earth elemental Aim: an earth elemental (umbra) The spray of energy hits the earth elemental. The earth elemental is moderately damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (moderately damaged, umbra) The spray of energy misses the earth elemental. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (moderately damaged, umbra) The spray of energy hits the earth elemental. The earth elemental is moderately damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (moderately damaged, umbra) The spray of energy hits the earth elemental. The earth elemental is moderately damaged. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (moderately damaged, umbra) The spray of energy hits the earth elemental. The earth elemental is moderately damaged. Your shadow mimicks your spell! The shadow shard hits the earth elemental. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (severely damaged, umbra) The spray of energy hits the earth elemental. The earth elemental is almost destroyed. Your shadow mimicks your spell! The shadow shard hits the earth elemental. You destroy the earth elemental! Dithmenos accepts your kill. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start resting. A rust devil comes into view. A rust devil is nearby! A rust devil is nearby! Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - rust devil Aim: a rust devil (hasn't noticed you, umbra, chance to defeat MR: 42%) The rust devil screeches! The rust devil resists with some effort. Your shadow mimicks your spell! The rust devil resists with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (umbra, chance to defeat MR: 42%) The rust devil appears confused. You catch the helpless rust devil completely off-guard! You spit the rust devil like a pig!!! You kill the rust devil! Dithmenos accepts your kill. Your Spellcasting skill increases to level 16! No target in view! You start resting. An iron imp comes into view. An iron imp is nearby! An iron imp is nearby! An iron imp is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - iron imp Aim: an iron imp (hasn't noticed you, umbra, chance to defeat MR: 82%) The iron imp shouts, "Bolt, thou infectious folly-fallen swadder!" The iron imp barely resists. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There isn't anything here! Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - iron imp Aim: an iron imp (umbra, chance to defeat MR: 82%) The iron imp barely resists. Your shadow mimicks your spell! The iron imp appears confused. You catch the helpless iron imp completely off-guard! You stick the iron imp like a pincushion!!! You kill the iron imp! Dithmenos accepts your kill. You start resting. A rust devil comes into view. A rust devil is nearby! A rust devil is nearby! A rust devil is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - rust devil Aim: a rust devil (hasn't noticed you, umbra, chance to defeat MR: 42%) The rust devil screeches! The rust devil resists with some effort. Your shadow mimicks your spell! The rust devil resists with almost no effort. The rust devil completely misses you. You hit the rust devil but do no damage. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - rust devil Aim: a rust devil (umbra, chance to defeat MR: 42%) The rust devil appears confused. You hit the rust devil but do no damage. Your shadow hits the rust devil but does no damage. You strike the helpless rust devil from behind! You skewer the rust devil like a kebab!!! You kill the rust devil! Dithmenos accepts your kill. No target in view! You start resting. 50... You start resting. An iron troll comes into view. An iron troll is nearby! An iron troll is nearby! An iron troll is nearby! Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - iron troll Aim: an iron troll (hasn't noticed you, umbra, chance to defeat MR: 14%) The iron troll resists with almost no effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - iron troll Aim: an iron troll (umbra, chance to defeat MR: 14%) The iron troll appears confused. Your shadow mimicks your spell! The iron troll resists with almost no effort. You hit the iron troll but do no damage. Your shadow hits the iron troll but does no damage. You hit the iron troll but do no damage. You hit the iron troll but do no damage. Your shadow hits the iron troll but does no damage. An earth elemental comes into view. There is a staircase leading out of the dungeon here. You hit the iron troll but do no damage. You hit the iron troll but do no damage. The iron troll bites the earth elemental! The iron troll claws the earth elemental. The iron troll claws the earth elemental but does no damage. You hit the iron troll. The iron troll is lightly wounded. Your shadow hits the iron troll but