pipel Level 1 of the Dungeon (9, 12, D:1) 3 stones a +0 club a cursed -3 club (13, 6, D:1) a +0 dagger (15, 11, D:1) a rat corpse (25, -24, D:1) a rat corpse (skeletalised by now) (31, -27, D:1) a giant newt corpse (skeletalised by now) (31, -7, D:1) a +0 spear (42, 3, D:1) a potion of degeneration (44, -14, D:1) a +0 spear (48, -32, D:1) a +0 short sword (49, -13, D:1) 10 sling bullets (50, -22, D:1) a stone a kobold corpse (skeletalised by now) (51, -21, D:1) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (51, -20, D:1) a bat corpse (skeletalised by now) (51, -18, D:1) a giant newt corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 2, D:2) a +0 dagger (6, 6, D:2) a jackal corpse (skeletalised by now) (14, 17, D:2) a +0 short sword (22, -10, D:2) a +0 mace (22, -8, D:2) a giant cockroach corpse a jackal corpse a jackal corpse (30, -14, D:2) a +0 dagger (30, 23, D:2) a +0 club (31, -14, D:2) a +0 dagger (unseen) (32, -10, D:2) a potion of mutation (35, 24, D:2) 22 stones (40, -5, D:2) a +0 leather armour (41, -6, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a meat ration (1, 1, D:3) a potion of cancellation (13, -7, D:3) 19 arrows (15, -7, D:3) a worm corpse