pipel the Dungeon (0, 7, D) a hound corpse a giant frog corpse a jackal corpse (0, 11, D) a jackal corpse (0, 16, D) an arrow (1, 17, D) a jackal corpse (1, 18, D) a +0 shortbow (unseen) (2, 3, D) a +2 quarterstaff of protection (2, 4, D) a +2 mace (2, 18, D) a +0 giant club a giant gecko corpse (3, 3, D) a +2 hand axe (3, 4, D) a +2 dagger (4, 3, D) a +2 falchion (4, 4, D) a +2 trident (4, 12, D) a jackal corpse a jackal corpse (4, 22, D) a +0 long sword (5, 11, D) a jackal corpse (6, 8, D) an adder corpse (skeletalised by now) (6, 14, D) a +1 quarterstaff of speed (6, 15, D) a +1 flail of crushing (6, 23, D) a vampire mosquito corpse (7, 14, D) a +1 long sword of flaming (7, 15, D) a +0 hand axe of chopping (7, 23, D) a +0 dagger (unseen) (8, 12, D) a cursed -2 club a +0 leather armour a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 14, D) a +1 dagger of venom (8, 15, D) a +0 trident of piercing (8, 20, D) a giant cockroach corpse (8, 21, D) a +0 trident (10, 6, D) a +0 short sword a stone