plantmann Level 1 of the Dungeon (9, -16, D:1) a +0 scale mail (9, -4, D:1) a +2 pair of gloves (11, 18, D:1) a staff of earth (32, 0, D:1) 15 arrows (33, -20, D:1) a +0 robe (34, -9, D:1) 18 stones (34, 0, D:1) a +0 short sword (38, -8, D:1) a +0 robe (50, 13, D:1) a +0 robe Level 2 of the Dungeon (16, -19, D:2) a +0 dagger 4 stones (31, -2, D:2) a +0 club (33, -18, D:2) a +0 club (55, -10, D:2) 27 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, 2, D:3) a +0 dagger (21, 1, D:3) a +1 dagger of freezing (22, 1, D:3) a +0 club a +0 mace (24, -31, D:3) a +0 whip (36, -4, D:3) a +0 ring mail a +0 flail (43, -30, D:3) 18 bolts (46, -11, D:3) a +0 scale mail (48, -30, D:3) 22 stones Level 4 of the Dungeon (2, 13, D:4) 7 boomerangs (7, -27, D:4) a +0 short sword (7, -26, D:4) a +0 whip (7, -25, D:4) a +0 club 5 boomerangs (9, -11, D:4) 13 gold pieces (10, -11, D:4) 11 gold pieces (11, -15, D:4) a scroll of blinking (11, -11, D:4) 6 gold pieces (15, 2, D:4) a +0 club (16, -23, D:4) a +0 dagger (20, 17, D:4) a +0 robe (20, 20, D:4) 24 stones (28, -17, D:4) a +0 dagger (31, -22, D:4) a +0 short sword (32, 9, D:4) a +0 club (33, -2, D:4) a +0 robe a +0 ring mail a +0 dagger (44, -10, D:4) a +0 robe (47, 6, D:4) a +0 dagger (48, 8, D:4) 16 stones (52, 1, D:4) a +0 falchion (60, 12, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour of fire resistance (1, 3, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (1, 4, D:5) a +0 short sword a +0 giant club (1, 5, D:5) a +1 dagger of venom (3, 14, D:5) a +0 hand axe (5, -2, D:5) 4 large rocks (6, 11, D:5) a +0 short sword (22, 14, D:5) a +0 short sword (23, -2, D:5) the +8 hunting sling of Eternal Vigilance {venom, rN+++ rCorr Str+4 Int-5} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (23, 5, D:5) a +0 mace a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 flail (34, -1, D:5) 18 stones a +0 dagger (37, -2, D:5) 23 sling bullets (37, 0, D:5) a +0 club 2 boomerangs a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +6 hunting sling of Checks and Balances {vorpal, rCorr Str+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (11, -20, D:6) a +0 giant club (17, -13, D:6) 29 sling bullets (18, -27, D:6) 29 arrows (21, 1, D:6) a staff of air (24, -4, D:6) 4 stones (27, -30, D:6) a +0 spear (38, -52, D:6) a +0 club (42, -50, D:6) a +0 dagger a +0 robe (42, -48, D:6) a +0 club (44, -54, D:6) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (47, -11, D:6) 8 bolts (47, -10, D:6) a +0 dagger (49, -21, D:6) a +0 shortbow 15 arrows a centaur skeleton (49, 1, D:6) a +0 spear (50, -42, D:6) 15 arrows (50, -28, D:6) a sky beast corpse (51, -17, D:6) 14 stones (57, -54, D:6) 13 stones (57, 1, D:6) a +0 mace a +0 chain mail an orc corpse (skeletalised by now)