Dungeon Sprint DCSS version 0.18-a0-1273-g8ec5f8e (webtiles) character file. 4 pipel the Magician (level 1, -2/16 HPs) Began as an Octopode Air Elementalist on Feb 7, 2016. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (55 turns). pipel the Magician (Octopode Air Elementalist) Turns: 55, Time: 00:00:29 Health: -2/16 AC: 1 Str: 12 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) (no ring) (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +0 short sword (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a bread ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You open the door. An ooze, an ice beast, a sky beast, a shadow imp and a zombie come into view. There is an open door here. The helpless sky beast fails to defend itself. You hit the sky beast. The sky beast is lightly wounded. The sky beast barely misses you. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ooze quivers. The shadow imp shouts, "Out, out, thou simpering idle-headed vulture!" The sky beast hits you. The sky beast shocks you. You now have 9/16 hp. You closely miss the sky beast. The sky beast is lightly wounded. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓)▓ ▓@▓ ▓Y▓ ▓J▓ ▓Z▓ ▓Y▓ ▓5▓ ▓+▓ You could see an ice beast, a sky beast, an ooze, a shadow imp and an adder zombie. Vanquished Creatures A hobgoblin (D) A giant newt (D) 2 kobolds (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Octopode Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D | Noticed a sky beast 51 | D | Noticed an ice beast 55 | D | Slain by a sky beast Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Short sword || 2 Unarmed || 1 Cast: Shock || 2 Use: Potion || 1 Stab: Sleeping || 2