pib the Dungeon (0, 0, D) a steam dragon corpse (0, 1, D) a +3 scale mail of positive energy (0, 5, D) an iron dragon corpse (1, -36, D) the +2 leather armour "Kahurux" {Dex+2} It affects your dexterity (+2). (1, 1, D) a +2 ring mail of cold resistance (still there?) a book of Unlife (still there?) (1, 2, D) a +3 ring mail of cold resistance (still there?) an uncursed ring of positive energy (still there?) (2, -36, D) a +2 chain mail of cold resistance (2, -18, D) a sack of spiders (2, -17, D) a phial of floods (2, -16, D) a +2 battleaxe of electrocution (unseen) (2, -15, D) a manticore corpse (2, 2, D) a phial of floods (unseen) (2, 4, D) +0 acid dragon scales (3, -34, D) the +7 great sword of Fader {distort, Dex+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+4). (3, -18, D) a +6 blowgun (3, -17, D) a +0 war axe of electrocution (3, -16, D) a +2 spear of venom (unseen) (3, -15, D) a +2 morningstar of distortion (unseen) (3, 3, D) a golden dragon corpse (unseen) (4, -48, D) a +5 triple sword a +5 great sword a +5 double sword (4, -47, D) a +5 lajatang (4, -46, D) 1000 sling bullets (unseen) (4, -36, D) a +2 cloak of poison resistance (4, -35, D) a +2 hand axe of electrocution (4, -34, D) a +3 ring of protection (4, -31, D) +0 shadow dragon scales (4, -18, D) a +1 quarterstaff of speed (4, -17, D) a +0 rapier (unseen) (4, -16, D) an uncursed staff of death (4, -1, D) a box of beasts (4, 2, D) +0 steam dragon scales (still there?) +0 steam dragon scales (still there?) (5, -48, D) a +5 quick blade a +5 rapier a +5 dagger (5, -47, D) a +5 giant spiked club (unseen) (5, -46, D) a +5 bardiche (unseen) (5, -45, D) a +5 executioner's axe (unseen) (5, -43, D) a +3 large shield (unseen) (5, -42, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -37, D) a +1 robe of magic resistance (5, -35, D) a +0 glaive of venom (5, -34, D) a +2 flail of venom (5, -31, D) a shadow dragon corpse (5, -17, D) a box of beasts (5, -16, D) a +0 trident of venom (5, -15, D) a +4 spear of piercing (unseen) (5, -13, D) a +2 rapier of protection (unseen) (5, 0, D) the Reference Book on Cold and Lightness (still there?) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Throw Icicle Conjuration/Ice 4 a book of the Warp (still there?) (5, 2, D) a scroll of brand weapon (still there?) the cursed +1 leather armour of Winter {-Tele rElec MP+9 Stlth+} (still there?) It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (5, 5, D) a death drake corpse (6, -42, D) a +6 ring of intelligence a +6 ring of intelligence (6, -36, D) an uncursed ring of positive energy (6, -35, D) a +2 battleaxe of chopping (unseen) (6, -18, D) a +0 trident (6, -17, D) an uncursed staff of earth (6, -16, D) the +10 battleaxe of Vodka {chop, *Rage rC++ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It greatly protects you from cold. It may make you go berserk in combat. (unseen) (6, 2, D) the Catalogue of Weightlessness (still there?) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 the Catalogue of Weightlessness (still there?) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Deflect Missiles Charms/Air 6 d - Freezing Cloud Conjuration/Ice/Air 6 (6, 3, D) an iron dragon corpse (7, -36, D) a +3 arbalest of freezing (7, -35, D) a +1 hunting sling of flaming (7, -31, D) a +5 quarterstaff of crushing a crystal ball of energy (7, -18, D) the Disquisition on Harmful Augmentations Spells Type Level a - Static Discharge Conjuration/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Conjure Ball Lightning Conjuration/Air 6 (7, -17, D) a +1 scale mail of fire resistance (7, -16, D) a +0 robe (7, -15, D) a +2 rapier of holy wrath (unseen) (7, -14, D) a +1 demon trident of venom (7, -13, D) a +2 plate armour of poison resistance (still there?) a +5 spear of freezing (still there?) (7, -9, D) a throwing net (7, 0, D) the +10 long sword "Cihaew" {flame, rF+ MR- Int+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. the +10 long sword "Cihaew" {flame, rF+ MR- Int+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. (7, 1, D) a lightning rod (4/4) (unseen) (8, -44, D) a scroll of holy word (8, -36, D) a book of Summonings the cursed +0 robe of the Thistle {-Cast rC- Regen+ Int+7} It affects your intelligence (+7). It makes you vulnerable to cold. It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (8, -35, D) an uncursed ring of magical power (unseen) (8, -33, D) +0 shadow dragon scales (unseen) (8, -18, D) a +0 great mace of protection (8, -16, D) a +0 trident an uncursed staff of death (8, -14, D) a +0 trident a +0 rapier a +0 robe a +4 ring of protection (8, -13, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. 3 throwing nets the +7 plate armour of Death Resistance {rC- rN+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It protects you from negative energy. a +0 leather armour a +1 spear of freezing a +5 blowgun 18 steel javelins a cursed +0 leather armour a merfolk corpse (8, -12, D) a +0 rapier a +0 robe of magic resistance 12 javelins of returning (8, -11, D) 2 arrows a +4 rapier of holy wrath a +0 robe a merfolk corpse (8, -10, D) an arrow (8, -8, D) 3 javelins of penetration (8, -1, D) an uncursed staff of cold a death drake corpse (8, 2, D) a cursed staff of poison (still there?) a cursed staff of poison (still there?) (9, -36, D) an uncursed ring of stealth (9, -18, D) a book of Summonings (9, -16, D) an uncursed staff of energy (9, -13, D) a +1 vampiric spear (unseen) (9, -12, D) a wind drake corpse (10, -36, D) the +6 broad axe "Sujuhofu" {chop, +Rage Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It lets you go berserk. (10, -35, D) a phantom mirror (unseen) (10, -18, D) a crystal ball of energy (10, -17, D) the Tome of Flames Spells Type Level a - Inner Flame Hexes/Fire 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Fire Conjuration/Fire 6 (10, -16, D) a manticore corpse (10, -14, D) a cursed +0 spear (unseen) (10, 0, D) a fan of gales (unseen) (10, 7, D) quicksilver dragon scales (unseen) (11, -49, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. a +0 shield the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -45, D) an uncursed ring of flight (11, -44, D) an uncursed staff of energy a crystal ball of energy (11, -18, D) a +3 giant club (11, -16, D) a +0 rapier (11, -14, D) a +0 trident (still there?) a merfolk corpse (still there?) (11, -12, D) a +0 trident (11, 0, D) the +9 staff of Wucad Mu {channel} (unseen) (11, 3, D) a +1 short sword of protection (unseen) (12, -49, D) a +0 scale mail (still there?) a +0 scale mail (still there?) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +14 mace of Variability {chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} (still there?) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -37, D) a Grand Grimoire (12, -18, D) a +4 giant spiked club (12, -17, D) the Volume of Orientation Spells Type Level a - Blink Translocation 2 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Disjunction Translocation 8 (12, -16, D) a +0 spear (unseen) (12, -13, D) a +1 trident of flaming (12, 0, D) an uncursed ring of magical power (unseen) (12, 1, D) the Collected Works on Stones and Displacement Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Passage of Golubria Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Controlled Blink Translocation 8 (unseen) (13, -37, D) an uncursed staff of air (unseen) (13, -36, D) the +9 staff of Olgreb {rPois} (still there?) It protects you from poison. the +7 spear of Voesh {flame, rElec rPois} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. (13, -18, D) a manual of Polearms (13, -17, D) a +0 robe (13, -16, D) a +0 leather armour (unseen) (13, -15, D) a +0 spear (still there?) 