pib Level 1 of the Dungeon (0, 0, D:1) 14 stones (2, -16, D:1) a +0 dagger (5, 6, D:1) 19 stones (8, 9, D:1) a +0 club (14, -15, D:1) a stone (15, -15, D:1) 6 stones (18, -14, D:1) a stone (19, -22, D:1) 19 stones (22, 7, D:1) a +0 club (28, -26, D:1) a +0 club (29, -20, D:1) 18 arrows (43, -26, D:1) a +0 spear (44, -3, D:1) 18 stones (48, -22, D:1) a +0 dagger Level 2 of the Dungeon (7, 12, D:2) a +0 ring mail (9, 18, D:2) a +0 club (11, 18, D:2) a +0 dagger (15, 26, D:2) a +0 dagger (16, 11, D:2) 18 arrows (27, 0, D:2) a +0 whip (27, 1, D:2) a +0 spear (28, 35, D:2) a +0 buckler (29, 10, D:2) 30 stones (30, 24, D:2) a +0 chain mail (32, 17, D:2) a +0 scythe a +0 robe of cold resistance (37, 0, D:2) 18 gold pieces (39, -5, D:2) a +0 ring mail (43, -1, D:2) a +0 spear (44, 37, D:2) a cursed -2 short sword (46, 14, D:2) a +0 hand axe (47, 38, D:2) a stone (48, 39, D:2) a stone (49, 39, D:2) a stone (51, -8, D:2) a +0 robe (51, -4, D:2) a +0 dagger (53, -7, D:2) a +0 robe (54, 17, D:2) 14 sling bullets (61, -1, D:2) 21 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 10, D:3) a +0 club (3, 10, D:3) a +0 whip (3, 12, D:3) a stone (3, 13, D:3) 3 stones (5, 1, D:3) a +0 dagger (8, 39, D:3) a +0 war axe (11, 27, D:3) a +0 flail (13, 7, D:3) a poisoned needle (15, 7, D:3) 5 poisoned needles (15, 9, D:3) 2 poisoned needles (15, 10, D:3) a poisoned needle (16, 24, D:3) a +0 leather armour (17, 1, D:3) a +0 dagger a +0 robe (17, 20, D:3) a +0 short sword (18, 2, D:3) a +0 dagger a +0 robe a +0 club (18, 28, D:3) a +0 dagger (19, 2, D:3) a +0 club 3 stones (27, 29, D:3) a +0 whip a +0 club a +0 club (35, 8, D:3) a +0 great sword (37, -2, D:3) a +0 leather armour Level 4 of the Dungeon (3, -42, D:4) the +8 dagger "Maecig" {pierce, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. (26, -18, D:4) 20 arrows (28, -16, D:4) 10 poisoned needles (30, -40, D:4) a cursed -2 leather armour (30, -6, D:4) 27 arrows (38, -5, D:4) a +0 ring mail (39, -12, D:4) a +0 shortbow (39, -11, D:4) an arrow (39, -10, D:4) 2 arrows (41, -18, D:4) 2 arrows (42, -19, D:4) 2 arrows (43, -20, D:4) 2 arrows (43, -19, D:4) an arrow (45, -19, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) the cursed +1 ring mail of Indomitability {-Tele rElec Str+5} It affects your strength (+5). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (1, 22, D:5) a +0 flail (2, 30, D:5) a +0 halberd (3, 31, D:5) a +0 club (12, 43, D:5) a +0 robe (13, 39, D:5) a +0 short sword a +0 leather armour (14, 48, D:5) a cursed -2 trident a +1 leather armour of magic resistance (16, 46, D:5) a +0 dagger (19, 5, D:5) a +0 dagger a +0 ring mail (20, 6, D:5) a +1 hand axe of flaming (20, 7, D:5) a +0 hand axe a +0 leather armour a +1 whip of holy wrath (20, 11, D:5) a +0 ring mail (21, 19, D:5) a +0 spear (21, 49, D:5) a +1 whip of flaming a +0 robe (28, 29, D:5) a +0 trident (29, 27, D:5) a +0 whip of freezing a +0 leather armour (29, 28, D:5) a +0 flail (35, -4, D:5) a +0 leather armour (35, 21, D:5) 12 poisoned needles (37, 41, D:5) a +0 rapier (39, 37, D:5) a +0 hand axe (47, 4, D:5) a +0 rapier (49, 12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (6, -2, D:6) a +0 mace a +3 leather armour (7, 10, D:6) a +0 club (28, -2, D:6) a +0 giant club (31, -7, D:6) a +0 scale mail (38, 10, D:6) a +0 club a +0 hand axe a +0 hand axe a +0 whip a +0 war axe (46, -12, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (8, -8, D:7) a +0 flail a +0 halberd a +0 chain mail (8, -7, D:7) a +0 leather armour (9, -7, D:7) a +0 whip a +0 ring mail (11, 6, D:7) 19 arrows (12, 11, D:7) a +0 shortbow 17 arrows (13, -5, D:7) a +0 robe (14, 13, D:7) an arrow (15, 14, D:7) an arrow (16, 15, D:7) an arrow (17, 16, D:7) an arrow (27, -38, D:7) a cursed -1 hand axe (31, 5, D:7) 16 bolts (41, -19, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +2 pair of boots (22, -36, D:8) a +3 whip (39, -43, D:8) a +0 ring mail (46, -25, D:8) a cursed ring of loudness (55, -37, D:8) a +0 short sword a +0 scale mail a +0 falchion of slicing (55, -36, D:8) a +2 mace of protection a +0 leather armour a +0 flail (56, -36, D:8) a +0 leather armour (56, -35, D:8) a +0 dagger a +0 robe (59, -8, D:8) a +0 robe a +1 antimagic dagger a +0 robe a +0 dagger (62, -7, D:8) a +0 dagger a +0 robe (62, -6, D:8) a +1 hand axe of freezing Level 9 of the Dungeon (10, -30, D:9) a +0 giant club (20, -27, D:9) a +0 morningstar (31, -7, D:9) a +1 vampiric halberd a +0 animal skin (37, -14, D:9) 26 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff a +0 ring mail (2, 46, D:10) a +0 giant spiked club a +0 giant spiked club (5, 35, D:10) a stone (6, 32, D:10) 4 stones (6, 33, D:10) a stone a +0 short sword (6, 34, D:10) 3 stones (6, 35, D:10) a +0 club (unseen) (7, 33, D:10) a +2 whip of electrocution (unseen) (8, 31, D:10) a stone (8, 32, D:10) a +0 dagger (unseen) (8, 33, D:10) a stone (18, 17, D:10) a +0 dagger a +0 robe (22, 27, D:10) a +0 leather armour (23, 43, D:10) 7 arrows a +0 shortbow (25, 29, D:10) a +0 dagger of pain a +0 ring mail a +0 club (25, 42, D:10) an arrow (26, 42, D:10) an arrow (27, 42, D:10) an arrow (28, 42, D:10) an arrow (29, 42, D:10) 2 arrows (30, 40, D:10) an arrow (30, 41, D:10) an arrow (45, -2, D:10) a +1 pair of gloves (56, 37, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (4, 12, D:11) a +0 pair of gloves (4, 16, D:11) 8 curare-tipped needles (4, 42, D:11) a throwing net (5, 43, D:11) a cursed -3 giant club (5, 45, D:11) a book of Misfortune (14, 20, D:11) 2 arrows (14, 31, D:11) a cursed -3 giant club (16, 19, D:11) a +0 shortbow 17 arrows (16, 21, D:11) a +0 shortbow 18 arrows (17, 20, D:11) an arrow (18, 21, D:11) a +0 shortbow 21 arrows (19, 19, D:11) an arrow (19, 21, D:11) a +0 shortbow 21 arrows (20, 6, D:11) a +0 giant spiked club (20, 33, D:11) 19 arrows (21, 3, D:11) 7 javelins (40, 52, D:11) a +0 dagger (41, 21, D:11) a +0 short sword (42, 18, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, 19, D:11) a +0 club (48, 19, D:11) a +0 short sword (48, 31, D:11) a +0 club (49, 19, D:11) a cursed -1 spear (49, 20, D:11) a +0 dagger (49, 30, D:11) a +0 short sword (50, 31, D:11) a +0 dagger a +0 robe (53, 23, D:11) a +0 dagger (54, 23, D:11) a +0 dagger a +0 chain mail (55, 25, D:11) a +0 war axe (56, 26, D:11) a +0 dagger a +0 short sword a +0 leather armour Level 12 of the Dungeon [Shop] Iribair's Weapon Shop 22 arrows (57 gold) a +0 glaive (84 gold) the +8 lajatang of Insufficient Pleasure {vamp, +Blink SInv} (1328 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you see invisible. It lets you blink. the +9 falchion "Igetid" {flame, rPois Int+7} (991 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+7). It protects you from poison. 