plantmann Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -29, D:1) 16 sling bullets (5, -20, D:1) a cursed -3 club (12, -42, D:1) a +0 whip (13, -4, D:1) 18 bolts (15, -49, D:1) a +0 robe (31, -14, D:1) a +0 club (34, -20, D:1) a +0 hand axe (35, 4, D:1) 21 stones (39, -25, D:1) a +0 dagger (55, -4, D:1) 10 arrows (65, -28, D:1) a +0 dagger (65, -16, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -6, D:2) 26 arrows (5, -22, D:2) a +0 club (6, -25, D:2) a +0 club (10, -25, D:2) a +0 hunting sling (12, -20, D:2) 25 stones (26, 7, D:2) a +0 robe (29, 2, D:2) 23 stones (31, -7, D:2) a +0 dagger (31, 0, D:2) a +0 club (33, -1, D:2) a +0 leather armour (41, -10, D:2) a +0 club (42, -14, D:2) a +0 robe (46, 4, D:2) a +0 club (58, -31, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -4, D:3) a +0 short sword (11, 0, D:3) a +0 dagger (14, -10, D:3) a +0 dagger (16, -12, D:3) a stone (21, 6, D:3) 3 poisoned tomahawks (21, 7, D:3) a +0 dagger (28, 28, D:3) a +0 short sword (32, 18, D:3) a cursed -1 club (38, 31, D:3) 22 sling bullets (43, 14, D:3) a +0 whip (44, 10, D:3) a +0 mace (44, 33, D:3) a +0 short sword a +0 short sword a +0 scale mail (44, 35, D:3) a cursed +0 short sword (44, 36, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 0, D:4) a +0 ring mail a +0 hand axe (4, 15, D:4) a +0 dagger a +0 ring mail (10, 23, D:4) a +0 scale mail a +1 flail of venom (11, 53, D:4) a +0 leather armour (14, 1, D:4) a +0 giant club (47, 50, D:4) a +0 rapier (54, 4, D:4) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 club (55, 4, D:4) a +0 dagger a +0 robe (56, 4, D:4) a +2 vampiric whip (59, 14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Woytinnepoe's Book Shoppe a book of Geomancy (350 gold) a book of Minor Magic (200 gold) a book of Battle (400 gold) a book of Beasts (550 gold) the Volume of Weightlessness (750 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Tornado Air 9 the Almanac of Unstable Earth (740 gold) Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Petrify Transmutation/Earth 4 d - Statue Form Transmutation/Earth 6 e - Disjunction Translocation 8 a book of Callings (300 gold) a book of Maledictions (250 gold) the Grimoire of the Birds (712 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 d - Tornado Air 9 a book of Debilitation (400 gold) a book of Conjurations (300 gold) the Compendium of Boosts and Toxins (687 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Frost (350 gold) [Shop] Vepebb's Antique Weapon Shop a +0 quarterstaff (84 gold) a +2 great sword of holy wrath (497 gold) a +0 quarterstaff (84 gold) a +0 long sword (73 gold) a +6 hunting sling of freezing (728 gold) a +0 shortbow (63 gold) a +0 falchion (63 gold) the +7 long sword of Inflation {speed, Dex+4} (1278 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). Cheibriados disapproves of the use of such an item. a +0 rapier (84 gold) [Shop] Fouppirph's Assorted Antiques a +2 robe (279 gold) a wand of polymorph (14/24) (352 gold) a +0 flail (77 gold) a potion of resistance (220 gold) a +1 halberd of flaming (312 gold) a scroll of remove curse (66 gold) a +0 club (22 gold) a scroll of identify (44 gold) a +0 ring mail (88 gold) 2 potions of flight (132 gold) [Shop] Hadareh's Weapon Emporium a +0 long sword (42 gold) a cursed +0 club (1 gold) the +5 broad axe "Hiadanih" {vamp, rElec rPois MR+} (729 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 mace (36 gold) a +0 arbalest (54 gold) a +2 halberd of chopping (216 gold) a +0 hand axe (36 gold) a +2 war axe of distortion (248 gold) the +7 hunting sling of Grace {flame, *Corrode rPois Dex+6 SInv} (721 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. a +0 falchion (36 gold) a +0 trident (42 gold) 24 bolts (57 gold) a +1 falchion of holy wrath (148 gold) (0, 0, D:5) a +0 chain mail (12, -16, D:5) a +0 robe (15, -6, D:5) a +0 ring mail (25, 4, D:5) a +0 trident (26, 2, D:5) a +0 chain mail a +0 club (26, 3, D:5) a +0 flail a +0 club (28, -10, D:5) a +0 scale mail (29, -30, D:5) a +0 scythe a +0 robe (29, 5, D:5) an uncursed ring of loudness a potion of degeneration (33, -2, D:5) 18 sling bullets (48, -1, D:5) 17 stones (54, 12, D:5) a +0 war axe (55, -21, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon (7, -12, D:6) a +0 whip a +2 dagger of flaming a +0 robe (10, 12, D:6) an uncursed staff of fire (10, 13, D:6) a +0 dagger a +1 robe of magic resistance a +0 rapier a +0 chain mail (18, 10, D:6) a +0 hunting sling (25, -1, D:6) a +0 spear (33, -5, D:6) a +0 hat (35, 18, D:6) 22 sling bullets (43, 19, D:6) a cursed -1 dire flail a +0 robe a +0 morningstar a cursed +0 robe a +0 giant spiked club (44, 20, D:6) a +0 battleaxe a +0 robe a cursed +3 great sword a +0 robe (54, 0, D:6) 14 poisoned needles (58, 33, D:6) a +0 flail (60, 44, D:6) a +0 dagger (69, 25, D:6) a +0 war axe (70, 24, D:6) a +0 quarterstaff a +0 shortbow 16 arrows (70, 28, D:6) 2 arrows (71, 26, D:6) a +0 shortbow 19 arrows (71, 27, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of cold (13, -14, D:7) 29 stones (15, 2, D:7) 12 poisoned needles (23, -31, D:7) a tomahawk (23, -26, D:7) a +0 dagger (23, -25, D:7) a +0 ring mail a +0 hand axe a tomahawk a +0 ring mail (23, -24, D:7) a +0 dagger (23, -23, D:7) a +0 falchion (23, -14, D:7) a +0 giant club (27, -8, D:7) 2 arrows (27, -7, D:7) an arrow (27, -5, D:7) a +0 dagger a +0 shortbow 17 arrows (29, 9, D:7) a +0 chain mail (36, -14, D:7) an arrow (36, -13, D:7) an arrow (37, -14, D:7) 2 arrows (37, -12, D:7) 3 arrows (38, -11, D:7) an arrow (39, -10, D:7) an arrow (39, -8, D:7) a +0 shortbow 20 arrows (49, -3, D:7) a cursed +0 ring mail (50, 18, D:7) 16 sling bullets (51, -19, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of speed (2, -1, D:8) 26 stones (4, 4, D:8) a +0 broad axe of chopping a +0 chain mail (4, 5, D:8) 15 arrows (7, -28, D:8) a cursed -3 mace a +0 glaive a +0 plate armour (7, -26, D:8) a +0 falchion a +0 leather armour a +0 hand axe (14, -15, D:8) a +0 hand axe a +0 animal skin (16, -28, D:8) a +0 giant spiked club a +0 giant spiked club (27, -14, D:8) a cursed +0 ring mail (32, -29, D:8) a +0 leather armour (34, -10, D:8) a +0 rapier (37, -35, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 18 stones (0, 1, D:9) a +0 mace (0, 5, D:9) 13 stones (5, -18, D:9) a +0 giant club (10, -35, D:9) 23 sling bullets (10, -17, D:9) a +0 giant club a +0 hand axe a +0 chain mail (11, -17, D:9) a +0 scale mail 5 tomahawks a +0 trident (11, -16, D:9) a +0 dagger (11, -11, D:9) 17 stones (12, -19, D:9) a +0 ring mail (12, 8, D:9) a +0 short sword a +0 mace of protection a +0 leather armour (12, 9, D:9) a +0 whip (12, 10, D:9) a +0 dagger a +0 robe (13, -22, D:9) an uncursed amulet of inaccuracy (13, 8, D:9) a +0 short sword a +3 leather armour (22, 19, D:9) 12 stones (23, -10, D:9) 13 poisoned needles (35, -14, D:9) a +0 war axe a cursed +0 leather armour (35, 0, D:9) a poisoned needle a stone a +0 dagger (36, -1, D:9) a +0 short sword 3 stones (36, 0, D:9) a +0 dagger a stone (36, 1, D:9) a +0 dagger a +0 blowgun 4 poisoned needles a +0 dagger 2 stones Level 10 of the Dungeon (1, 6, D:10) a cursed +0 ring mail (6, 49, D:10) a +0 giant club (8, 1, D:10) a +0 dagger a +0 robe (9, 1, D:10) a +0 short sword of venom a +0 dagger a +0 robe (9, 2, D:10) a +0 short sword a +0 leather armour a +0 large shield a cursed -3 hand axe 4 tomahawks a +0 leather armour (9, 5, D:10) a tomahawk (10, 6, D:10) the +8 hunting sling of Turmoil {flame, Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (12, 16, D:10) a +0 dagger a +0 robe (16, 43, D:10) a lamp of fire (26, 28, D:10) a +0 shortbow 17 arrows (26, 29, D:10) a +0 shortbow 20 arrows (27, 27, D:10) 4 arrows (31, 26, D:10) 17 arrows (33, 36, D:10) a +0 club (35, 38, D:10) a +0 spear (36, 39, D:10) a +0 club (48, 38, D:10) 25 bolts Level 11 of the Dungeon [Shop] Foenn's Jewellery