15 javelins (still there?) (13, -14, D) a +3 blowgun (unseen) (14, -17, D) the Volume of Ensnaring Arcane Weapons Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Iron Shot Conjuration/Earth 6 d - Conjure Ball Lightning Conjuration/Air 6 (14, -16, D) a cursed ring of loudness (14, 0, D) a +1 ring mail of magic resistance (unseen) (14, 1, D) the +6 battleaxe of Wondrous Power {drain, rC++ Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It greatly protects you from cold. (unseen) (14, 2, D) +0 swamp dragon scales (still there?) +0 swamp dragon scales (still there?) (14, 6, D) an ice dragon corpse (15, 0, D) a lamp of fire (15, 1, D) the +12 glaive of Crawling {chop, rC- MP+9 SInv Stlth+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. It makes you more stealthy. (unseen) (15, 2, D) a +3 chain mail of fire resistance (18, -49, D) a +1 morningstar of venom (19, -2, D) an uncursed ring of ice (19, -1, D) a +2 hand axe of freezing (19, 0, D) a +1 falchion of distortion (20, -50, D) a sack of spiders (20, -49, D) a +4 blowgun (20, -34, D) the +7 glaive "Hafosiyff" {chop, *Corrode rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It may corrode you when you take damage. (unseen) (20, -32, D) a +4 long sword of holy wrath (unseen) (20, -18, D) a phantom mirror (20, -17, D) an uncursed staff of wizardry (20, -2, D) an uncursed staff of wizardry (20, -1, D) the +4 trident of Yredelemnul's Favour {pierce, rF+ rN++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from negative energy. (20, 0, D) a box of beasts (21, -50, D) a +5 ring of strength (21, -49, D) the +9 whip of Cruel Justice {freeze, rF+ rC+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It protects you from cold. (21, -48, D) a +0 mace (21, -18, D) a +1 longbow of flaming (21, -17, D) a fan of gales (21, -2, D) a fan of gales (21, -1, D) the ring "Evyxodam" {Wiz +Fly} (still there?) [ring of wizardry] It improves your spell success rate. It lets you fly. a +5 halberd of protection (still there?) (21, 1, D) an uncursed staff of conjuration (unseen) (22, -50, D) a +5 hand axe of freezing (22, -49, D) quicksilver dragon scales a +3 ring mail of magic resistance a quicksilver dragon corpse (skeletalised by now) (22, -46, D) a large rock (22, -34, D) the +2 helmet of the Arcane {*Drain rF+ Int+3} It affects your intelligence (+3). It protects you from fire. It causes draining when unequipped. (22, -18, D) a cursed ring of loudness (22, -17, D) an uncursed staff of conjuration (22, -16, D) the Handbook of Supportive Hexes Spells Type Level a - Corona Hexes 1 b - Summon Butterflies Summoning 1 c - Slow Hexes 2 d - Summon Lightning Spire Summoning/Air 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Metabolic Englaciation Hexes/Ice 5 (22, -3, D) a +0 scimitar of protection (22, 1, D) a cursed amulet of inaccuracy (23, -50, D) a book of Minor Magic (23, -49, D) a +2 hunting sling of velocity (23, -47, D) 3 large rocks (unseen) (23, -33, D) a +0 robe a Grand Grimoire a +3 amulet of reflection (23, -18, D) an uncursed staff of conjuration (23, -17, D) a +1 lajatang of protection (23, -16, D) a fan of gales (23, 1, D) 4 scrolls of enchant armour (unseen) (24, -50, D) the +4 whip of Yjiynle {protect, +Inv rPois rC+} It protects the one who uses it against injury (+AC on strike). It protects you from cold. It protects you from poison. It lets you turn invisible. (24, -33, D) a +1 whip of holy wrath a +1 morningstar of protection a +0 large shield the Reference Book on the Birds Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Tornado Air 9 (24, -32, D) a cursed ring of loudness (still there?) a +5 eudemon blade of holy wrath (still there?) (24, -30, D) a +3 falchion of flaming (unseen) (24, -18, D) a +0 hunting sling of freezing an uncursed staff of wizardry (24, -17, D) a +0 great sword of flaming a fan of gales (24, -16, D) a phantom mirror (24, -1, D) an uncursed staff of poison (25, -50, D) a +0 flail of draining (25, -49, D) the Compendium of Vitriolic Creation Spells Type Level a - Call Canine Familiar Summoning 3 b - Olgreb's Toxic Radiance Poison 4 c - Summon Lightning Spire Summoning/Air 4 (25, -48, D) a +2 scale mail of poison resistance (25, -47, D) a quicksilver dragon corpse (skeletalised by now) (25, -41, D) 2 large rocks (25, -35, D) a +5 hand axe of holy wrath (25, -34, D) a +0 large shield a +1 quarterstaff of protection (25, -27, D) a stone +0 pearl dragon scales (25, -26, D) a stone (25, -19, D) a +5 battleaxe of holy wrath (25, -3, D) a lamp of fire (26, -50, D) an uncursed staff of conjuration a +0 morningstar a book of Minor Magic (26, -34, D) an uncursed staff of poison (26, -27, D) a stone (26, -17, D) an uncursed amulet of harm (26, -16, D) an uncursed staff of death (26, -2, D) an uncursed staff of energy (still there?) a phial of floods (still there?) (27, -50, D) a +2 battleaxe of chopping (27, -34, D) a +2 ring of dexterity a book of Beasts a book of Misfortune (27, -17, D) a scarf of resistance (still there?) a book of Debilitation (still there?) (27, 1, D) the +0 shield "Mevona" {rElec rPois} It insulates you from electricity. It protects you from poison. (28, -50, D) the Handbook of Translocation and Attacks Spells Type Level a - Lesser Beckoning Translocation 3 b - Force Lance Conjuration/Translocation 4 c - Fireball Conjuration/Fire 5 d - Freezing Cloud Conjuration/Ice/Air 6 (28, -49, D) a +2 plate armour of poison resistance (28, -34, D) a +0 large shield the cursed +0 whip "Acarine's Bane" {antimagic, rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. (28, -31, D) +0 pearl dragon scales (unseen) (28, -28, D) 2 stones (28, -18, D) the cursed +0 robe of Biqafoko {rC+ Regen+} It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. (28, -15, D) a +2 pair of gloves of strength (28, 1, D) the cursed +0 broad axe of the Lamprey {pain, +Inv rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (29, -50, D) a book of Power (29, -49, D) a +2 dire flail of crushing (still there?) an uncursed staff of death (still there?) (29, -34, D) a +3 scale mail of magic resistance the ring "Minotucs" {MR+ Dex+3 Slay+3} [ring of slaying] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (29, -29, D) a stone (29, -18, D) the ring "Himukkiu" {+Fly rPois MP-9 Int+2} [ring of intelligence] It affects your intelligence (+2). It protects you from poison. It affects your magic capacity (-9). It lets you fly. (29, -2, D) the +5 short sword of the Forsaken Lies {freeze, *Drain rN+ Dex+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+9). It protects you from negative energy. It causes draining when unequipped. (29, -1, D) an uncursed staff of earth the cursed +1 scale mail of Context {rF+ rCorr Str+7} It affects your strength (+7). It protects you from fire. It protects you from acid and corrosion. It has a curse placed upon it. (29, 0, D) a book of Misfortune a phial of floods (30, -50, D) Eptud's Guide on Boosting Attacks Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 e - Orb of Destruction Conjuration 7 (30, -34, D) the +2 leather armour "Remmoe Quin" {Str+4 Int+4 SInv} It affects your strength (+4). It affects your intelligence (+4). It lets you see invisible. (30, -33, D) the +6 long sword of Watchfulness {slice, rF+ MP-9 Str+2 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (-9). (30, -18, D) the +7 rapier of the Stork {venom, *Corrode rPois MR++ Stlth+} It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. (30, -17, D) a +4 ring of strength (30, -3, D) a box of beasts (30, -2, D) a fan of gales (31, -3, D) an uncursed staff of power (32, -3, D) a book of Changes (unseen) (32, 3, D) a book of the Dragon (34, -2, D) a crystal ball of energy (still there?) a +2 quarterstaff of crushing (still there?) (35, -23, D) a +0 chain mail (unseen) (35, -21, D) a +0 leather armour a +0 dire flail an orc corpse (skeletalised by now) (35, -20, D) a +0 glaive (35, -2, D) a scroll of recharging (unseen) (35, -1, D) the cursed +1 leather armour of the Lost Path {rF+ MR+ Dex-2 Slay+4} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (36, -37, D) a Grand Grimoire (36, -35, D) a +0 flail of holy wrath (still