pk666 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (6, 0, D:1) a +0 club (6, 18, D:1) a +0 mace (8, 43, D:1) 14 bolts (19, 5, D:1) a +0 short sword (30, 26, D:1) 15 stones (42, 23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 16 poisoned darts (2, 14, D:2) a +0 centaur barding (11, 7, D:2) 21 arrows (13, -17, D:2) 3 stones (13, 14, D:2) a +1 vampiric whip (16, -21, D:2) 10 stones (18, -9, D:2) a +0 whip 2 stones (26, -19, D:2) 23 bolts (27, 20, D:2) 17 stones (30, -30, D:2) a +0 club (31, -2, D:2) a +0 dagger (38, 18, D:2) a +0 hunting sling (40, -22, D:2) a stone (40, 7, D:2) 30 stones (41, 12, D:2) a +0 robe (41, 17, D:2) a +0 short sword (43, -16, D:2) a +0 whip 2 stones (45, -5, D:2) 20 stones (50, 2, D:2) a +0 hand axe (52, -13, D:2) 18 stones (52, -7, D:2) a +0 short sword 27 sling bullets (52, 2, D:2) a +0 club (56, 3, D:2) 17 stones (63, -14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 25 arrows (1, -1, D:3) a +0 dagger (10, 0, D:3) a +0 club (15, 14, D:3) 16 arrows (16, -16, D:3) 18 arrows (25, 2, D:3) a +0 dagger (28, -9, D:3) a +0 leather armour (28, 6, D:3) 9 poisoned darts (29, 10, D:3) a +0 spear (39, 0, D:3) a +0 whip (39, 18, D:3) a +0 hand axe (41, -5, D:3) a +0 scythe (41, 2, D:3) 16 arrows (44, -14, D:3) a +0 dagger (45, 12, D:3) a +0 hand crossbow (46, -13, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 mace (8, 4, D:4) the +4 whip of Sokoff {drain, *Rage rPois Str+4 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. (17, 8, D:4) a +0 chain mail (21, 7, D:4) a +0 hand axe (34, 27, D:4) a +0 chain mail (35, 48, D:4) 16 stones (39, 18, D:4) a +0 leather armour (42, -6, D:4) 4 boomerangs (43, 40, D:4) an uncursed ring of wizardry (43, 45, D:4) a +0 dagger (47, 41, D:4) a +0 vampiric spear (49, 29, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a -2 ring of dexterity (13, 18, D:5) 21 stones (24, 23, D:5) a +0 mace (30, 35, D:5) a +0 whip (33, 38, D:5) 33 stones (37, 28, D:5) a +0 hand axe (37, 29, D:5) a +0 robe a +0 dagger (38, 14, D:5) a +0 shortbow 19 arrows (42, 32, D:5) a +0 scale mail a cursed -2 flail (46, 28, D:5) a +0 giant club (62, 50, D:5) 26 arrows Level 6 of the Dungeon (0, 0, D:6) 20 arrows (1, -11, D:6) a +0 robe a +1 whip of freezing (3, -2, D:6) a +0 quarterstaff (15, 3, D:6) 18 stones (20, 17, D:6) a +0 mace (21, 19, D:6) a throwing net (26, -3, D:6) 3 large rocks (30, 27, D:6) a +0 chain mail a +0 falchion (30, 28, D:6) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail a +0 battleaxe (32, 18, D:6) a +0 robe (34, 12, D:6) a +0 flail (36, 22, D:6) a stone (37, -9, D:6) a +0 flail (37, -7, D:6) a +0 robe a +0 dagger (37, 22, D:6) 15 stones a +0 club (38, 19, D:6) a +0 scale mail (38, 22, D:6) a +0 halberd (39, 13, D:6) a +0 plate armour a +0 glaive (39, 21, D:6) a +0 hand axe (41, -6, D:6) 22 bolts (45, 26, D:6) a +0 short sword (50, -3, D:6) a +0 leather armour a +0 whip (66, 31, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Zesisel's Antique Weapon Shop a +0 club (28 gold) a +0 club (28 gold) a +0 club (28 gold) a +0 war axe (98 gold) a +4 vampiric rapier (952 gold) a +0 trident (98 gold) the +9 long sword of Tini {freeze, +Rage} (1730 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. a +0 club (28 gold) a +0 halberd (112 gold) (0, 0, D:7) 21 arrows (5, 8, D:7) 28 sling bullets (19, 12, D:7) a +0 hand axe (26, -30, D:7) a +0 robe (27, 17, D:7) a +0 club (31, -9, D:7) a +0 plate armour a +0 war axe a +0 long sword a +0 plate armour (32, 10, D:7) a +0 buckler (33, 4, D:7) a +0 rapier (36, 11, D:7) a +2 hand axe (unseen) (36, 12, D:7) a +4 great sword (unseen) Level 8 of the Dungeon (0, 0, D:8) 23 gold pieces (3, -3, D:8) 27 stones (3, 4, D:8) 19 gold pieces (3, 9, D:8) 15 gold pieces (4, 4, D:8) a potion of might (4, 8, D:8) 17 gold pieces (4, 20, D:8) 9 bolts (5, 10, D:8) 5 gold pieces (unseen) (5, 18, D:8) 3 gold pieces (6, 10, D:8) a scroll of enchant weapon (6, 20, D:8) 9 gold pieces (6, 21, D:8) a potion of invisibility (7, 20, D:8) a scroll of identify (unseen) (10, 2, D:8) a stone (12, 3, D:8) a hound skeleton (13, 2, D:8) a stone (18, 2, D:8) a +0 club (still there?) a +0 flail (still there?) (19, 15, D:8) a +0 club (20, 21, D:8) a +0 club (21, 2, D:8) 2 stones (28, 8, D:8) 12 poisoned darts (40, 2, D:8) a +0 whip a hobgoblin corpse (skeletalised by now) (41, -4, D:8) a +0 dagger (42, -3, D:8) a +0 giant club a cursed -2 giant spiked club a +0 leather armour a +0 flail a +1 robe of magic resistance a +0 dagger (43, -2, D:8) a +0 leather armour a +0 trident a +0 trident a +0 short sword a +0 leather armour a +0 dagger (43, -1, D:8) a +0 robe a cursed -2 dagger (47, -2, D:8) a +0 ring mail a +0 short sword (49, 1, D:8) an arrow (49, 2, D:8) 2 arrows (50, 1, D:8) 13 arrows a +0 shortbow (56, 18, D:8) a +0 robe the Ecumenical Temple