plantmann Level 1 of the Dungeon (4, -7, D:1) 9 poisoned needles (6, 6, D:1) a +0 dagger (14, -1, D:1) a +0 leather armour (20, 4, D:1) a +0 hunting sling (21, -4, D:1) a +0 dagger (22, 12, D:1) a +0 robe (33, -24, D:1) 16 poisoned needles (37, 8, D:1) a +0 whip (44, 11, D:1) a +0 club (50, -23, D:1) 6 needles of sleeping Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (1, 12, D:2) a cursed +0 club (2, 12, D:2) a +0 flail a +0 short sword a +0 ring mail a +0 dagger a +0 dagger (3, 11, D:2) a +0 club (5, 56, D:2) a +0 dagger (11, 15, D:2) a +0 club (16, 48, D:2) a goblin corpse (21, 0, D:2) 18 arrows (23, 4, D:2) a quokka corpse (skeletalised by now) (23, 46, D:2) 21 arrows (24, -5, D:2) a +0 short sword (26, 33, D:2) a +0 club (37, 47, D:2) 14 arrows (43, -1, D:2) a +0 club (47, -1, D:2) 20 sling bullets (50, 47, D:2) a cursed -2 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, 5, D:3) a +0 flail (3, 5, D:3) a stone (4, 4, D:3) 2 stones (6, 2, D:3) a ration (7, 4, D:3) a stone (8, 4, D:3) an uncursed ring of protection from fire