there?) the +4 flail of Calamity {antimagic, rC+ Str+8 Int-4} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It affects your intelligence (-4). It protects you from cold. (36, -33, D) a +0 giant spiked club (36, -23, D) a +0 war axe of venom (unseen) (36, -18, D) a +0 long sword of freezing (36, -1, D) the cursed ring "Liaroteps" {*Slow AC-3 Int+6 Slay+4} [ring of protection] It affects your AC (-3). It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It may slow you when you take damage. It has a curse placed upon it. (37, -50, D) a +1 glaive of freezing (37, -49, D) a +5 crystal plate armour a +4 quarterstaff of draining (37, -37, D) a +0 giant club (unseen) (37, -32, D) an uncursed staff of death (unseen) (38, -50, D) a lamp of fire a +2 pair of boots of running (38, -23, D) the +4 ring mail "Unaus" {*Drain rPois rN++ Str+4} It affects your strength (+4). It protects you from poison. It greatly protects you from negative energy. It causes draining when unequipped. (38, -20, D) a +1 great sword of draining a +0 plate armour a +0 giant club (38, -19, D) a +0 chain mail (unseen) (39, -50, D) a +0 war axe of venom a book of Alchemy (39, -32, D) 5 large rocks (unseen) (40, -50, D) an uncursed staff of poison (40, -49, D) a +3 scale mail of poison resistance (40, -36, D) an uncursed amulet of regeneration (40, -35, D) a +0 pair of boots of stealth a fan of gales (40, -34, D) 7 large rocks (40, -33, D) 4 large rocks (40, -32, D) a +0 giant club a +0 giant club (40, -31, D) a +0 giant spiked club a +1 great sword of flaming an ogre corpse (skeletalised by now) (40, -28, D) a large rock (40, -27, D) a large rock (40, -22, D) a +2 bardiche a +3 scale mail of positive energy an uncursed amulet of harm a +0 glaive (40, -21, D) a +0 chain mail (unseen) (40, -20, D) a cursed -1 giant club (unseen) (40, -19, D) the +7 mace of Domination {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (unseen) (40, -2, D) a +3 spear of freezing (40, -1, D) a book of Fire (40, 0, D) a phantom mirror (41, -50, D) the Tome of Ignition and Beguiling Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Tukima's Dance Hexes 3 e - Ignition Fire 8 (41, -49, D) a +0 whip of flaming a book of Debilitation (41, -36, D) the Catalogue of Cold and Evil Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Dispel Undead Necromancy 5 d - Death Channel Necromancy 6 (41, -35, D) a +2 robe of magic resistance (41, -34, D) 3 large rocks (41, -32, D) a +0 giant club (unseen) (41, -31, D) a cursed -2 giant club (unseen) (41, -18, D) a +0 giant club a +0 giant club a +0 mace a +0 leather armour a +0 giant club (41, -16, D) a +0 giant spiked club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (41, -2, D) a cursed amulet of inaccuracy (41, -1, D) a phantom mirror (41, 0, D) a +0 hunting sling of freezing (42, -47, D) a +1 battleaxe of freezing (42, -36, D) a scroll of holy word (42, -35, D) an uncursed staff of death (42, -22, D) an uncursed ring of poison resistance (42, -2, D) a +1 long sword of draining (42, -1, D) a +0 helmet of intelligence (42, 0, D) a lightning rod (4/4) (42, 3, D) a +0 scythe of venom (unseen) (43, -50, D) a book of Dreams (43, -36, D) an uncursed ring of stealth a +4 ring of strength a +6 ring of dexterity a +6 ring of dexterity (43, -35, D) a lamp of fire (43, -32, D) a +0 giant spiked club (unseen) (43, -22, D) a book of Geomancy (43, -21, D) a cursed +0 plate armour (still there?) a phial of floods (still there?) (43, -20, D) an orc corpse (skeletalised by now) (43, -18, D) a +0 halberd (unseen) (43, -2, D) an uncursed staff of conjuration (43, -1, D) a +5 ring of evasion (43, 0, D) a +2 hand crossbow of velocity (44, -50, D) a +2 leather armour of fire resistance (44, -36, D) a book of Alchemy (44, -35, D) a +4 chain mail of poison resistance (44, -22, D) a +0 trident (44, -21, D) a +0 long sword (unseen) (44, -19, D) a +0 dagger (unseen) (44, -2, D) a +5 spear (44, -1, D) a +3 vampiric scythe (still