16 arrows (41 gold) a +0 arbalest (58 gold) a +0 flail (45 gold) a +0 great sword (84 gold) 18 sling bullets (117 gold) [Shop] Acif's Weapon Boutique a +1 spear of venom (148 gold) a +0 great mace (91 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 club (14 gold) a +0 rapier (56 gold) a +3 blowgun (273 gold) a +0 hand crossbow (49 gold) a +6 mace of draining (523 gold) a +2 mace of protection (218 gold) a +0 spear (42 gold) the +5 mace of Corruption {freeze, *Slow MR+ Dex+4} (641 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. a +0 hand axe (42 gold) (0, 0, D:12) a +0 giant club a +0 robe (1, 9, D:12) a +0 hand axe (1, 10, D:12) a +0 robe a +0 dagger (1, 11, D:12) a +0 ring mail (unseen) (3, 9, D:12) a +0 robe a cursed -2 dagger a +0 whip (3, 11, D:12) a +0 chain mail (unseen) (8, 4, D:12) a +0 leather armour (8, 16, D:12) a +0 plate armour a +0 battleaxe (8, 17, D:12) a +0 whip a cursed +0 chain mail (8, 21, D:12) a +0 dagger (11, 10, D:12) a +1 plate armour of positive energy a +0 war axe (11, 22, D:12) a +0 flail of crushing (28, 10, D:12) a +0 mace a +0 ring mail a potion of cancellation (28, 11, D:12) a +0 dagger a +0 robe a +0 mace a +0 plate armour (39, 1, D:12) a +0 hunting sling a +0 hunting sling (43, 20, D:12) a cursed +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 club (1, 1, D:13) a +0 club (10, 38, D:13) a scroll of noise (12, 34, D:13) a +0 war axe a +0 robe a +0 dagger (13, 14, D:13) 3 potions of degeneration an uncursed amulet of the gourmand (13, 33, D:13) a +0 dagger (13, 34, D:13) a +0 ring mail a +0 club (14, -4, D:13) a +0 spear a +1 robe of magic resistance (15, -6, D:13) a +0 shortbow 22 arrows (15, -5, D:13) a +0 flail a +0 robe a cursed +4 hand axe of freezing a +0 robe (15, -4, D:13) a cursed +3 scimitar a +0 robe (15, 1, D:13) an arrow (15, 33, D:13) a +0 giant spiked club (19, 42, D:13) a +0 giant club (21, 17, D:13) a +0 cloak (27, 17, D:13) a +0 troll leather armour (28, 22, D:13) a +1 dagger of protection a +0 robe (28, 45, D:13) a +0 club (29, 22, D:13) a +0 dagger a +0 robe (29, 26, D:13) a +0 shortbow 13 arrows (29, 28, D:13) an arrow (30, 29, D:13) an arrow (30, 32, D:13) an arrow (51, 30, D:13) a +0 cloak (63, 22, D:13) a +0 hand axe a +0 leather armour (64, 22, D:13) a +0 glaive a +0 chain mail (65, -5, D:13) a +0 fustibalus (66, 22, D:13) a +0 flail (68, 7, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon [Shop] Ikoenir's Book Shoppe the Handbook of Shifting Contamination (611 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Blade Hands Transmutation 5 d - Poisonous Cloud Conjuration/Poison/Air 6 Ukin Tityon's Volume of Earthen Evil Secrets (922 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Animate Dead Necromancy 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 a book of Beasts (770 gold) a book of Clouds (630 gold) a book of Necromancy (420 gold) a book of the Tempests (980 gold) a book of Debilitation (560 gold) a Necronomicon (1545 gold) a book of Party Tricks (700 gold) a book of Changes (350 gold) a book of Frost (490 gold) a manual of Earth Magic (1545 gold) a Grand Grimoire (1545 gold) [Shop] Rekhakag's Antique Armour Shoppe the cursed +0 chain mail of the Teacher {rN++ Str+3} (733 gold) It affects your strength (+3). It greatly protects you from negative energy. It has a curse placed upon it. the +3 leather armour of Yczau {+Fly rF+ rC+ Str-5 Dex+3} (1041 gold) It affects your strength (-5). