pk666 Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles (-5, 8, D:1) a +0 club (42, 12, D:1) a +0 short sword (38, 13, D:1) 3 stones (40, 13, D:1) a stone (45, 13, D:1) a stone (8, 17, D:1) 22 arrows (44, 18, D:1) a +0 club (-2, 21, D:1) a +0 club (16, 25, D:1) 20 bolts (33, 25, D:1) 9 poisoned needles (17, 28, D:1) 21 sling bullets (20, 31, D:1) a +0 club (40, 31, D:1) a +0 dagger (46, 32, D:1) a +0 leather armour (19, 33, D:1) 6 arrows (7, 35, D:1) a +0 animal skin (47, 36, D:1) a +0 hunting sling (21, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (-10, 7, D:2) a +0 dagger (7, 8, D:2) a +0 leather armour (-10, 16, D:2) 10 poisoned needles (-9, 16, D:2) a +0 dagger (-14, 21, D:2) a stone (-48, 30, D:2) a +0 dagger (-10, 30, D:2) 25 stones (-40, 32, D:2) a cursed +0 ring mail (-29, 34, D:2) a +0 leather armour (-46, 35, D:2) a +0 club (-35, 38, D:2) a +0 club (-44, 42, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 12 stones (3, 0, D:3) a poisoned needle (4, 0, D:3) a poisoned needle (1, 3, D:3) a poisoned needle (37, 4, D:3) a +0 whip of electrocution (-1, 5, D:3) a +0 dagger a +0 blowgun 7 poisoned needles (4, 7, D:3) a +0 short sword (41, 12, D:3) a cursed -3 short sword (31, 22, D:3) a +0 club (36, 23, D:3) 15 poisoned needles (41, 23, D:3) a +0 dagger a +0 hunting sling 8 stones (37, 24, D:3) a stone (39, 24, D:3) a stone (35, 26, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (4, 5, D:4) 21 arrows (6, 23, D:4) a +0 leather armour (22, 24, D:4) a +0 leather armour (7, 40, D:4) a +0 robe Level 5 of the Dungeon [Shop] Dyma's Antique Armour Shop a +0 leather armour (50 gold) a cursed +0 scale mail (100 gold) a +0 chain mail (112 gold) a +1 scale mail of fire resistance (100 gold) a +0 robe (17 gold) a +1 pair of gloves (112 gold) a +0 robe (17 gold) a +1 chain mail of cold resistance (112 gold) a +1 cloak (112 gold) the +2 buckler "Huntud" {*Contam rC+++ rCorr Dex-5} (237 gold) It affects your dexterity (-5). It renders you almost immune to cold. It causes magical contamination when unequipped. It protects you from acid and corrosion. a +2 ring mail of cold resistance (100 gold) a +0 leather armour (50 gold) (0, 0, D:5) a +0 ring mail (-16, 6, D:5) a +2 spear of flaming (13, 6, D:5) a +0 club a +0 whip (1, 7, D:5) 14 stones (14, 7, D:5) a +0 spear (2, 8, D:5) a +0 robe (-9, 12, D:5) 28 arrows (-18, 20, D:5) 8 stones (11, 20, D:5) a +0 robe a cursed -1 whip (12, 20, D:5) a +0 spear (13, 20, D:5) a +0 spear (11, 21, D:5) a +0 club a +1 flail of protection (12, 21, D:5) a +0 whip (12, 22, D:5) a +0 spear (-7, 28, D:5) a +0 club a +0 chain mail a +0 hand axe (-19, 29, D:5) 27 stones (-7, 29, D:5) a +0 club a +0 short sword (-2, 31, D:5) 15 stones (-6, 38, D:5) 19 stones (28, 41, D:5) a cursed +0 giant club (18, 49, D:5) a +0 club (18, 50, D:5) a +0 whip (19, 50, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 3 arrows a +0 shortbow (0, 2, D:6) 2 arrows (0, 3, D:6) an arrow (0, 4, D:6) an arrow (-1, 5, D:6) an arrow (-36, 6, D:6) a +0 short sword (-1, 6, D:6) 2 arrows (0, 6, D:6) an arrow (-23, 7, D:6) a +0 chain mail (-17, 7, D:6) a +0 dagger (-20, 12, D:6) a +0 chain mail (3, 13, D:6) 24 bolts (-6, 14, D:6) a +0 leather armour (-2, 21, D:6) a +0 robe a +0 dagger a +0 morningstar a +0 plate armour a +1 scimitar of slicing a +0 chain mail a +2 flail of draining (-8, 22, D:6) a +2 halberd of venom (-37, 23, D:6) a +0 dagger a +0 robe (-36, 23, D:6) a +0 giant spiked club a +0 short sword (-7, 23, D:6) a cursed +0 leather armour (-36, 24, D:6) a +0 short sword (-9, 24, D:6) a +0 halberd (-8, 24, D:6) a +0 hand axe of holy wrath (-7, 24, D:6) a +0 spear (-6, 24, D:6) a +0 club a +0 robe a +0 whip (-8, 25, D:6) a +0 spear a +0 flail (7, 28, D:6) 17 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 whip of flaming a +0 robe a +0 morningstar a +0 leather armour (6, 4, D:7) a +0 club (6, 5, D:7) a +0 ring mail (-17, 6, D:7) 12 sling bullets of frost (6, 6, D:7) a +0 dagger a +1 robe of magic resistance a +0 whip a +0 dagger a +0 robe (7, 6, D:7) a +0 whip (8, 6, D:7) a +0 