pipel Level 1 of the Dungeon (0, 0, D:1) a scroll of random uselessness (5, -6, D:1) a scroll of random uselessness (5, 0, D:1) a +0 short sword (8, -7, D:1) a +0 scutum (10, 10, D:1) a sewer rat corpse (skeletalised by now) (10, 11, D:1) a sewer rat corpse (skeletalised by now) (13, 10, D:1) a +0 short sword (14, -12, D:1) a +0 mace (14, 10, D:1) a +0 club a +0 dagger (23, 2, D:1) a +0 whip (26, -21, D:1) a +0 club (26, 7, D:1) a +0 dagger a cursed ring of teleportation {(Curse: rF-)} (33, 25, D:1) a +0 hatchet Level 2 of the Dungeon (0, 0, D:2) a scroll of random uselessness (9, 25, D:2) a potion of mutation (11, 7, D:2) a leopard gecko skeleton (12, 11, D:2) an adder corpse (13, 6, D:2) a kobold skeleton (14, -9, D:2) 2 potions of heal wounds (14, 7, D:2) a +0 club a kobold skeleton (19, 9, D:2) a goblin corpse (44, -16, D:2) an empty bottle (44, 19, D:2) a +0 short sword (53, 20, D:2) a sewer rat corpse (skeletalised by now) (55, 25, D:2) a sewer rat corpse (56, 26, D:2) a sewer rat corpse (57, 27, D:2) a sewer rat corpse a sewer rat corpse