pipel the Dungeon (3, 1, D) a +1 scimitar a +0 robe (4, 1, D) a +2 spear a +0 robe (2, 3, D) a +2 falchion (3, 3, D) a +2 mace (4, 3, D) a +2 dagger (3, 4, D) a +2 quarterstaff (4, 4, D) a +2 trident (9, 8, D) a +3 chain mail (4, 9, D) a +2 falchion of freezing (unseen) (8, 9, D) a +2 flail of protection (9, 9, D) a +0 dagger of venom (8, 10, D) a +1 trident of piercing (9, 10, D) a +0 quarterstaff of protection (21, 10, D) a yak corpse (skeletalised by now) (3, 11, D) a +0 scale mail a +0 club (9, 11, D) a +0 long sword of flaming (27, 13, D) a +0 giant spiked club (24, 14, D) a sheep skeleton (36, 15, D) a +2 rapier of speed a +0 robe (27, 18, D) a +3 short sword a +1 leather armour of magic resistance a +0 trident 5 tomahawks of returning (36, 18, D) 4 large rocks a cyclops corpse (1, 19, D) a +0 giant club (3, 19, D) a +0 short sword (18, 19, D) a +3 plate armour (27, 19, D) a +0 dagger a +0 club an orc corpse (skeletalised by now) (24, 20, D) a +0 giant club an ogre corpse (skeletalised by now) (37, 20, D) a large rock (17, 21, D) a +2 halberd of venom (37, 21, D) a large rock (17, 22, D) a +2 rapier of protection (18, 22, D) a +2 morningstar of crushing (6, 23, D) a +0 short sword (7, 23, D) a +0 dagger a +0 robe (17, 23, D) a +2 scimitar of flaming (18, 23, D) a +4 quarterstaff of speed (33, 23, D) a scorpion corpse