there?) a book of Maledictions (still there?) (44, 0, D) a +4 amulet of reflection (45, -22, D) a +0 chain mail (45, -2, D) a +0 antimagic quarterstaff (45, -1, D) a +4 broad axe (still there?) an uncursed staff of poison (still there?) (45, 0, D) the Disquisition on Confrontation Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Orb of Destruction Conjuration 7 (45, 1, D) a +0 scythe of freezing (still there?) a book of Frost (still there?) (46, -2, D) an uncursed staff of air (unseen) (46, 0, D) a +0 vampiric demon whip (still there?) a +2 short sword of flaming (still there?) (46, 1, D) a +2 morningstar of crushing (46, 2, D) a +3 scythe of venom (47, -2, D) a lamp of fire (47, 0, D) a +0 rapier of speed (unseen) (47, 6, D) a hell hound corpse (48, -2, D) an uncursed staff of energy (unseen) (48, 1, D) a +0 robe (still there?) a Necronomicon (still there?) (48, 3, D) a +0 scythe of slicing (unseen) (49, -2, D) a book of Ice (49, -1, D) the +1 robe of the Hare {rElec rPois Dex+4} (still there?) It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. a +2 short sword of venom (still there?) (49, 0, D) the +3 halberd "Noesasus" {speed, *Slow rF+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from fire. It may slow you when you take damage. (49, 1, D) a +0 demon trident of venom (still there?) a +1 great mace of crushing (still there?) (50, -39, D) a crystal ball of energy (unseen) (50, -26, D) a book of Unlife (50, -14, D) a fan of gales (50, -13, D) an uncursed staff of conjuration (50, -2, D) a +2 dagger of venom (50, -1, D) a +3 war axe of chopping (51, -49, D) a manual of Earth Magic a +0 war axe a +0 plate armour an uncursed staff of air a +4 amulet of reflection a +0 giant club a +1 pair of boots of stealth 4 large rocks (51, -45, D) a +0 scimitar (unseen) (51, -37, D) an uncursed ring of flight (51, -25, D) the Collected Works on the Entrancing Volcanoes (still there?) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Cause Fear Hexes 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Metabolic Englaciation Hexes/Ice 5 a Young Poisoner's Handbook (still there?) (51, -14, D) an uncursed staff of death (51, -13, D) a +3 scale mail of cold resistance (still there?) a +3 scale mail of cold resistance (still there?) (51, -2, D) a +3 flail of crushing (51, -1, D) an uncursed staff of energy (unseen) (52, -38, D) the +7 morningstar of Rerang {holy, rF+ Str+4 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. the +8 scythe of Fedhas's Supremacy {drain, rElec rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. (52, -26, D) a box of beasts (still there?) an uncursed staff of death (still there?) (52, -14, D) the ring of the Original Sin {SInv Stlth+} [ring of see invisible] It lets you see invisible. It makes you more stealthy. (52, -3, D) an uncursed staff of wizardry (52, -2, D) a +3 leather armour of cold resistance (53, -50, D) a lamp of fire a +10 plate armour of ponderousness (53, -38, D) the +7 spear of a ziggurat {pierce, *Rage Str+3 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+5). It may make you go berserk in combat. (53, -36, D) a lamp of fire (53, -14, D) a book of Dreams (53, -13, D) a +3 glaive of chopping (still there?) a +3 glaive of chopping (still there?) (53, -12, D) a cursed amulet of inaccuracy (53, -1, D) an uncursed ring of ice (53, 1, D) an uncursed amulet of the gourmand (unseen) (53, 3, D) a fan of gales (54, -50, D) the +6 scale mail of the Armadillo {rElec rPois} It insulates you from electricity. It protects you from poison. (54, -46, D) the +0 robe of Muakotink {MR+ Int+5 Slay+2} It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. a +0 troll leather armour a +0 giant club (54, -45, D) a +0 scimitar (54, -38, D) a lightning rod (4/4) (54, -37, D) a fan of gales (54, -26, D) a book of Cantrips the cursed +0 scale mail of the Shining Light {rCorr Str+6} It affects your strength (+6). It protects you from acid and corrosion. It has a curse