pk666 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (12, -10, D:1) a +0 club (24, -5, D:1) a +0 club (33, 25, D:1) a +0 club (34, -12, D:1) a +0 leather armour (35, -12, D:1) a cursed -1 club (43, -10, D:1) a +0 short sword 4 stones (59, 33, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -4, D:2) a +0 scale mail (8, -3, D:2) a +0 dagger (8, 2, D:2) a +0 scythe a +0 robe (10, -15, D:2) a +0 hand axe (12, 1, D:2) 24 bolts (13, -3, D:2) a +0 dagger (14, -2, D:2) a stone (15, -18, D:2) 22 bolts (22, -8, D:2) a +0 dagger (23, 21, D:2) 19 stones (33, 14, D:2) a stone (34, 2, D:2) 18 arrows (37, 9, D:2) a +0 leather armour (39, -7, D:2) a +0 spear (39, 15, D:2) 19 stones a +0 dagger a +0 hunting sling (44, -1, D:2) a +0 club (53, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 arrows (3, 20, D:3) a cursed -1 club (6, 9, D:3) 3 stones (11, 12, D:3) a +0 robe (12, 9, D:3) a +0 whip of pain (13, -5, D:3) a stone (13, -3, D:3) a stone (13, 2, D:3) a +0 short sword 3 stones (15, -4, D:3) a +0 club (19, -15, D:3) a +0 leather armour (22, -7, D:3) a +0 robe a +0 club (26, 0, D:3) a +0 scimitar (31, -8, D:3) a +0 club (36, -4, D:3) a +0 club (36, 33, D:3) a +0 dagger (37, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Nutomaubri's Distillery a potion of agility (40 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of resistance (100 gold) a potion of flight (30 gold) a potion of lignification (30 gold) a potion of might (40 gold) 2 potions of haste (200 gold) a potion of agility (40 gold) a potion of heal wounds (50 gold) (9, 3, D:4) 13 poisoned darts (22, -24, D:4) a +0 falchion (27, 12, D:4) a +0 quarterstaff (28, 4, D:4) a potion of degeneration (32, -25, D:4) a +0 whip a +0 morningstar a +0 club (33, -9, D:4) a cursed -2 giant club (33, -1, D:4) a +0 giant club (36, -1, D:4) 21 bolts (37, -3, D:4) a +0 flail (40, 4, D:4) a +0 spear (40, 8, D:4) a +0 spear (40, 31, D:4) a +0 rapier (60, 5, D:4) a +0 club (61, 6, D:4) a +0 dagger (62, 2, D:4) a +0 club (62, 3, D:4) a +0 dagger (62, 4, D:4) a cursed +0 helmet a +0 animal skin a cursed -2 whip (62, 8, D:4) a +0 dagger (63, 9, D:4) a +0 club (63, 16, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Xeamn's General Store a +0 long sword (38 gold) a cursed +0 war axe (5 gold) a +4 scale mail of cold resistance (341 gold) an uncursed staff of air (275 gold) the cursed +2 short sword of No Interval {pierce, Dex+3} (272 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It has a curse placed upon it. a +0 robe (7 gold) a +0 hat (44 gold) a scroll of amnesia (38 gold) a sack of spiders (220 gold) a scroll of noise (11 gold) 12 stones (13 gold) a ration (55 gold) 10 stones (11 gold) [Shop] Baymueb's Antique Weapon Boutique a +1 vampiric short sword (272 gold) a +1 fustibalus of flaming (578 gold) a +0 vampiric spear (187 gold) a +0 falchion (51 gold) a +0 dagger (34 gold) a +3 dagger (323 gold) a +2 hand axe of freezing (295 gold) a +1 long sword of holy wrath (226 gold) a +0 spear (51 gold) a +1 hand crossbow of velocity (207 gold) a +0 long sword (59 gold) a +0 quarterstaff (68 gold) [Shop] Fudoy's Book Boutique a book of Minor Magic (220 gold) a book of Maledictions (275 gold) a book of Minor Magic (220 gold) a book of Callings (330 gold) a book of Death (770 gold) a book of Conjurations (330 gold) a book of Frost (385 gold) [Shop] Imuepeti's Book Shoppe a book of Transfigurations (605 gold) a book of Spatial Translocations (715 gold) a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Unlife (715 gold) a book