pipel the Dungeon (2, 3, D) a +2 mace (2, 4, D) a +2 trident (3, 3, D) a +2 quarterstaff (3, 4, D) a +2 falchion (4, 4, D) a +2 dagger (4, 9, D) a rat corpse a river rat corpse (5, 9, D) a jackal corpse (10, 6, D) a +0 club