placed upon it. (54, -25, D) an uncursed ring of see invisible (54, -14, D) a +4 ring of slaying (54, -1, D) an uncursed staff of summoning (55, -50, D) a +2 vampiric lajatang (55, -48, D) a +0 long sword (unseen) (55, -44, D) a +0 giant spiked club (55, -38, D) an uncursed staff of death (55, -36, D) a +1 battleaxe of freezing (55, -34, D) a +2 battleaxe of pain (55, -27, D) an uncursed ring of stealth (55, -26, D) the +7 rapier of Uncomfortable Rashes {protect, rC- Str-5 Int+9 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It affects your intelligence (+9). It makes you vulnerable to cold. It lets you see invisible. (55, -25, D) a +2 short sword of flaming (55, -14, D) a crystal ball of energy (55, -3, D) a lightning rod (4/4) (unseen) (56, -50, D) a book of Ice (56, -49, D) a crystal ball of energy (56, -48, D) a +0 battleaxe (unseen) (56, -46, D) a +0 giant spiked club (unseen) (56, -38, D) a +3 scale mail of poison resistance (56, -36, D) a book of Annihilations (56, -26, D) a phantom mirror (56, -2, D) a book of Annihilations (unseen) (56, 0, D) an uncursed ring of see invisible (59, -3, D) an uncursed staff of poison (59, -2, D) an uncursed ring of protection from cold (59, -1, D) an uncursed staff of earth (60, -14, D) the Disquisition on the Poisonous Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Forest Summoning/Translocation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Shadow Creatures Summoning 6 (60, -13, D) a book of the Earth (60, -3, D) a +6 ring of evasion (60, -2, D) a +1 spear of venom (60, -1, D) an uncursed staff of conjuration (61, -35, D) a +4 double sword of flaming (61, -14, D) a +4 shortbow of velocity (61, -13, D) a crystal ball of energy (61, -3, D) a +2 giant club (61, -2, D) a +0 spear (still there?) an uncursed staff of death (still there?) (61, -1, D) a lamp of fire (61, 0, D) a +2 spear of venom (unseen) (61, 1, D) a +0 trident (unseen) (62, -50, D) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (62, -42, D) a +1 plate armour of cold resistance (62, -24, D) a book of Summonings (62, -23, D) a +2 scale mail of fire resistance (unseen) (62, -14, D) a +2 scale mail of cold resistance (62, -13, D) a +2 ring mail of fire resistance (62, -3, D) a phial of floods (62, -2, D) a +0 rapier (62, -1, D) a +2 glaive of protection (unseen) (62, 1, D) a +2 trident of protection (unseen) (62, 2, D) a +0 rapier (unseen) (63, -50, D) a +1 antimagic spear (63, -32, D) an uncursed staff of cold (63, -14, D) a book of Cantrips (63, -13, D) a sack of spiders (63, -3, D) a +4 flail of venom (63, -2, D) an uncursed staff of power (63, -1, D) Osieruadgh's Almanac of Blows and Bruises and Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Static Discharge Conjuration/Air 3 c - Irradiate Conjuration/Transmutation 5 d - Dispel Undead Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 (63, 0, D) a +1 vampiric demon trident (unseen) (63, 2, D) a +2 great sword of draining (unseen) (64, -50, D) an uncursed staff of poison (64, -24, D) 4 large rocks the +5 long sword of Defenestration {venom, +Rage Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you go berserk. a phial of floods (64, -23, D) a cursed -2 giant club (still there?) a +1 war axe of electrocution (still there?) (64, -14, D) an uncursed staff of poison (64, -13, D) a +5 ring of protection (64, -3, D) an uncursed staff of cold (64, -2, D) a manual of Dodging (64, -1, D) a lamp of fire (64, 0, D) a fan of gales (64, 1, D) a water nymph corpse (64, 2, D) a +1 vampiric spear (unseen) (65, -29, D) a +3 vampiric scimitar (unseen) (65, -24, D) the +1 ring mail "Vaomn" {+Blink} It lets you blink. (65, -21, D) a +0 giant club (65, -3, D) a box of beasts (65, -2, D) a +0 trident (unseen) (65, -1, D) a +1 glaive of freezing (unseen) (65, 0, D) a +0 trident (still there?) a cursed staff of fire (still there?) (65, 4, D) a +0 shortbow (unseen) (66, -24, D) a +4 morningstar of protection (still there?) 