Dungeon Sprint DCSS version 0.19-a0-376-gf780d9b (webtiles) character file. 47 pipel the Charmwright (level 3, -2/29 HPs) Began as a Merfolk Skald on May 30, 2016. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:25 (203 turns). pipel the Charmwright (Merfolk Skald) Turns: 203, Time: 00:01:26 Health: -2/29 AC: 3 Str: 12 XL: 3 Next: 70% Magic: 7/7 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions g - a potion of haste h - 2 potions of magic Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration k - 9 chunks of flesh Skills: + Level 3.2 Fighting + Level 4.9 Polearms + Level 1.4 Armour + Level 3.5 Dodging + Level 3.1 Spellcasting + Level 5.5 Charms + Level 0.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 4% 1 #...... b - Song of Slaying Chrm ##...... 8% 2 ###.... c - Shroud of Golubria Chrm/Tloc #......... 17% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You closely miss the crimson imp. The crimson imp is lightly wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp misses you. You closely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you but does no damage. You hit the crimson imp but do no damage. The crimson imp is heavily wounded. The crimson imp hits you. You die... ▓.▓ ▓)▓ ▓÷▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see a crimson imp. Vanquished Creatures A jelly (D) An adder (D) A dart slug (D) A giant cockroach (D) 2 hobgoblins (D) A bat (D) A giant newt (D) A kobold (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 13 | D | Reached skill level 4 in Charms 22 | D | Reached XP level 2. HP: 20/23 MP: 1/5 42 | D | Learned a level 2 spell: Song of Slaying 45 | D | Learned a level 2 spell: Shroud of Golubria 109 | D | Noticed a crimson imp 134 | D | Reached skill level 1 in Armour 142 | D | Reached skill level 5 in Charms 142 | D | Reached XP level 3. HP: 4/29 MP: 3/7 142 | D | HP: 2/43 [crimson imp (2)] 147 | D | HP: 1/43 [poisoned by an adder] 198 | D | HP: 1/29 [crimson imp (2)] 203 | D | Slain by a crimson imp Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Charms | 4 5 | 5.5 Polearms | 4 | 4.9 Armour | 1 | 1.4 Dodging | 3 | 3.5 Fighting | 3 | 3.2 Spellcasting | 3 | 3.1 Translocations | | 0.2 Action || total -------------------------++------- Melee: Spear || 90 Cast: Infusion || 1 Shroud of Golubri || 2 Song of Slaying || 1 Use: Potion || 3 Armor: Leather armour || 19 Dodge: Dodged || 46