Dungeon Sprint DCSS version 0.17-a0-1793-gcbb3aa1 (webtiles) character file. 4 pipel the Gusty (level 1, -5/15 HPs) Began as a Tengu Air Elementalist on Sept 9, 2015. Slain by a centaur (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (54 turns). pipel the Gusty (Tengu Air Elementalist) Turns: 54, Time: 00:00:26 Health: -5/15 AC: 2 Str: 13 XL: 1 Next: 70% Magic: 4/4 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration k - a chunk of flesh Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 2.0 Conjurations + Level 5.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You start resting. Magic restored. You open the door. A centaur, a crimson imp, a quasit, a shadow imp and a skeleton come into view. The quasit gives a chilling moan. The crimson imp shouts! The centaur shouts! The centaur hits you. Ouch! That really hurt! The centaur hits you. * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The centaur closely misses you. The crimson imp blinks! You hit the centaur. Your kick misses the centaur. You peck the centaur! The centaur is severely wounded. The centaur hits you! Ouch! That really hurt! You die... ▓+▓ ▓5▓ ▓.▓ ▓5▓ ▓Z▓ ▓c▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓.▓ ▓.▓ You could see a centaur, a quasit, a crimson imp, a shadow imp and a giant gecko skeleton. Vanquished Creatures A jackal (D) A kobold (D) A bat (D) A giant newt (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | pipel the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 9 | D | Reached skill level 5 in Air Magic 51 | D | Noticed a quasit 51 | D | Noticed a crimson imp 51 | D | Noticed a centaur 54 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 1 Cast: Shock || 4 Use: Potion || 1