pipel the Dungeon (2, 3, D) a +2 falchion (2, 4, D) a +2 hand axe (2, 9, D) a +1 hand axe of chopping (2, 10, D) a +1 long sword of flaming (2, 11, D) a +0 quarterstaff of protection (3, 3, D) a +2 dagger (3, 4, D) a +2 trident (3, 9, D) a +0 dagger of venom (3, 10, D) a +1 trident of piercing (3, 11, D) a +0 mace of crushing (3, 12, D) a +3 chain mail (3, 13, D) a +0 great sword a +0 robe a cursed +1 long sword of freezing a +0 robe (4, 3, D) a +2 quarterstaff (4, 4, D) a +2 mace (5, 3, D) a +0 dagger a +3 short sword a +0 robe a giant cockroach corpse (6, 7, D) a +0 club a hobgoblin corpse (skeletalised by now) (6, 22, D) a bat corpse (7, 8, D) a goblin corpse (skeletalised by now) (7, 11, D) a jackal corpse (skeletalised by now) (7, 12, D) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 4, D) 2 scrolls of vulnerability (8, 19, D) a +0 dagger (unseen) (8, 20, D) a +0 dagger a +0 robe an orc corpse (10, 21, D) a +0 dagger (unseen)