does no damage. You strike the helpless iron troll from behind! You stick the iron troll like a pincushion!!! The iron troll is severely wounded. Your shadow hits the iron troll but does no damage. The iron troll bites the earth elemental!! The iron troll claws the earth elemental but does no damage. x2 You hit the iron troll but do no damage. The iron troll is severely wounded. Your shadow hits the iron troll but does no damage. You completely miss the iron troll. The iron troll is severely wounded. Your shadow hits the iron troll but does no damage. You hit the iron troll but do no damage. The iron troll is severely wounded. The earth elemental hits you! You hit the iron troll but do no damage. The iron troll is severely wounded. You hit the iron troll. The iron troll is severely wounded. Your shadow barely misses the iron troll. The earth elemental closely misses you. You hit the iron troll but do no damage. The iron troll is severely wounded. Your shadow hits the iron troll but does no damage. You hit the iron troll but do no damage. The iron troll is severely wounded. Your shadow hits the iron troll but does no damage. You strike the helpless iron troll from behind! You spit the iron troll like a pig!!! You kill the iron troll! Dithmenos accepts your kill. 20... The earth elemental completely misses you. Unknown command. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f - earth elemental Aim: an earth elemental (almost destroyed, umbra) The spray of energy hits the earth elemental. The earth elemental is almost destroyed. Casting: Dazzling Spray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dazzling Spray Press: ? - help, Shift-Dir - straight line, f/p - earth elemental Aim: an earth elemental (almost destroyed, umbra) The spray of energy hits the earth elemental. The earth elemental is almost destroyed. Your shadow mimicks your spell! The shadow shard hits the earth elemental. You destroy the earth elemental! Dithmenos accepts your kill. Victory! Score multiplier: 2x You now have 399 arena points (gained 108). >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Monster 'shadow' (41, 38) [midx = 1] currently acting: <<<<<<<<< Name: shadow Base name: shadow Full name: shadow On/in/over feature: floor Foe: Monster 'earth elemental' (42, 37) [midx = 0] Target: (42, 37) At target: nothing Inventory: slot #0: +0 dagger [not held by monster, pos = (0, 0) ] attitude: 4, behaviour: 2, number: 0, flags: 0x493 colour: -1, foe_memory: 0, shield_blocks:0, experience: 0 god: No God, seen_context: 0 >>>>>>>>> Foe: <<<<<<<<< Name: earth elemental Base name: earth elemental Full name: earth elemental On/in/over feature: floor Foe: player Target: (41, 38) At target: player Inventory: attitude: 0, behaviour: 2, number: 0, flags: 0x4000000410 colour: -1, foe_memory: 254, shield_blocks:0, experience: 0 god: No God, seen_context: 0 >>>>>>>>> Others monsters acting: Monster 'earth elemental' (42, 37) [midx = 0] Player: {{{{{{{{{{{ Name: [poirepourri] Species: Spriggan Job: Enchanter HP: 41/47; mods: 0/0 MP: 1/31; mod: 0 Stats: 10 (10) 16 (16) 33 (33) Position: (41, 38), god: Dithmenos (19), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 2 | 2 | 330 | 118/212 Short Blades | X | 1 | 5 | 7 | 1261 | 84/336 Long Blades | | 1 | 0 | 0 | 0 | 0/70 Axes | | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | | 1 | 0 | 0 | 0 | 0/84 Polearms | | 1 | 0 | 0 | 0 | 0/84 Staves | | 1 | 0 | 0 | 0 | 0/84 Slings | | 1 | 0 | 0 | 0 | 0/35 Bows | | 1 | 0 | 0 | 0 | 0/35 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 1 | 8 | 1061 | 161/225 Stealth | X | 1 | 29 | 19 | 5793 | 622/694 Shields | | 1 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 32 | 16 | 6229 | 431/884 Conjurations | X | 1 | 4 | 0 | 40 | 40/84 Hexes | X | 1 | 27 | 16 | 6321 | 523/884 Charms | | 1 | 0 | 0 | 0 | 0/25 Summonings | | 1 | 0 | 0 | 0 | 0/70 Necromancy | | 1 | 0 | 0 | 0 | 0/59 Translocations | | 1 | 0 | 0 | 0 | 0/25 Transmutations | | 1 | 0 | 0 | 0 | 0/29 Fire Magic | | 1 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 1 | 40 | 11/60 Spell bugs: Durations: Attributes: #12: 650 #13: 358 #27: 10018 #49: 200 #59: 1 Mutations: antennae: 1 see invisible: 1 (innate) herbivore: 3 (innate) speed: 3 (innate) slow metabolism: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 dagger eq slot #6, inv slot #17: cursed +0 robe of Weirdness {Str+3} eq slot #7, inv slot #15: ring of Oraare Muss {rPois rC+ MR+ Dex+4} eq slot #8, inv slot #16: ring "Hezow" {Str+3 Dex+4 Stlth+} eq slot #9, inv slot #14: amulet "Tapacu Zeokh" {Spirit rF+ Dex+4} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ######.8.........8.###### ##∩___......###.......__∩## ##∩........8.# #.8........∩### .............