plantmann Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -26, D:1) 10 stones (3, -10, D:1) a +0 dagger (9, -45, D:1) a +0 mace (23, -2, D:1) a stone (23, 0, D:1) a +0 club (24, -26, D:1) a +0 mace (25, -3, D:1) a stone (26, -4, D:1) a stone (28, -4, D:1) a +0 robe (31, -18, D:1) a +0 spear (33, -46, D:1) a +0 short sword (40, -35, D:1) a +0 dagger (41, -6, D:1) a +0 dagger (53, -43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 9, D:2) a +0 spear (6, 22, D:2) a +0 rapier (10, 2, D:2) a +0 ring mail (38, -2, D:2) 16 stones (43, 20, D:2) a +0 short sword (44, 37, D:2) 21 stones (45, 21, D:2) a stone (46, 21, D:2) a stone (47, 21, D:2) a stone (52, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -22, D:3) a +0 dagger (12, 12, D:3) 27 arrows (14, -28, D:3) a +0 leather armour (15, -23, D:3) 16 stones (26, 0, D:3) a +0 short sword (31, 4, D:3) 16 stones (32, 6, D:3) a +0 dagger (43, 15, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (0, 1, D:4) a +1 mace of protection a +0 ring mail a +0 dagger (1, 1, D:4) a +0 leather armour a +0 flail a +0 robe a +0 dagger (3, 22, D:4) 27 stones (11, -4, D:4) 22 sling bullets (14, 11, D:4) a +0 flail (26, 26, D:4) a +0 scale mail (29, 15, D:4) 18 poisoned needles (34, 33, D:4) a +0 ring mail (40, 12, D:4) the +7 hunting sling "Coher" {freeze, rF+++ rN+++ Int-4 Dex-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (-3). It renders you almost immune to fire. It renders you almost immune to negative energy. (41, 12, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -9, D:5) a bread ration (6, -6, D:5) a +0 dagger a +0 robe (7, -7, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club an orc skeleton (7, -6, D:5) a +0 shortbow 10 arrows (8, -9, D:5) 8 arrows (8, -8, D:5) a +1 whip of venom (still there?) a +0 club (still there?) (8, -1, D:5) 16 stones (9, -8, D:5) an arrow (9, -7, D:5) a +1 whip of electrocution (10, -11, D:5) an arrow