pk666 Level 1 of the Dungeon (0, 2, D:1) 3 javelins (24, -18, D:1) 7 stones (25, -36, D:1) a +0 short sword (30, 1, D:1) a +0 club (37, -21, D:1) a +0 ring mail (41, -22, D:1) a +0 giant spiked club (44, -34, D:1) a +0 chain mail (45, -24, D:1) a +0 short sword (47, -44, D:1) a +0 club (51, -34, D:1) a +0 robe (52, -42, D:1) a +0 leather armour (53, -25, D:1) a +0 helmet (61, -35, D:1) a +0 sling Level 2 of the Dungeon [Shop] Qiaps's Weapon Boutique the +9 rapier of Moderation {spect, rF- rCorr Dex+3} (669 gold) Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 long sword (35 gold) the +0 sling of Yeast {freeze, rElec rF+} (237 gold) rF: It protects you from fire. rElec: It insulates you from electricity. a +0 dagger (20 gold) the +8 falchion of the Equator {flame, Will+} (580 gold) Will: It increases your willpower. a +3 heavy hand axe (224 gold) 6 poisoned darts (36 gold) a +0 rapier (40 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, -13, D:2) a +0 club (2, -13, D:2) a frilled lizard skeleton (9, -28, D:2) a +0 hammer (9, -6, D:2) a +2 hand axe of electrocution (14, 8, D:2) a +0 short sword (15, 5, D:2) a worm corpse (22, 16, D:2) a +0 dagger (27, -10, D:2) a +0 hand axe (28, 3, D:2) a +0 club a +0 sling (29, -27, D:2) a +0 spear (37, 6, D:2) a +0 dagger 3 stones