pipel Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (10, 0, D:1) 16 stones (11, -6, D:1) 19 stones (13, 21, D:1) a +0 robe (15, 8, D:1) 23 stones (16, 26, D:1) a +0 club a +0 club (33, -3, D:1) a stone (34, -8, D:1) a +0 club (34, -6, D:1) a stone (34, -1, D:1) a stone (36, 10, D:1) a +0 mace (37, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -28, D:2) a +0 helmet (19, -8, D:2) a beef jerky (23, -10, D:2) 14 stones (28, -24, D:2) 22 arrows (30, 1, D:2) a +0 mace (32, -24, D:2) 17 bolts (36, -24, D:2) a +0 robe (50, -6, D:2) 20 stones (55, -19, D:2) a giant gecko corpse (skeletalised by now) (55, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (59, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets (1, 2, D:3) a jackal corpse (14, 5, D:3) a +0 morningstar (unseen) (15, 20, D:3) a worm corpse (33, -13, D:3) a +0 club (35, -13, D:3) a meat ration