3 royal jellies (still there?) (66, -23, D) a +0 giant club (unseen) (66, -20, D) a +0 giant club (66, -2, D) an uncursed staff of power (66, -1, D) a +2 spear of piercing 13 javelins a +0 leather armour an uncursed staff of cold a merfolk corpse (66, 0, D) the +4 morningstar of the Revolution {antimagic, +Blink MR- Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your resistance to hostile enchantments. It lets you blink. a +0 robe a +2 trident of venom (66, 2, D) a large rock a manticore corpse (66, 4, D) a +0 demon trident of venom a +0 leather armour (66, 6, D) a javelin of penetration (67, -2, D) a +0 trident (unseen) (67, -1, D) a book of Summonings (67, 0, D) a +4 broad axe of electrocution (still there?) a +0 trident (still there?) (67, 1, D) a +3 quarterstaff of protection (unseen) (67, 2, D) a hippogriff corpse (67, 4, D) a +2 rapier of freezing (unseen) (67, 7, D) a steel javelin (68, -50, D) the cursed +0 chain mail "Zoyckeef" {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (68, -3, D) a manual of Transmutations (68, -1, D) a +0 spear (still there?) a +2 spear of venom (still there?) (68, 0, D) the cursed +0 mace "Neero" {antimagic, MR+ Dex+5} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 ring mail of fire resistance (still there?) (69, -50, D) a +5 hunting sling (69, -3, D) an uncursed staff of energy (69, -2, D) a +0 trident (still there?) a book of Flames (still there?) (69, -1, D) an uncursed staff of fire (69, 0, D) a +2 rapier of speed (still there?) a book of Fire (still there?) (70, -50, D) an uncursed staff of summoning (70, -14, D) the +5 large shield of Loemoj {Int+3 Slay+2 SInv} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. (70, -1, D) a +1 vampiric trident (still there?) a +1 spear of freezing (still there?) (70, 0, D) a crystal ball of energy (70, 1, D) a sea snake corpse (70, 2, D) a +1 trident of flaming (unseen) (71, -41, D) a Young Poisoner's Handbook (71, -39, D) a +1 hand axe of draining (still there?) a +0 club (still there?) (71, -38, D) a +0 club (unseen) (71, -13, D) a +2 robe of magic resistance (still there?) a +4 vampiric long sword (still there?) (71, -2, D) a sack of spiders (unseen) (71, -1, D) a +0 trident (71, 0, D) a hippogriff corpse (72, -34, D) the +7 spear "Wielosiv" {speed, *Drain rElec rPois MR+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (72, -33, D) a +0 rapier (still there?) an uncursed staff of air (still there?) (72, -3, D) a +0 spear (unseen) (72, -1, D) an uncursed staff of energy (72, 0, D) a +3 vampiric trident (unseen) (73, -41, D) a book of Flames (73, -38, D) a +0 flail (73, -31, D) a +0 shortbow (unseen) (73, -28, D) a +0 rapier (unseen) (73, -27, D) an arrow (73, -24, D) a +4 quarterstaff of distortion (73, -14, D) the +1 buckler of the Poles {-Tele Str+5} It affects your strength (+5). It prevents most forms of teleportation. the +6 quarterstaff "Tanweshe" {crush, rN++ Str+6 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-5). It greatly protects you from negative energy. (73, -13, D) a +6 mace of distortion (still there?) a +6 mace of distortion (still there?) (73, -3, D) a book of Annihilations (73, -2, D) a phantom mirror (73, -1, D) a book of Flames (73, 0, D) 4 large rocks (unseen) (74, -34, D) a +1 ring mail of poison resistance (74, -33, D) a +3 shortbow of freezing (74, -28, D) a +1 battleaxe of electrocution (74, -24, D) the Catalogue of the Mountains and the Frostbite Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Ice Beast Ice/Summoning 4 d - Petrify Transmutation/Earth 4 e - Simulacrum Ice/Necromancy 6 (74, -23, D) a +2 hunting sling of velocity (74, -14, D) an uncursed staff of cold (74, -2, D) a +0 trident of freezing (74, -1, D) an uncursed staff of death (unseen) (74, 0, D) a merfolk corpse (still there?) a manticore corpse (still there?) (74, 1, D) a +4 antimagic quarterstaff (unseen) (74, 2, D) 11 javelins of penetration (unseen) (75, -31, D) a cursed -2 long sword (unseen)