Dungeon Crawl Stone Soup version 0.25-a0-861-g340c9e8194 (webtiles) character file. Game seed: 12187735115974500086, levelgen mode: deterministic 23 pickledwalnut the Vexing (level 2, -1/28 HPs) Began as an Ogre Arcane Marksman on Apr 29, 2020. Slain by an orc priest ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1047 turns). pickledwalnut the Vexing (Ogre Arcane Marksman) Turns: 1047, Time: 00:02:48 Health: -1/28 AC: 3 Str: 13 XL: 2 Next: 95% Magic: 4/4 EV: 10 Int: 14 God: Gold: 63 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles g - 14 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of magic mapping {unknown} j - 2 scrolls of fear {unknown} Comestibles f - 2 rations Skills: + Level 2.0 Fighting + Level 2.3 Throwing + Level 2.1 Dodging + Level 1.7 Spellcasting + Level 2.9 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The orc priest is heavily wounded. The orc priest hits you with a +0 flail. You hit the orc priest. The orc priest is almost dead. You hear some strange, mumbled words. The orc priest closely misses you. You hit the orc priest. The orc priest is almost dead. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You die... ################## .................# ##.#############.# #.# #.# #.# #.# #.# #@# #.# #o# #.# #(o(o...# #.# ######### #.# #<# ### You could see an orc priest and an orc. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:2) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 bats (D:1) 3 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pickledwalnut the Ogre Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 298 | D:1 | Reached XP level 2. HP: 18/28 MP: 4/4 1047 | D:2 | Slain by an orc priest Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, minmay_tetromino_o2 D:2: layout_basic, lemuel_round_altar, minmay_circled_x Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 2 | 2.0 Throwing | | 2.3 Spellcasting | | 1.7 Hexes | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 21 Short sword || 36 Throw: Large rock || 13 Dart || 15 Throwing net || 2 Armor: Robe || 27 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 2 | 6.1 | 16 | 2 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 28 | 2 | 6.7 | 15 | 2 | 11.8 D:2 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------