dagger a +0 robe (-17, 7, D:7) a +0 whip (6, 7, D:7) a +0 falchion a +0 leather armour a +0 hand axe (11, 7, D:7) 21 stones (20, 10, D:7) an uncursed staff of cold (33, 11, D:7) a +0 glaive a cursed -2 plate armour (32, 12, D:7) a cursed -3 club a +0 hand axe 3 tomahawks (33, 12, D:7) a +0 hand axe (38, 12, D:7) 18 arrows (16, 13, D:7) a +3 whip (30, 13, D:7) a tomahawk a +0 short sword (31, 13, D:7) a +1 war axe of chopping a +0 chain mail (32, 13, D:7) a +0 war axe a +0 chain mail (6, 20, D:7) a +0 flail a +0 plate armour (7, 21, D:7) a +0 dagger a +0 dagger (-8, 29, D:7) a +1 quarterstaff of holy wrath a +3 hunting sling of freezing a +3 ring mail of fire resistance 17 sling bullets (6, 32, D:7) a cursed -2 hand axe a +0 robe (-14, 33, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 whip (-2, 5, D:8) 14 bolts of frost (9, 5, D:8) a +0 shortbow (22, 7, D:8) a +0 flail (-7, 8, D:8) a +0 spear (-27, 9, D:8) a cursed -1 shortbow (-7, 9, D:8) 27 bolts (-6, 9, D:8) a +0 halberd (-5, 9, D:8) a +0 whip (-4, 9, D:8) a +0 club (3, 9, D:8) a +3 greatsling of evasion (-5, 10, D:8) the +6 long sword "Rett" {venom, MR+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. (-12, 16, D:8) 18 arrows (-19, 17, D:8) a +0 ring mail (-12, 42, D:8) 26 arrows (12, 45, D:8) a +2 flail a +0 robe a +2 trident a +0 robe (12, 46, D:8) a +0 robe (12, 49, D:8) a +0 halberd a +0 robe (12, 51, D:8) 20 sling bullets (27, 51, D:8) a +0 whip Level 9 of the Dungeon (25, 1, D:9) a +0 chain mail (3, 2, D:9) a crystal ball of energy (26, 3, D:9) 16 bolts of frost (9, 7, D:9) an arrow (11, 8, D:9) a +0 shortbow 18 arrows (25, 8, D:9) a +0 great sword (33, 9, D:9) 24 bolts (14, 13, D:9) a +0 buckler (18, 16, D:9) a +0 flail (-3, 17, D:9) a +0 mace (18, 17, D:9) a +0 spear (19, 17, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) 19 stones (8, 3, D:10) a +0 hand axe (9, 3, D:10) a +0 leather armour a +0 dagger a +0 club 3 tomahawks a +0 dagger a +0 robe (10, 3, D:10) a +0 short sword a +0 club a +0 scale mail (8, 4, D:10) a +0 leather armour (9, 4, D:10) a tomahawk a +0 dagger (10, 4, D:10) a +0 dagger a +0 robe (-32, 11, D:10) a +0 ring mail (-49, 13, D:10) a +0 giant club (1, 15, D:10) a +0 long sword a +0 scale mail (1, 16, D:10) 2 large rocks (1, 19, D:10) a large rock (-18, 20, D:10) a +0 ring mail (-1, 25, D:10) 22 sling bullets (-16, 26, D:10) an uncursed staff of air (-35, 29, D:10) a +0 club a +0 ring mail a +0 hand axe (-3, 29, D:10) an arrow (-35, 30, D:10) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe (-34, 30, D:10) a +0 club (-4, 30, D:10) an arrow (-2, 30, D:10) an arrow (-1, 31, D:10) an arrow (0, 32, D:10) an arrow (1, 33, D:10) an arrow (3, 34, D:10) a +0 shortbow 23 arrows (-30, 35, D:10) a +0 giant club (-22, 37, D:10) a +0 mace a +2 leather armour of magic resistance (-22, 38, D:10) a +0 dagger a +0 robe (-21, 38, D:10) a cursed -3 flail (-15, 38, D:10) a silver tomahawk (-15, 39, D:10) a silver tomahawk (-26, 41, D:10) 19 arrows (-37, 43, D:10) 6 poisoned needles (2, 43, D:10) a +0 flail (-15, 47, D:10) 19 sling bullets the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 greatsling (-18, 7, Lair:1) 14 sling bullets of frost (4, 12, Lair:1) a +0 dagger (40, 14, Lair:1) a +0 club (23, 22, Lair:1) 7 tomahawks (39, 23, Lair:1) a +0 leather armour (6, 28, Lair:1) the +6 trident of Valour {pierce, rElec rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (9, 28, Lair:1) a +0 large shield Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of regeneration (1, 0, Lair:2) 21 gold pieces (2, 0, Lair:2) 13 gold pieces (-1, 1, Lair:2) 20 gold pieces (1, 1, Lair:2) 32 gold pieces (-1, 3, Lair:2) 12 gold pieces (0, 3, Lair:2) 13 gold pieces (1, 3, Lair:2) 11 gold pieces (1, 5, Lair:2) a bread ration (19, 8, Lair:2) 9 sling bullets of flame (-6, 9, Lair:2) 18 poisoned sling bullets (27, 11, Lair:2) a +0 shortbow (2, 19, Lair:2) 23 stones (30, 39, Lair:2) 19 stones (21, 43, Lair:2) a +0 battleaxe (18, 48, Lair:2) a +2 battleaxe a +0 war axe a +0 hand axe (18, 60, Lair:2) an uncursed staff of conjuration