pipel the Dungeon (0, 0, D) a +0 spear a scorpion corpse (0, 7, D) a +0 club a +0 whip a +0 robe a +0 club (0, 10, D) a stone (0, 12, D) a stone (1, -1, D) a +0 whip a +0 whip (2, 10, D) a +0 scythe a +0 robe (4, 7, D) a stone a bat corpse (5, 7, D) a +0 dagger (unseen) (8, 1, D) a +3 scale mail (8, 2, D) a +1 quarterstaff of protection (8, 3, D) a +0 dagger of electrocution (8, 4, D) a +0 long sword of holy wrath (8, 13, D) a +2 dagger of protection a wolf skeleton (8, 14, D) a +0 long sword a +0 leather armour (9, 1, D) a +3 scale mail (9, 2, D) a +1 mace of crushing (9, 3, D) a +2 hand axe of freezing (9, 4, D) a +2 trident of piercing (12, 12, D) a stone