pipel the Dungeon (1, 17, D) a +0 whip (1, 18, D) a +0 flail (3, 3, D) a +2 mace (3, 4, D) a +2 hand axe (4, 3, D) a +2 falchion (4, 4, D) a +2 dagger (5, 15, D) a +2 dagger of venom (6, 14, D) a +0 long sword of flaming (6, 15, D) a +1 flail of protection (7, 14, D) a +2 hand axe of chopping (8, 10, D) a +0 scale mail (8, 14, D) a +3 ring mail (8, 15, D) a +3 ring mail (8, 20, D) a +0 giant club (17, 21, D) a +2 scimitar of holy wrath (17, 23, D) a +2 rapier of speed (18, 19, D) a +0 helmet (18, 21, D) a +2 morningstar of protection (18, 22, D) a +1 broad axe of chopping (24, 14, D) a +0 dagger a +0 robe (25, 14, D) a +0 short sword (25, 15, D) a +0 club (unseen) (26, 15, D) a +0 dagger (unseen)