pipel the Dungeon (2, 3, D) a +2 trident (2, 4, D) a +2 falchion (3, 4, D) a +2 dagger (4, 3, D) a +2 quarterstaff (4, 4, D) a +2 mace (4, 9, D) a +0 club (5, 14, D) a +1 quarterstaff of speed (5, 15, D) a +4 long sword of holy wrath (6, 15, D) a +2 flail of protection (7, 14, D) a +1 trident of piercing (7, 15, D) a +0 dagger of draining (8, 10, D) a goblin corpse