pipel the Dungeon (0, 6, D) a quokka corpse (0, 8, D) a quokka corpse (0, 35, D) a +2 scimitar of flaming a +4 quarterstaff of protection a +2 halberd of venom a +1 broad axe of freezing a +2 rapier of draining (0, 36, D) a +0 centaur barding (0, 38, D) a +0 plate armour (0, 41, D) a gnoll corpse (0, 42, D) a +2 falchion (unseen)