pk666 Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -8, D:1) a +0 dagger (18, -6, D:1) 18 stones (19, 8, D:1) a cursed -3 dagger (19, 9, D:1) a +0 club (24, 17, D:1) a +0 dagger (28, -5, D:1) a +0 short sword (29, 3, D:1) a +0 hunting sling (30, -2, D:1) 10 stones (31, 36, D:1) a +0 mace (34, 2, D:1) a +0 club (41, 11, D:1) 20 sling bullets (41, 26, D:1) 16 stones (45, -8, D:1) a stone (45, -4, D:1) a +3 dagger (50, 17, D:1) 11 poisoned needles (54, -5, D:1) 23 stones (54, -2, D:1) a cursed -3 club (54, 1, D:1) a +0 hunting sling (55, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, -1, D:2) 21 arrows (16, 13, D:2) a +0 mace (17, 11, D:2) a +2 quarterstaff of chaos (23, -23, D:2) a +0 dagger (24, -6, D:2) 13 arrows (26, -32, D:2) a +0 animal skin (26, -31, D:2) a +0 club (27, 16, D:2) 23 arrows (30, -11, D:2) a +0 club (30, 12, D:2) a +0 club (31, 13, D:2) a +0 glaive (32, -17, D:2) a +0 club (32, 5, D:2) 3 needles of sleeping (33, -2, D:2) a +0 club (39, -23, D:2) a +0 leather armour (40, 4, D:2) 8 sling bullets (41, 12, D:2) a +0 club (44, -16, D:2) 2 stones (44, -14, D:2) a stone (44, -12, D:2) a stone (44, -10, D:2) a +0 dagger 7 stones (54, -13, D:2) a stone (55, -11, D:2) a +0 hunting sling 16 stones (57, -7, D:2) a +0 falchion Level 3 of the Dungeon (7, -22, D:3) a +0 dagger a +0 blowgun 12 poisoned needles (8, -4, D:3) a cursed +0 chain mail (9, -22, D:3) a poisoned needle (19, -21, D:3) a +0 flail (20, -23, D:3) a +0 hand axe a +0 ring mail a +0 short sword a +0 leather armour a +0 hand axe (20, -22, D:3) a +0 mace a cursed +0 scale mail (20, -21, D:3) a cursed +0 club a +0 flail (21, -24, D:3) a +0 war axe a +0 leather armour (32, -7, D:3) a +0 club (32, -2, D:3) a +0 hunting sling (34, -4, D:3) a +0 falchion a +0 ring mail (52, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 38, D:4) a +0 chain mail (5, 4, D:4) 12 stones (8, 23, D:4) 13 stones (13, 38, D:4) a +0 whip (13, 39, D:4) a +0 dagger a +0 dagger a +0 scale mail a +0 whip a +0 chain mail (19, 31, D:4) a +0 quarterstaff (29, 29, D:4) a +0 leather armour (30, 31, D:4) a cursed -1 flail (35, -1, D:4) a +0 flail (49, 5, D:4) a +0 spear (60, 41, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a stone (1, 0, D:5) 3 stones (2, -1, D:5) 4 stones (2, 0, D:5) 4 stones (3, -1, D:5) 8 stones (3, 0, D:5) 5 stones (3, 1, D:5) 3 stones (12, -16, D:5) a +1 dire flail of protection a +0 chain mail (24, -8, D:5) a +0 shortbow 18 arrows (32, -24, D:5) a +0 scale mail (34, -33, D:5) a +0 shield (49, -12, D:5) a +0 flail (50, -11, D:5) a +0 whip (51, -12, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Ajysiupp's Weapon Shop a +5 arbalest (409 gold) the +10 halberd of Putuuz {elec, rElec Str+5 SInv} (1153 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It insulates you from electricity. It lets you see invisible. a +0 hand axe (39 gold) a +0 dagger (26 gold) the +8 halberd "Walao" {elec, *Noise +Rage Str+4} (850 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It lets you go berserk. It may make noises in combat. a +1 whip of venom (130 gold) 18 arrows (46 gold) the +10 hand axe of Devotion {chop, Dex+2} (854 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +2 halberd of venom (218 gold) the +10 mace of Conscience {crush, Dex+6} (963 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). [Shop] Oddyatiz's General Store 3 tomahawks (18 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of fear (42 gold) a ration (60 gold) a ration (60 gold) a +0 leather armour (24 gold) a scroll of noise (12 gold) 24 arrows (57 gold) a ration (60 gold) a +0 scale mail (48 gold) [Shop] Exkeufun's Assorted Antiques a scroll of summoning (218 gold) a +0 scale mail (92 gold) a +0 hand axe (69 gold) a scroll of identify (46 gold) a wand of paralysis (6) (184 gold) a +0 trident (80 gold) a +0 chain mail (103 gold) a scroll of remove curse (69 gold) a wand of acid (9) (598 gold) a potion of lignification (69 gold) a scroll of remove curse (69 gold) a potion of heal wounds (115 gold) an uncursed staff of air (575 gold) [Shop] Akerchikh's Jewellery Shop a +2 ring of dexterity (82 gold) a cursed ring of protection from fire (242 gold) a cursed ring of teleportation (49 gold) an uncursed ring of protection from magic (275 gold) the ring "Ceucelabb" {Ice *Contam Int+8} (475 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from cold. It causes magical contamination when unequipped. a +4 ring of dexterity (297 gold) an uncursed ring of see invisible (165 gold) the ring "Otor" {MR+ Int+4} (444 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your resistance to hostile enchantments. an uncursed ring of protection from cold (275 gold) a cursed ring of see invisible (132 gold) a cursed -2 ring of evasion (22 gold) an uncursed ring of wizardry (330 gold) (2, 10, D:6) a +0 short sword (10, 10, D:6) a +0 leather armour (11, -24, D:6) a +0 robe (25, -10, D:6) 13 stones (28, 12, D:6) 19 stones (35, 6, D:6) a +0 club a +0 hand axe (36, 7, D:6) a +0 dagger a +0 robe (36, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 6, D:7) 27 stones (15, -3, D:7) a +0 war axe (15, 13, D:7) a +0 great sword (17, 4, D:7) a cursed +0 hand axe (18, 6, D:7) a stone (20, 8, D:7) a +0 short sword 7 stones a cursed +0 ring mail (22, 8, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (22, 9, D:7) 4 stones a +0 club a +0 ring mail (23, 9, D:7) a +0 dagger a +0 robe (23, 10, D:7) a +0 shortbow 15 arrows (24, 9, D:7) a stone (24, 10, D:7) a +0 falchion (28, 18, D:7) a +0 leather armour (29, 18, D:7) a +0 halberd (29, 20, D:7) a +0 spear (31, -14, D:7) a +0 rapier (35, -17, D:7) 17 arrows (38, 18, D:7) a +0 club a +0 dagger (39, 18, D:7) a +0 flail (41, 10, D:7) 15 sling bullets Level 8 of the Dungeon (0, 0, D:8) 17 stones (13, 21, D:8) a +0 trident a +0 plate armour a tomahawk (14, 20, D:8) a tomahawk (14, 21, D:8) a cursed +0 falchion (15, 18, D:8) a +0 trident (16, -7, D:8) a +0 dagger a +0 robe (16, 7, D:8) a +0 pair of boots (16, 18, D:8) a +0 dagger a +3 ring mail (18, 24, D:8) a +0 dagger a +0 ring mail (19, 25, D:8) a +0 giant spiked club (20, 25, D:8) a +0 giant club (27, 27, D:8) a +0 short sword a +0 chain mail (30, 26, D:8) a cursed -2 club (30, 27, D:8) a +0 trident (37, 12, D:8) a +0 chain mail (37, 18, D:8) a +0 chain mail (41, 4, D:8) 25 arrows (44, 23, D:8) the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Level 9 of the Dungeon (0, 0, D:9) 27 stones (3, -18, D:9) a +0 dagger (3, -7, D:9) a +0 quarterstaff (6, -7, D:9) a +0 dagger a +0 giant spiked club (8, -5, D:9) a +0 hand axe a +0 leather armour (8, -3, D:9) a +0 mace (8, -2, D:9) a +0 club (9, -2, D:9) a +0 hand axe of chopping a +0 chain mail (10, -3, D:9) a cursed +0 dagger a +0 robe (10, -2, D:9) a +0 hand axe (11, 7, D:9) an uncursed amulet of inaccuracy (18, -14, D:9) a +0 leather armour (23, -10, D:9) a +2 helmet (24, -6, D:9) a +0 whip a +0 chain mail (26, -7, D:9) a +0 trident a +0 plate armour (29, 15, D:9) a +2 quarterstaff of crushing (30, -15, D:9) a +0 giant spiked club a cursed -3 giant club (32, -8, D:9) 16 stones (34, -6, D:9) a +0 mace (34, 11, D:9) a +0 dagger (46, 8, D:9) a cursed +3 spear a +0 robe (47, 7, D:9) a +0 scimitar a +0 robe a cursed +4 dagger a +0 robe (48, 7, D:9) a +5 dagger a cursed -1 robe (48, 12, D:9) a cursed -2 spear a +0 robe (51, 19, D:9) a +0 scale mail (51, 20, D:9) a +0 long sword a +0 chain mail (51, 21, D:9) a +0 club 5 tomahawks (52, 19, D:9) a +0 dagger (64, -2, D:9) 12 stones (64, 4, D:9) a +0 hand axe (65, 4, D:9) a +0 flail a +0 flail a +0 leather armour a +0 war axe a +0 ring mail a +0 flail (67, -1, D:9) a cursed -2 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a cursed +0 robe a +0 hand axe (1, 0, D:10) a +0 falchion a +0 scimitar a +0 chain mail (4, -28, D:10) a +0 dagger a +0 animal skin (10, 4, D:10) a +0 short sword (13, 12, D:10) a +0 club (17, -25, D:10) a +0 dagger (27, -23, D:10) a +0 leather armour (38, 1, D:10) a +0 dagger a +0 robe (39, -2, D:10) a +0 short sword (39, -1, D:10) a +0 leather armour a +0 short sword (43, -38, D:10) a +0 hunting sling (43, -34, D:10) a +0 shortbow (48, -18, D:10) 21 sling bullets (50, -36, D:10) a cursed -2 giant club (53, 15, D:10) a +0 dagger (54, 15, D:10) a +0 mace (60, -16, D:10) a +0 blowgun Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 bolts (0, 7, Lair:1) 5 curare-tipped needles (1, 6, Lair:1) a curare-tipped needle