Dungeon Sprint DCSS version 0.18.1-8-gdd0e5ea (webtiles) character file. 22 pipel the Magician (level 2, -3/22 HPs) Began as a Deep Elf Necromancer on May 21, 2016. Slain by a phantom (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:59 (270 turns). pipel the Magician (Deep Elf Necromancer) Turns: 270, Time: 00:01:00 Health: -3/22 AC: 2 Str: 10 XL: 2 Next: 68% Magic: 8/11 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration j - 2 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.6 Spellcasting + Level 6.1 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 1% 1 None p - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You now have 14/22 hp. You closely miss the phantom. The jackal skeleton barely misses you. The phantom closely misses you. You closely miss the phantom. The jackal skeleton bites you but does no damage. The phantom hits you. You take 3 damage, and have 11/22 hp. You miss the phantom. The jackal skeleton barely misses you. You closely miss the phantom. The phantom hits you. You take 2 damage, and have 9/22 hp. You barely miss the phantom. The jackal skeleton misses you. The phantom hits you. You take 2 damage, and have 7/22 hp. You closely miss the phantom. The jackal skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/22 hp. You punch the phantom! The phantom is moderately damaged. The phantom hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...'...W@Z.....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom and a jackal skeleton. Vanquished Creatures An adder (D) An ooze (D) A giant gecko (D) An orc (D) A giant cockroach (D) A goblin (D) A bat (D) A giant newt (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Deep Elf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 5 in Spellcasting 138 | D | Reached XP level 2. HP: 10/15 MP: 4/11 144 | D | Learned a level 1 spell: Animate Skeleton 247 | D | Noticed a phantom 248 | D | Reached skill level 5 in Necromancy 270 | D | Slain by a phantom Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 6 | 6.6 Necromancy | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Pain || 13 Animate Skeleton || 2 Use: Potion || 1 Armor: Robe || 6 Dodge: Dodged || 11