of Geomancy (385 gold) a book of Conjurations (330 gold) [Shop] Ruxoveor's Antique Armour Boutique a +3 leather armour of magic resistance (432 gold) quicksilver dragon scales (1080 gold) a +0 scale mail (72 gold) a +3 leather armour of fire resistance (432 gold) a +0 cloak (81 gold) a +2 hat of see invisible (378 gold) the +0 chain mail of Weimeqar {MR+ Int+2 SInv} (459 gold) It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 buckler (81 gold) a +0 ring mail (72 gold) +1 acid dragon scales (846 gold) a +2 chain mail of magic resistance (387 gold) (1, -15, D:5) a +0 robe a +0 dagger (2, -9, D:5) an uncursed ring of teleportation (6, -27, D:5) a +0 hand axe (6, -10, D:5) 20 arrows (7, -2, D:5) a +0 leather armour (13, -6, D:5) a +0 robe (16, -7, D:5) a +0 robe (19, -9, D:5) 21 stones (28, -14, D:5) a +0 robe (32, -10, D:5) the +12 short sword of Lesereow {pierce, *Contam rElec Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It insulates you from electricity. It causes magical contamination when unequipped. Level 6 of the Dungeon (0, 0, D:6) 16 arrows (23, 23, D:6) a +0 giant spiked club (29, 29, D:6) a +0 ring mail (32, 34, D:6) 23 stones (34, 14, D:6) 14 stones (39, 18, D:6) a +0 robe (49, -9, D:6) a +0 halberd (57, 19, D:6) 3 boomerangs (67, 15, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe a cursed +0 short sword a +0 robe (7, -17, D:7) a +0 giant club (7, -15, D:7) a +0 robe a +5 morningstar (10, -18, D:7) a +0 robe a +0 battleaxe (10, 15, D:7) a +0 quarterstaff (41, -7, D:7) a +5 great sword (unseen) (54, -1, D:7) a +0 shortbow 12 arrows (58, 14, D:7) a +0 robe (59, 1, D:7) a +1 flail of holy wrath (65, -20, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (0, 5, D:8) a stone (1, 4, D:8) a +2 short sword of speed a stone (2, 4, D:8) a +1 falchion of flaming (4, -1, D:8) a +0 scale mail (4, 28, D:8) a +0 giant club a +0 giant spiked club (8, 8, D:8) a +0 halberd (9, 34, D:8) a +3 shortbow a +0 quarterstaff 26 arrows (9, 35, D:8) 2 arrows (10, 37, D:8) 2 arrows (19, 8, D:8) a +0 club (21, 8, D:8) a +0 dagger a cursed +0 robe (23, 7, D:8) an arrow (23, 8, D:8) an arrow (25, 6, D:8) a +0 shortbow 16 arrows (29, 44, D:8) 22 arrows (32, 3, D:8) 4 curare-tipped darts (32, 5, D:8) a +0 dagger 4 stones (32, 56, D:8) a +0 giant club a +0 giant club (34, 1, D:8) a +0 club 2 stones (35, 1, D:8) 3 curare-tipped darts (36, 20, D:8) a +0 scale mail (37, 19, D:8) a +0 falchion (37, 20, D:8) a +0 ring mail (41, 24, D:8) a cursed +0 robe a cursed +0 great sword (41, 25, D:8) a +0 robe a cursed +2 battleaxe a +0 robe a +0 falchion (47, 6, D:8) the cursed +0 ring mail of Diat {+Fly Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It lets you fly. It has a curse placed upon it. (47, 21, D:8) a +0 spear (48, 19, D:8) a +0 spear (48, 21, D:8) a +0 spear (49, 32, D:8) 15 stones a +0 ring mail a +0 trident (50, 20, D:8) a +0 spear (55, 32, D:8) a stone (55, 33, D:8) a stone (55, 49, D:8) a +0 ring mail (57, 31, D:8) a +0 plate armour a cursed +0 war axe (57, 50, D:8) a +0 flail (59, 48, D:8) a +4 flail of holy wrath a +0 leather armour (60, 45, D:8) a +0 mace 8 boomerangs a +0 chain mail (67, 29, D:8) a +0 mace a +0 ring mail (67, 30, D:8) a +2 dagger of venom a +0 robe Level 9 of the Dungeon (0, 0, D:9) the cursed +2 dagger of Embarrassment {protect, Int+3 Dex-5 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It affects your dexterity (-5). It makes you more stealthy. It has a curse placed upon it. (1, 21, D:9) a +0 flail a +0 ring mail a +0 antimagic hand axe (2, 21, D:9) a cursed -1 trident (7, -12, D:9) a +0 helmet (14, -4, D:9) 9 arrows (14, -3, D:9) a +0 dagger (14, 38, D:9) a sling bullet (14, 39, D:9) 2 sling bullets (14, 40, D:9) 2 sling bullets (14, 43, D:9) 2 sling bullets (18, -14, D:9) a +0 mace (20, 47, D:9) a sling bullet (22, 13, D:9) a +0 hand crossbow (22, 47, D:9) a sling bullet (27, -5, D:9) a +0 ring mail (28, -4, D:9) a +0 shortbow 19 arrows (28, 30, D:9) 2 sling bullets (29, 31, D:9) a sling bullet (30, 31, D:9) 2 sling bullets (32, 32, D:9) 12 sling bullets a +0 leather armour a +0 quarterstaff a +0 hunting sling (53, -3, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) a +0 club (5, -4, D:10) an uncursed staff of summoning a +0 short sword 3 stones (6, -5, D:10) a +0 short sword a +0 dagger (7, -3, D:10) a stone (10, -43, D:10) 12 stones (11, -31, D:10) 20 bolts (12, -18, D:10) a +0 robe a +2 dagger of venom (13, -26, D:10) 16 bolts (13, -18, D:10) a +0 chain mail a +0 hand axe (14, -18, D:10) a cursed -1 dagger a +0 leather armour a +0 dagger (19, -33, D:10) a +0 ring mail (19, -21, D:10) a +0 dagger (20, -18, D:10) a +0 shortbow 23 arrows (24, -8, D:10) a +0 leather armour (25, -8, D:10) a +0 morningstar 2 boomerangs (25, -7, D:10) a +0 club (26, -8, D:10) a +0 club (27, 5, D:10) a +0 troll leather armour (28, -31, D:10) a +0 dire flail (28, 2, D:10) a +0 flail 5 boomerangs (28, 3, D:10) a +0 dagger a +0 robe (28, 4, D:10) a cursed -2 mace a +0 ring mail (29, -31, D:10) a +0 dire flail a +0 giant spiked club (30, -1, D:10) a +0 dagger a +0 robe (30, 2, D:10) a +0 hand axe a +0 leather armour (30, 5, D:10) a +2 vampiric long sword a +0 chain mail (34, -27, D:10) 16 stones (35, -42, D:10) 30 arrows (39, -39, D:10) the +4 ring mail of Sorcery {rF+} It protects you from fire. (40, -9, D:10) 27 stones (45, -15, D:10) 12 stones Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (7, -19, D:11) a +0 flail a cursed +0 leather armour (8, -13, D:11) a +0 dagger a +0 robe (9, -15, D:11) the +4 falchion "Tazut" {antimagic, +Blink Dex+5 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It lets you blink. It makes you less stealthy. (12, -16, D:11) a +0 dagger a +0 leather armour (15, -7, D:11) 12 stones (18, -9, D:11) 19 stones (20, 0, D:11) a +0 leather armour (26, -12, D:11) a +0 robe (26, 14, D:11) 15 stones (26, 19, D:11) a +0 leather armour (34, -1, D:11) a +0 mace (38, -19, D:11) a +0 ring mail (41, -4, D:11) a +0 robe (41, 2, D:11) a +0 giant spiked club a +0 giant club (41, 3, D:11) a +0 leather armour a +0 short sword (42, 6, D:11) a +0 chain mail (43, -9, D:11) a +0 club (43, -6, D:11) a +0 war axe (43, 5, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (48, -11, D:11) 13 arrows a +0 shortbow Level 12 of the Dungeon (10, 8, D:12) a +0 mace (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (6, -21, Lair:1) 32 sling bullets (15, -2, Lair:1) 20 arrows (16, -14, Lair:1) a +2 trident of flaming (19, 33, Lair:1) a +0 short sword (21, -20, Lair:1) 28 stones (22, -26, Lair:1) a +0 ring mail (28, 0, Lair:1) a +0 robe (37, -8, Lair:1) a scroll of teleportation (37, -6, Lair:1) a scroll of identify (44, -4, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (8, 12, Lair:2) a +0 great mace (15, 0, Lair:2) a +0 scimitar (30, -3, Lair:2) a +0 hunting sling (35, 25, Lair:2) 6 atropa-tipped darts (36, -12, Lair:2) a +3 leather armour of magic resistance (61, 7, Lair:2) a +0 leather armour (64, -12, Lair:2) a +0 falchion (64, 11, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (12, 1, Lair:3) a +0 robe