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It lets you fly. a +0 robe (20 gold) the cursed +0 ring mail "Road Luwn" {+Inv Regen+} (435 gold) It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. quicksilver dragon scales (1740 gold) a +3 leather armour (551 gold) a +0 robe (20 gold) the cursed +1 pearl dragon scales of Supple Strength {*Corrode rN+ Regen+ Str+7 Int+4} (3419 gold) It affects your strength (+7). It affects your intelligence (+4). It protects you from negative energy. It increases your rate of regeneration. It may corrode you when you take damage. It has a curse placed upon it. (11, 12, D:14) a cursed +0 scale mail (16, 33, D:14) a +0 short sword (18, 38, D:14) a +0 short sword (24, 8, D:14) a +0 war axe a +0 flail (25, 8, D:14) a +0 club (31, 4, D:14) a +0 hand axe (40, 42, D:14) 26 arrows a +0 shortbow (42, 39, D:14) a +0 giant club (47, 11, D:14) a +0 glaive (48, 12, D:14) a +1 dagger of holy wrath a +0 robe (49, 13, D:14) a +2 triple sword of draining (57, 8, D:14) a +0 shortbow 18 arrows (57, 9, D:14) a +0 giant club (61, 20, D:14) a +0 morningstar a +0 short sword Level 15 of the Dungeon (0, 0, D:15) 21 arrows (10, 37, D:15) a +0 dagger (12, -1, D:15) 21 bolts (13, 38, D:15) a +0 dagger a +0 robe (14, 38, D:15) a +0 short sword a +0 dagger a +0 robe (14, 39, D:15) 4 stones (15, 39, D:15) a stone (21, -2, D:15) a +1 ring mail of cold resistance (23, 39, D:15) 17 stones (25, -3, D:15) a +0 battleaxe a +0 chain mail (28, 14, D:15) an arrow (28, 15, D:15) 2 arrows (28, 16, D:15) an arrow (28, 18, D:15) an arrow (28, 19, D:15) an arrow (28, 21, D:15) a bolt a +0 shortbow 12 arrows (30, 21, D:15) a +0 arbalest 6 bolts (32, 21, D:15) a bolt 2 scrolls of random uselessness (33, 3, D:15) a +8 quick blade a +0 blowgun (34, 21, D:15) a +0 arbalest 14 bolts (36, 42, D:15) a +0 morningstar (40, 15, D:15) a cursed +0 robe (43, 30, D:15) 29 stones (44, 28, D:15) 19 poisoned needles (45, 20, D:15) a +0 robe (53, 9, D:15) a +0 robe (53, 27, D:15) a +0 trident (54, 28, D:15) 13 stones (57, 20, D:15) 2 arrows (59, 22, D:15) an arrow (59, 23, D:15) 2 arrows (60, 25, D:15) a +0 shortbow 9 arrows (61, 8, D:15) 17 stones (61, 13, D:15) a +0 glaive (62, 13, D:15) a +0 scimitar the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe (1, -2, Orc:1) a cursed -2 mace (1, 0, Orc:1) a +0 dagger a +0 robe a +0 dagger (2, -1, Orc:1) a +0 ring mail a +0 club (2, 0, Orc:1) a +0 robe a +0 dagger (2, 2, Orc:1) a +0 robe a +0 war axe a +0 dagger a +0 plate armour a +2 mace of draining (3, 2, Orc:1) a +0 leather armour a cursed -1 dagger a +0 flail (3, 4, Orc:1) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) (4, 2, Orc:1) a +2 morningstar of venom (4, 3, Orc:1) a cursed -3 club a +0 ring mail a +0 ring mail a +0 leather armour a +0 ring mail a cursed -1 club a +0 chain mail (4, 4, Orc:1) a +0 giant spiked club (4, 37, Orc:1) a +0 scale mail (4, 38, Orc:1) a +0 mace a +0 ring mail (5, 35, Orc:1) a tomahawk (5, 42, Orc:1) a +0 long sword 4 tomahawks a +1 chain mail of fire resistance (14, 8, Orc:1) a +0 leather armour a +0 flail of protection a +0 chain mail a +0 mace (15, 9, Orc:1) a +0 ring mail a +0 dagger Level 2 of the Orcish Mines [Shop] Budommau's Armour Boutique a +2 robe (165 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) the +1 robe of Tender Moments {rF- rN+++ Int+6} (510 gold) It affects your intelligence (+6). It makes you vulnerable to fire. It renders you almost immune to negative