Dungeon Crawl Stone Soup version 0.25-a0-843-g6944ee31a2 (webtiles) character file. Game seed: 15271917681539070210, levelgen mode: deterministic 4 pickledwalnut the Insei (level 1, -1/13 HPs) Began as an Octopode Transmuter on Apr 25, 2020. Slain by a kobold ... wielding a cursed -2 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (69 turns). pickledwalnut the Insei (Octopode Transmuter) Turns: 69, Time: 00:01:16 Health: -1/13 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 2/3 EV: 13 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles a - 12 arrows Scrolls b - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Comestibles c - a ration Skills: * Level 1.0 Fighting + Level 2.0 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ###.... Ice Form Ice/Tmut #....... 82% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You constrict the jackal, but do no damage. The jackal bites you. x2 You release your grip on the jackal. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You aren't carrying any potions. You hit the jackal but do no damage. You grab the jackal. You pierce the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The kobold throws a stone. The stone closely misses you. The kobold hits you with a cursed -2 whip. You die... . ###. ### ## ....###.. .. ......##.# ........# #.....# ... #.K.# ... #@# #.# #.# #.# #.# #.# ##'## #.# ##...## #.# ##.....## ##.## ##...(...# #####...####.........# ...........'.........+ You could see a kobold. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pickledwalnut the Octopode Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:1 | Slain by a kobold Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_corners, minmay_fountain_box, serial_park_tiny_2 Action || total -------------------------++------- Melee: Short sword || 7 Constrict || 3 Tentacles || 3 Kick || 2 Unarmed || 1 Cast: Beastly Appendage || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------