pib Level 1 of the Dungeon (4, 9, D:1) 24 stones (4, 17, D:1) 9 poisoned needles (16, 27, D:1) 19 stones (19, 7, D:1) a +0 club (19, 31, D:1) a +0 leather armour (26, 36, D:1) a +0 leather armour (28, 24, D:1) 21 arrows (29, 14, D:1) an uncursed ring of teleportation (32, 25, D:1) a +0 club (36, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 poisoned needles (2, 15, D:2) a +0 robe (16, 34, D:2) a scroll of fog (17, 34, D:2) 7 gold pieces (19, 4, D:2) a +0 club (20, 35, D:2) a wand of polymorph (14/24) (25, 1, D:2) a +0 dagger (31, 15, D:2) a +0 robe (37, 10, D:2) a +0 flail a +0 scale mail (42, 21, D:2) a +0 great mace Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (2, 1, D:3) a +0 flail (7, 6, D:3) a +0 scale mail (10, -3, D:3) a +0 short sword a stone (10, 18, D:3) a +0 club (12, -5, D:3) a stone (12, 2, D:3) 23 arrows (13, -5, D:3) a stone (20, -4, D:3) an uncursed staff of summoning (29, 1, D:3) a +0 robe (39, 17, D:3) a +0 club Level 4 of the Dungeon [Shop] Hosead's General Store a +0 scale mail (48 gold) the +1 ring mail of Autumn {rN+ Int+5 Dex-4} (267 gold) It affects your intelligence (+5). It affects your dexterity (-4). It protects you from negative energy. a +0 robe (8 gold) a +0 giant spiked club (22 gold) a scroll of fog (24 gold) a +0 trident of protection (74 gold) a wand of flame (33/48) (210 gold) a scroll of enchant armour (90 gold) [Shop] Hats's General Store a meat ration (50 gold) a +0 flail (35 gold) a +1 plate armour of magic resistance (350 gold) a +0 pair of gloves (45 gold) 4 exploding tomahawks (40 gold) a scroll of fog (20 gold) a +0 ring mail (40 gold) a fan of gales (400 gold) a +2 leather armour of cold resistance (190 gold) a phantom mirror (300 gold) 6 stones (6 gold) a +0 long sword (35 gold) a scroll of remove curse (30 gold) [Shop] Peptutt's General Store a +6 dagger of holy wrath (427 gold) a +0 robe (8 gold) a +0 robe (8 gold) 8 needles of sleeping (48 gold) (0, 0, D:4) a +0 club a +0 scale mail a wand of clouds (3/9) (5, 3, D:4) a +0 dagger of protection (7, -29, D:4) 15 stones (11, -29, D:4) a cursed -2 leather armour (19, 3, D:4) a +0 hunting sling (30, -24, D:4) a +0 animal skin (30, 10, D:4) a +0 centaur barding (33, -13, D:4) 14 stones (35, -18, D:4) a +0 leather armour a +0 trident of protection (42, 15, D:4) a +0 trident (49, 7, D:4) 18 stones (51, 4, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 spear (8, 11, D:5) the +4 quarterstaff of Foolhardiness {drain, -Tele +Fly rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you fly. It prevents most forms of teleportation. The Shining One disapproves of the use of such an item. (12, 3, D:5) a +0 war axe a +0 robe the orc corpse of Blork the orc (skeletalised by now) (30, 0, D:5) a +0 trident (38, 21, D:5) a potion of brilliance