Shoppe an uncursed ring of poison resistance (300 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of flight (262 gold) a cursed ring of loudness (67 gold) an uncursed ring of positive energy (300 gold) the ring "Tibyeshiaru" {rPois rF+ MR+ Dex+2 SInv} (774 gold) [ring of protection from magic] It affects your dexterity (+2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Sowemekk" {Wiz rPois rF++ Dex+8 Stlth-} (1111 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+8). It greatly protects you from fire. It protects you from poison. It makes you less stealthy. an uncursed amulet of faith (600 gold) an uncursed ring of ice (375 gold) [Shop] Los Hufi's Distillery a potion of curing (42 gold) a potion of agility (56 gold) a potion of lignification (42 gold) a potion of curing (42 gold) 2 potions of heal wounds (140 gold) a potion of might (56 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of resistance (140 gold) a potion of flight (42 gold) a potion of might (56 gold) [Shop] Ysolub's Antique Weapon Shoppe a +0 dire flail (148 gold) a +1 spear of piercing (425 gold) a cursed -1 fustibalus (259 gold) a cursed +0 long sword (92 gold) a +0 long sword (129 gold) a cursed -1 hand crossbow (3 gold) a +1 battleaxe of freezing (691 gold) a +0 hand crossbow (129 gold) a +0 hunting sling (55 gold) a +1 scimitar of holy wrath (525 gold) a +0 long sword (129 gold) a +1 hand crossbow of freezing (492 gold) the +9 flail "Fiumm" {drain, +Fly rElec rF- Str+4} (2545 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It lets you fly. [Shop] Xinelesa's Antique Armour Shoppe a +1 chain mail of cold resistance (528 gold) a +0 chain mail (144 gold) a +2 robe of cold resistance (566 gold) a +0 robe (22 gold) the +10 large shield of Ignorance {rN+ Int-4} (1833 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 robe (22 gold) +2 storm dragon scales (2944 gold) a +1 chain mail of positive energy (432 gold) a +0 robe (22 gold) [Shop] Faylu's Food Emporium a bread ration (60 gold) a fruit (18 gold) 2 fruits (36 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) a fruit (18 gold) a royal jelly (24 gold) a bread ration (60 gold) (0, 0, D:11) a +0 shortbow 9 arrows (0, 1, D:11) a +0 giant club (0, 2, D:11) 3 arrows (10, -5, D:11) a stone (12, 2, D:11) a +0 chain mail (13, -3, D:11) a +0 club (13, -2, D:11) a +0 morningstar of flaming a +0 ring mail a +0 dagger (13, -1, D:11) a +0 trident (15, 0, D:11) a +0 battleaxe a +0 plate armour (17, -1, D:11) a +0 chain mail (17, 10, D:11) a +0 giant club (17, 11, D:11) a +0 mace a +0 leather armour (28, 4, D:11) a cursed -2 club a +0 leather armour a cursed -1 war axe 3 silver tomahawks a +0 dire flail a +0 chain mail (33, 0, D:11) a stone (34, 8, D:11) a +0 dagger a +0 blowgun 11 poisoned needles (35, 5, D:11) a stone (35, 7, D:11) a +0 whip 4 stones (35, 8, D:11) a cursed -3 club 9 stones (36, 5, D:11) 4 stones (36, 8, D:11) a +0 dagger (36, 9, D:11) 3 stones (37, -17, D:11) 11 poisoned needles (37, 7, D:11) a +0 dagger a +0 robe (37, 8, D:11) a +0 short sword (37, 9, D:11) a +0 short sword a +0 dagger of venom 2 stones (37, 10, D:11) a stone (38, -7, D:11) a +0 morningstar (38, 7, D:11) a +0 whip (38, 8, D:11) a +0 club a +0 dagger a stone (38, 9, D:11) a +0 short sword a +1 dagger of venom 3 stones (38, 10, D:11) a +0 short sword a stone (39, 12, D:11) 2 needles of sleeping (40, 7, D:11) a +0 club (40, 10, D:11) a +0 dagger (42, -15, D:11) a book of Minor Magic (43, -10, D:11) a +0 long sword (50, -12, D:11) 13 bolts (52, -2, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) 2 potions of cancellation (3, -14, D:12) a +0 helmet (5, -4, D:12) a potion of agility (6, -20, D:12) a +0 hand axe a +0 ring mail (7, -20, D:12) a +0 dagger a +0 robe a +0 flail a cursed -1 chain mail (8, -18, D:12) a +0 giant club a +0 war axe (8, -7, D:12) 26 stones (24, -2, D:12) an uncursed ring of fire (25, -4, D:12) a +0 robe the Ecumenical Temple