Dungeon Sprint DCSS version 0.17-a0-1939-ga475588 (webtiles) character file. 5 pipel the Magician (level 1, 0/16 HPs) Began as an Octopode Air Elementalist on Sept 29, 2015. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:32 (53 turns). pipel the Magician (Octopode Air Elementalist) Turns: 53, Time: 00:00:32 Health: 0/16 AC: 1 Str: 12 XL: 1 Next: 80% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . i - +0 whip rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth .......... (no ring) (no ring) (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons i - a +0 whip (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a bread ration j - a chunk of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting - Level 1.0 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History j - a chunk of flesh Things that are here: a club; a hobgoblin corpse You start resting. Magic restored. MP restored: 5 You open the door. A giant newt, a jelly, a sky beast, a shadow imp and a phantom come into view. There is an open door here. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jelly quivers. The shadow imp shouts! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You now have 9/16 hp. You miss something. Something hits you. Something shocks you. You die... ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓)▓ ▓@▓ ▓{▓ ▓J▓ ▓W▓ ▓l▓ ▓5▓ ▓+▓ You could see a phantom, a jelly, a shadow imp and a giant newt. Vanquished Creatures A goblin (D) A hobgoblin (D) A kobold (D) A giant newt (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Octopode Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 50 | D | Noticed a sky beast 50 | D | Noticed a jelly 50 | D | Noticed a phantom 53 | D | Slain by a sky beast Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Whip || 1 Cast: Shock || 2 Use: Potion || 1