pipel the Dungeon (0, 17, D) a cursed -1 dagger a +0 robe (0, 18, D) a +0 scimitar of electrocution a +0 plate armour (1, 18, D) a +0 club (1, 19, D) a cursed -2 whip (2, 3, D) a +2 hand axe of draining (2, 4, D) a +2 trident (2, 18, D) a +0 dagger a +0 ring mail (3, 4, D) a +2 mace (4, 3, D) a +2 falchion (4, 4, D) a +2 dagger (6, 8, D) a cursed -1 short sword (8, 9, D) a +0 long sword of flaming (8, 12, D) a +3 scale mail (9, 9, D) a +1 hand axe of freezing (9, 10, D) a +0 dagger of venom (9, 11, D) a +1 flail of crushing (9, 12, D) a +3 ring mail (17, 19, D) a +0 cloak (17, 20, D) a +4 chain mail (17, 21, D) a +2 scimitar of slicing (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 morningstar of crushing (18, 19, D) a +3 plate armour (18, 21, D) a +2 halberd of venom (18, 22, D) a +1 broad axe of chopping (18, 23, D) a +2 rapier of electrocution (23, 17, D) a large rock a +2 scimitar of flaming (23, 18, D) a scroll of identify (29, 17, D) an inedible chunk of flesh (30, 16, D) a vampire mosquito corpse (31, 16, D) a giant gecko corpse (31, 19, D) an inedible chunk of flesh (33, 17, D) a sheep corpse