###.............# ..........###...###..........⌠# ..........# #.<.# #.[........⌠# ..........###...###..........⌠# ..÷..........###.E...........## ##∩........8.# #@8........∩### ##∩___......###......__.∩## ######.8.........8.###### #⌠)..........⌠# ###.........### #_......._# #_......._# #_......._# #∩.......∩# clua stack: dlua stack: [C], function mons_from_mid, line -1 lm_trig.lua, function ?, line 714 lm_trig.lua, function event, line 709 lm_trig.lua, function (null), line 245 (tail call), function , line -1 [C], function dismiss, line -1 [string "global_prelude"], function arena_sprint_end_round, line 168 [string "global_prelude"], function (null), line 790 (tail call), function , line -1 lm_trig.lua, function on_trigger, line 434 lm_trig.lua, function do_trigger, line 265 lm_trig.lua, function ?, line 722 lm_trig.lua, function event, line 709 lm_trig.lua, function (null), line 245 (tail call), function , line -1 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] arena_style_points: 399 arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / wizard name:witch n_rpl n_des n_noc col:green hp:130 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;teleport_self.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Shoals 2: polyphemus hp:350 / ilsuiw hp:250 / merfolk avatar name:dimme tile:mons_dimme n_rpl n_des n_spe col:lightmagenta hp:300 spells:avatar_song.160.natural;malign_gateway.40.natural 3: barnacled rune of zot 3: 1: place:Elf w:300 / deep elf sorcerer / deep elf blademaster / deep elf master archer / deep elf annihilator / deep elf high priest 2: fannar hp:400 hd:14 / deep elf elementalist hp:400 ; robe ego:fire_resistance | robe ego:cold_resistance | robe ego:resistance . dagger ego:freezing | dagger ego:flaming | dagger ego:electrocution 3: elven rune of zot 4: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulfuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 5: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 6: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 7: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot 8: 1: place:Dis:$ 2: dispater 3: iron rune of zot 9: 1: neqoxec / cacodemon / tormentor / tentacled monstrosity / floating eye / golden eye / eye of devastation / eye of draining / shining eye 2: mnoleg 3: glowing rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;teleport_self.16.wizard.emergency 3: demonic rune of zot 11: 1: soul eater / lorocyproca / executioner / shadow wraith 2: gloorx vloq 3: dark rune of zot 12: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 13: 1: efreet / sun demon / ynoxinul / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot 14: 1: smoke demon / blizzard demon / green death / rakshasa / glowing orange brain / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (24, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 1 at (24, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 2 at (24, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 3 at (33, 29): {{{{ CLASS: PortalDescriptor props: west: 1 spawn_point: 1 north: 1 }}}} Lua marker 4 at (33, 41): {{{{ CLASS: PortalDescriptor props: west: 1 spawn_point: 1 south: 1 }}}} Lua marker 5 at (38, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 6 at (38, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 7 at (39, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 8 at (39, 35): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: thing_do_arena fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: any type: monster_dies 2: CLASS: DgnTriggerer countdown: 1 type: turn sub_type: countdown delay_min: 1 buildup_turns: 0 delay: 1 delay_max: 1 activating: false dgn_trigs_by_type: 1: 1: 2 256: 1: 1 activated: true data: boss_spawned: false finished: false time_left: 337 num_killed: 8 spawn_dir: south between_rounds: true monster_set: 1: earth elemental w:20 / gargoyle / rust devil / iron imp / w:5 iron troll round_id: 6 style_mult: 2 lightning_round: false round_enemies: 8 spawn_timer: 775 num_spawned: 8 spawn_rate: 155 }}}} Lua marker 9 at (39, 35): {{{{ CLASS: PortalDescriptor props: centre_point: 1 }}}} Lua marker 11 at (39, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 12 at (40, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 13 at (40, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 14 at (45, 29): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 north: 1 }}}} Lua marker 15 at (45, 41): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 south: 1 }}}} Lua marker 16 at (54, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 17 at (54, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 18 at (54, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} >>>>>>>>>>>>>>>>>>>>>>