pk666 Level 1 of the Dungeon (31, 1, D:1) a +0 robe (35, 3, D:1) a +0 leather armour (43, 11, D:1) a +0 club (30, 14, D:1) a +0 scale mail (1, 19, D:1) a +0 dagger (30, 20, D:1) 12 stones (3, 26, D:1) a +0 mace (-3, 29, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, 4, D:2) a +0 whip a +2 animal skin a +0 helmet (3, 5, D:2) a cursed +0 club (4, 6, D:2) a +0 dagger (6, 6, D:2) a +0 club (49, 6, D:2) a +0 robe (4, 8, D:2) a +0 dagger (54, 10, D:2) a +0 dagger (36, 12, D:2) a +0 club (31, 13, D:2) a +0 club (-4, 14, D:2) 28 stones (34, 17, D:2) a +0 club (21, 23, D:2) a stone (21, 25, D:2) 2 stones (31, 26, D:2) a +0 short sword (-6, 28, D:2) a stone (-6, 29, D:2) a stone (4, 33, D:2) a cursed -2 dagger (-6, 34, D:2) a +0 club (1, 35, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 2, D:3) a +0 dagger a +0 leather armour (4, 4, D:3) 22 stones (-18, 14, D:3) a +0 falchion (-15, 14, D:3) a +0 spear (16, 21, D:3) a +0 halberd (18, 21, D:3) a +0 whip (17, 22, D:3) a +0 halberd (31, 23, D:3) a +0 ring mail (-7, 30, D:3) a +1 scythe of freezing a +0 robe (-7, 36, D:3) a +0 falchion (23, 39, D:3) a +0 long sword (-12, 41, D:3) a +0 flail of draining Level 4 of the Dungeon (0, 0, D:4) the +7 mace of the Forest {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). (0, 1, D:4) a +0 mace (1, 1, D:4) a +0 mace (1, 4, D:4) a +0 mace of holy wrath (-10, 5, D:4) a worker ant corpse (2, 5, D:4) a +0 mace (3, 9, D:4) a +0 mace (17, 16, D:4) 27 bolts (24, 17, D:4) 14 stones (16, 19, D:4) 23 stones (16, 28, D:4) a +0 halberd a +0 robe (30, 33, D:4) a quokka corpse (-2, 34, D:4) a +0 whip a kobold corpse (27, 41, D:4) a +0 dagger the Ecumenical Temple