pipel the Dungeon (2, 3, D) a +0 hand axe (4, 3, D) a +2 dagger (2, 4, D) a +2 quarterstaff (3, 4, D) a +2 falchion (4, 4, D) a +2 mace (8, 8, D) a +3 scale mail (8, 9, D) a +1 flail of protection (9, 9, D) a +1 dagger of electrocution (8, 10, D) a +0 quarterstaff of protection (9, 10, D) a +2 hand axe (8, 11, D) a +0 long sword of flaming (5, 13, D) a +0 long sword (2, 19, D) a +0 halberd (6, 23, D) a cursed +3 falchion a +0 robe (7, 23, D) a kobold corpse