Dungeon Sprint DCSS version 0.18-a0-1126-ga2d7f46 (webtiles) character file. 0 pipel the Skirmisher (level 1, 18/18 HPs) Began as an Octopode Wanderer on Jan 20, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (0 turns). pipel the Skirmisher (Octopode Wanderer) Turns: 0, Time: 00:00:09 Health: 18/18 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 hand axe (weapon) d - a +0 dagger Scrolls j - a scroll of blinking Potions b - 2 potions of curing c - a potion of lignification e - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 5.0 Fighting + Level 3.0 Axes + Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, pipel the Octopode Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓ +...@▓ ▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Octopode Wanderer began the quest for the Orb. 0 | D | pipel set off with: a +2 hand axe, 2 potions of curing, a potion of lignification, a +0 dagger, a potion of heal wounds, a bread ration, a potion of haste, 2 potions of magic, a potion of berserk rage, a scroll of blinking 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Quit the game Vault maps used: D: linesprint