Dungeon Sprint DCSS version 0.18-a0-1303-g41c131c (webtiles) character file. 74 pipel the Zephyrmancer (level 4, -1/36 HPs) Began as a Tengu Air Elementalist on Feb 12, 2016. Shot with an arrow by a centaur (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (37 turns). pipel the Zephyrmancer (Tengu Air Elementalist) Turns: 37, Time: 00:00:27 Health: -1/36 AC: 2 Str: 13 XL: 4 Next: 30% Magic: 0/10 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . j - +0 short sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: + Level 0.2 Fighting + Level 4.0 Dodging + Level 3.4 Stealth + Level 3.5 Spellcasting + Level 2.8 Conjurations + Level 8.5 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The adder barely misses you. You now have 9/22 hp. You closely miss the adder. Your kick misses the adder. You peck the adder. You kill the adder! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 2 hp, and now have 11/28 hp. You puncture the scorpion! You kill the scorpion! Your Dodging skill increases to level 4! Your Stealth skill increases to level 3! Your Air Magic skill gained 2 levels and is now at level 8! You have reached level 4! You feel clever. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +).c..@†....'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur. Vanquished Creatures A scorpion (D) A gnoll (D) An adder (D) An adder zombie (D) A goblin (D) 2 bats (D) A kobold (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 5 | D | Reached skill level 5 in Air Magic 27 | D | Noticed a centaur 27 | D | Noticed a scorpion 32 | D | Reached XP level 2. HP: 9/15 MP: 1/6 33 | D | Reached skill level 6 in Air Magic 36 | D | Reached XP level 3. HP: 11/19 MP: 0/8 37 | D | Killed a scorpion 37 | D | Reached skill level 8 in Air Magic 37 | D | Reached XP level 4. HP: 14/24 MP: 0/10 37 | D | Shot with an arrow by a centaur Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Cast: Shock | 6 | || 6 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1