pib Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -10, D:1) a +0 club (4, -20, D:1) a stone (5, -20, D:1) a stone (6, -20, D:1) a stone (7, -22, D:1) a stone (8, -21, D:1) 2 stones (9, -17, D:1) 20 arrows (10, -23, D:1) a +0 club (12, -26, D:1) 26 stones (13, 13, D:1) a +0 dagger (14, -22, D:1) a +0 whip (15, 0, D:1) 2 stones (15, 1, D:1) a +0 club (17, -22, D:1) a +0 club (17, 1, D:1) a stone (18, -21, D:1) a +0 club (19, 3, D:1) a stone (20, -22, D:1) a +0 club (20, 3, D:1) a stone (21, 3, D:1) a +0 dagger (28, -14, D:1) 14 sling bullets (33, 1, D:1) 14 stones (40, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 0, D:2) a stone (6, 0, D:2) a +0 hunting sling a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones (5, -25, D:3) a +0 leather armour (17, 16, D:3) 25 stones (24, -25, D:3) 4 gold pieces (25, -18, D:3) 20 bolts (28, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Xexuraat's Antique Weapon Boutique the cursed +1 flail of Fate {freeze, MR+} (585 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +5 war axe "Cera" {chop, rF- rC+++ Dex+5} (2119 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It makes you vulnerable to fire. It renders you almost immune to cold. a +2 flail of draining (512 gold) a +0 trident (98 gold) a cursed -1 whip (2 gold) a +4 blowgun (686 gold) a +0 rapier (112 gold) a +1 morningstar of protection (330 gold) the +5 scythe "Finisher" {speed, Str+3} (1324 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). the +7 hand axe of the Volcano {elec, rElec Dex+3} (1758 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It insulates you from electricity. (0, 0, D:4) a +0 giant club (0, 22, D:4) 12 bolts (3, 41, D:4) a +0 giant club (8, 20, D:4) a +0 plate armour (9, 45, D:4) a +0 hunting sling (16, 25, D:4) a +0 war axe (17, 2, D:4) a +0 club a cursed +0 chain mail (27, 46, D:4) 20 stones (28, 19, D:4) 9 poisoned needles (28, 22, D:4) a +0 spear (30, 26, D:4) 15 gold pieces (37, 19, D:4) a +0 hand axe (38, 10, D:4) 21 stones (53, 39, D:4) 20 poisoned needles Level 5 of the Dungeon (20, -35, D:5) 19 stones (28, -38, D:5) 21 stones (44, -17, D:5) 15 stones (49, -49, D:5) 14 arrows (54, -45, D:5) a +0 dagger (55, -39, D:5) an arrow (55, -32, D:5) an arrow (56, -39, D:5) an arrow (56, -36, D:5) an arrow (56, -34, D:5) an arrow (56, -33, D:5) an arrow (57, -39, D:5) an arrow (63, -39, D:5) a +0 club (64, -42, D:5) a +0 club (64, -41, D:5) a +0 flail (64, -40, D:5) a +0 hand axe