pipel the Dungeon (0, 0, D) a +0 hand axe (unseen) (5, 0, D) 2 arrows (10, 0, D) an arrow (11, 0, D) a +0 giant club (14, 0, D) a +2 ring mail (15, 0, D) a +0 cloak (16, 0, D) a +0 pair of boots (17, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 dire flail of crushing a +1 broad axe of freezing a +2 rapier of distortion (55, 0, D) a +0 club a +0 club