pib Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 dagger (2, 1, D:1) a +0 club (6, 22, D:1) a +0 short sword (7, -15, D:1) a +0 dagger (32, 5, D:1) a +0 dagger (37, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bread ration (3, 0, D:2) 20 stones (9, 2, D:2) a +0 club (15, 16, D:2) a cursed +0 spear (16, 6, D:2) 18 stones (17, 0, D:2) 24 stones (25, 24, D:2) a +0 club (35, -1, D:2) a +0 whip (36, -18, D:2) a +0 dagger (47, 8, D:2) a +0 club a +0 robe Level 3 of the Dungeon (16, -21, D:3) a +0 mace (18, -24, D:3) a cursed -3 mace (21, -6, D:3) a +0 mace (23, -6, D:3) a +0 flail (26, -40, D:3) a bread ration (36, -7, D:3) a +0 club a +0 club a +0 dagger (37, -7, D:3) a cursed -2 club (38, -7, D:3) a +0 club a +0 animal skin a cursed +0 helmet a +0 club a +0 club a +0 dagger (40, -15, D:3) a +0 club (42, 1, D:3) a +0 dagger a +0 ring mail (43, -21, D:3) a +0 spear (46, 2, D:3) a +0 flail (47, 3, D:3) a +0 dagger a +0 robe (49, 5, D:3) a +0 dagger a cursed -2 ring mail (52, 3, D:3) a +0 club (52, 8, D:3) a bread ration (53, 5, D:3) a +0 short sword (55, 3, D:3) a +0 hand axe (59, -13, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 3 fruits (2, -3, D:4) a +0 scale mail (24, -21, D:4) 24 arrows (29, -19, D:4) a +0 leather armour (35, 16, D:4) a +0 flail (37, -20, D:4) a +0 ring mail (44, -3, D:4) 28 sling bullets (50, -2, D:4) a +0 leather armour a +0 club a +0 falchion a cursed -2 hand axe (50, -1, D:4) a +2 dagger of venom (51, -3, D:4) a +0 scale mail (64, 16, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Suzaej {rC+ MP+9 Stlth+} (3680 gold) [ring of magical power] It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. the cursed +1 ring mail of Faxtig {Str+6 Slay+3} (3820 gold) It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. the +7 whip "Nareywnuqi" {protect, rElec Int+6} (6460 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It insulates you from electricity. the ring of Jilediho {MR+ EV+3} (3360 gold) [ring of evasion] It affects your evasion (+3). It affects your resistance to hostile enchantments. (0, 0, D:5) a +1 shortbow of flaming 16 arrows (1, -10, D:5) a +0 giant spiked club (2, 1, D:5) an arrow (3, -17, D:5) a +0 helmet (3, 0, D:5) 19 poisoned needles (7, 3, D:5) an uncursed amulet of the gourmand (9, -13, D:5) a +1 quarterstaff of speed (11, -2, D:5) a bread ration (17, -11, D:5) a +0 club (19, 3, D:5) a +0 chain mail (22, -12, D:5) a +0 club a +0 leather armour a +0 spear (23, -11, D:5) a +0 spear (34, -5, D:5) a +0 dagger a +0 robe (38, -12, D:5) a +0 falchion (41, -23, D:5) a +0 robe (42, -21, D:5) a +0 club (43, -19, D:5) a +0 quarterstaff (43, -17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -11, D:6) a +0 mace (5, 11, D:6) 2 fruits (8, 4, D:6) 20 bolts (22, -25, D:6) 11 arrows (22, -24, D:6) 14 arrows (24, 7, D:6) a +0 scale mail (29, -18, D:6) 4 curare-tipped needles (38, 3, D:6) a +0 flail (41, 0, D:6) a +0 robe (unseen) (42, -1, D:6) a +0 robe a +1 mace a +0 hand axe a +0 chain mail a +0 hand axe a +0 scale mail a +0 robe a +3 scimitar a +0 robe a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, 8, D:7) a +0 robe (10, 7, D:7) a +0 robe a +0 pair of gloves a +0 dagger a +0 robe (15, 27, D:7) a +0 hunting sling (15, 36, D:7) a +0 club (15, 39, D:7) a +0 flail (16, 36, D:7) a +0 trident (16, 38, D:7) a tomahawk (16, 39, D:7) 2 tomahawks (17, 23, D:7) 13 bolts (24, 9, D:7) 2 bread rations (24, 10, D:7) 2 bread rations (25, 14, D:7) a +0 chain mail (29, -1, D:7) 18 arrows a +0 trident (32, 34, D:7) a +0 arbalest (33, 22, D:7) a +0 ring mail (33, 30, D:7) a +0 scale mail (41, 15, D:7) a +0 short sword a +0 scale mail (41, 30, D:7) a +0 spear (42, 6, D:7) 17 bolts (42, 14, D:7) a +0 dagger a +0 robe (44, 35, D:7) a bread ration Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -4, D:8) a bread ration (15, 21, D:8) a +0 giant club (17, 8, D:8) a +0 mace a +0 plate armour a +0 whip (18, 8, D:8) a +0 dagger of venom a +0 robe a +1 dagger of protection a cursed -2 robe (19, 8, D:8) a +0 dagger a +0 robe (25, -16, D:8) a +0 giant club (27, 16, D:8) 2 arrows (30, 15, D:8) 4 arrows (34, 13, D:8) 9 arrows a +0 shortbow (44, -12, D:8) a cursed -3 glaive (55, -15, D:8) a +0 whip (62, 3, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon [Shop] Haruo's Antique Armour Shop the cursed +1 leather armour "Maesch" {Regen+ rCorr} (531 gold) It increases your rate of regeneration. It protects you from acid and corrosion. It has a curse placed upon it. a +0 chain mail (144 gold) a +2 ring mail of magic resistance (672 gold) a +0 cloak (144 gold) a +0 chain mail (144 gold) a +3 scale mail of poison resistance (736 gold) a +3 plate armour of fire resistance (1440 gold) a +0 scale mail (128 gold) a +0 leather armour of positive energy (192 gold) a +0 cloak of poison resistance (272 gold) (0, 0, D:9) a +0 scimitar (15, 28, D:9) a +0 plate armour (17, 8, D:9) a +0 short sword a +0 ring mail a +0 battleaxe a +0 robe a +5 flail of freezing a +0 robe a +3 short sword a +0 robe (19, 4, D:9) a +0 dire flail a +0 robe (22, -5, D:9) a +0 spear (24, -8, D:9) a +0 leather armour (27, 3, D:9) a +0 dagger a +0 shortbow 21 arrows (29, 0, D:9) a +1 mace of draining a +0 robe (30, -2, D:9) a wand of flame (26/48) a +0 hunting sling a wand of polymorph (3/24) 6 needles of frenzy a wand of random effects (33/48) a cursed -1 whip a +0 dagger a +0 scale mail (30, 7, D:9) a +0 falchion a cursed -1 leather armour (30, 47, D:9) a +0 shortbow 7 arrows (31, -3, D:9) a +0 leather armour a +0 falchion a +0 ring mail a +0 long sword a +0 plate armour (32, -3, D:9) a +0 club a +0 leather armour (32, 6, D:9) a +0 flail a cursed +0 ring mail (32, 20, D:9) a +0 short sword (33, -3, D:9) a +0 mace a +0 leather armour (33, 20, D:9) a +0 morningstar a +0 club a +0 leather armour (34, 20, D:9) a +2 flail of protection a +0 robe a +0 hand axe (35, 29, D:9) a +0 giant club a cursed -3 dire flail (42, 12, D:9) a +0 pair of gloves (43, 15, D:9) 18 bolts (43, 20, D:9) a +0 club (44, 20, D:9) a +0 ring mail a cursed -2 falchion (45, 20, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 4 potions of lignification an uncursed ring of ice (2, -23, D:10) a +0 quarterstaff (10, 16, D:10) a +0 war axe (15, 8, D:10) 4 fruits (27, -3, D:10) a +0 giant spiked club (27, 0, D:10) a +0 falchion (29, -3, D:10) a +0 giant club a +0 giant club (29, 6, D:10) 20 bolts (30, -4, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (30, -3, D:10) a +0 shortbow 18 arrows (31, -2, D:10) an arrow (32, -2, D:10) a +0 hand axe (36, -14, D:10) a +0 longbow Level 11 of the Dungeon [Shop] Jeyqyo's Weapon Shoppe a cursed -2 war axe (1 gold) a +0 dagger (28 gold) a +0 battleaxe (91 gold) a +0 battleaxe (91 gold) a +0 dagger (28 gold) a throwing net (42 gold) a +0 trident of venom (86 gold) 16 stones (22 gold) the +5 whip of Leyt Ybu {pain, rPois MP+9 Str+5 Int-3} (917 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your intelligence (-3). It protects you from poison. It affects your magic capacity (+9). a +0 quarterstaff of protection (95 gold) [Shop] Juefaph's Antique Armour Shop a +1 centaur barding of flying (1085 gold) a +2 robe (393 gold) a +3 plate armour of cold resistance (1395 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) a +3 leather armour of positive energy (651 gold) (0, 0, D:11) a +0 helmet (1, -2, D:11) an uncursed amulet of rage (5, -47, D:11) a +0 troll leather armour (7, -50, D:11) 25 arrows (9, -34, D:11) a wand of iceblast (9/15) (10, -48, D:11) a book of Air (10, -43, D:11) 5 large rocks (11, -35, D:11) 2 scrolls of amnesia (12, -18, D:11) a +0 whip a +0 robe (20, -9, D:11) 2 large rocks (21, -37, D:11) a +0 scimitar (22, -15, D:11) a cursed -2 giant club a +0 giant club (24, -37, D:11) a +0 chain mail (24, -3, D:11) a +1 dagger of venom (25, -4, D:11) a +0 short sword (26, -45, D:11) a +0 hunting sling (36, -24, D:11) a bread ration (46, -42, D:11) a +0 morningstar a cursed -1 long sword a +0 plate armour a +0 hand axe (47, -41, D:11) a +0 club a +0 chain mail a +0 whip (49, -18, D:11) a cursed -3 short sword (50, -20, D:11) a +1 falchion of slicing a +0 short sword (51, -20, D:11) a cursed -3 club a +0 leather armour Level 12 of the Dungeon [Shop] Cieze's Weapon Emporium a +0 blowgun (27 gold) 29 sling bullets (159 gold) the cursed +0 morningstar of Dimea {flame, Str+2 Dex+2} (215 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It has a curse placed upon it. a +1 long sword of holy wrath (146 gold) a +0 shortbow (33 gold) a +0 halberd (44 gold) the +3 scimitar "Uriwn" {distort, +Inv rF+ rC+} (583 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. It protects you from cold. It lets you turn invisible. a +1 falchion of slicing (126 gold) (0, 0, D:12) a wand of random effects (25/48) (3, 16, D:12) a bullfrog corpse (15, -11, D:12) a bread ration (16, 2, D:12) 7 javelins (31, -19, D:12) a +0 flail (34, -23, D:12) 3 needles of sleeping (35, -29, D:12) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -28, D:12) a +0 club 4 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (4, 1, Lair:1) a +0 buckler