energy. a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +1 plate armour of cold resistance (455 gold) [Shop] Tiatoj's Weapon Shoppe a +0 quarterstaff (52 gold) a +1 whip of electrocution (171 gold) a +1 arbalest of flaming (196 gold) a +1 fustibalus of freezing (442 gold) the +10 dagger of Reinforcement {flame, rPois rF+} (933 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. a +1 falchion of slicing (149 gold) a +0 long sword (45 gold) a +0 long sword (45 gold) a +3 rapier of venom (283 gold) [Shop] Torhuni's Food Shoppe a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) 3 fruits (49 gold) a bread ration (55 gold) a meat ration (55 gold) [Shop] Comets's Magic Scroll Shoppe a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of random uselessness (14 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) [Shop] Yrutiuh's Book Emporium a book of Air (490 gold) a manual of Maces & Flails (1545 gold) a book of Callings (420 gold) a book of Cantrips (280 gold) a book of Alchemy (1050 gold) a book of Changes (350 gold) a book of Flames (490 gold) Sif Muna's Guide on Creation and Necromancy (2996 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Dispel Undead Necromancy 5 e - Malign Gateway Summoning/Translocation 7 (0, 0, Orc:2) a +0 robe a +0 dagger (0, 1, Orc:2) a +0 plate armour 3 tomahawks a +0 short sword a +0 flail (0, 2, Orc:2) a +0 chain mail a +0 great mace (1, 2, Orc:2) a +0 ring mail a +0 whip 3 tomahawks a +0 war axe a cursed -1 flail a +0 ring mail a +0 club (2, 13, Orc:2) a +0 robe a +0 dagger (3, 6, Orc:2) 2 tomahawks (4, -14, Orc:2) a +0 trident (5, -24, Orc:2) a +0 hand axe (5, -20, Orc:2) a +0 trident a +0 leather armour (5, -18, Orc:2) a +0 scimitar a +0 plate armour (6, -25, Orc:2) a +0 flail (6, -24, Orc:2) a +0 club (6, -21, Orc:2) a bolt a +0 war axe (6, -18, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +0 leather armour (6, -16, Orc:2) a +1 short sword of protection (6, -15, Orc:2) a +0 mace (6, -13, Orc:2) a +0 dire flail a +0 plate armour (6, -12, Orc:2) a +0 glaive 2 tomahawks a +0 chain mail a +0 ring mail a +0 trident (7, -20, Orc:2) a +0 glaive a +0 chain mail (7, -19, Orc:2) a +0 dire flail a +0 chain mail a +2 flail of crushing a +1 broad axe of electrocution a +0 plate armour a +0 trident (7, -12, Orc:2) a +0 trident a cursed +0 chain mail a +2 scimitar of holy wrath a +0 short sword a +0 chain mail a +0 long sword a +0 arbalest 14 bolts a +0 chain mail a +0 halberd a +0 plate armour a +0 battleaxe a +0 chain mail a +0 glaive a +0 morningstar a +0 scale mail a cursed +0 mace 3 tomahawks a +0 short sword a +0 glaive a cursed +0 chain mail a +0 ring mail of cold resistance a +0 mace of protection a +0 leather armour a +0 battleaxe a +0 chain mail a +0 trident a +0 chain mail (7, -11, Orc:2) a +0 short sword (7, 0, Orc:2) a +0 giant club (8, -25, Orc:2) a +0 flail a +0 chain mail (8, -20, Orc:2) a +0 hand axe (8, -19, Orc:2) a +0 glaive a +0 chain mail (8, -13, Orc:2) a +0 short sword a +0 leather armour (8, -12, Orc:2) a +0 great sword a +0 chain mail a +0 war axe a +0 short sword a tomahawk a +0 plate armour a +0 dire flail a +0 plate armour a +0 club a +0 club a +0 war axe (8, -11, Orc:2) a +0 short sword a +0 leather armour (9, -23, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (10, -23, Orc:2) a +0 long sword a +0 plate armour (10, -21, Orc:2) a bolt (13, -23, Orc:2) a +0 short sword (13, -22, Orc:2) a +0 dire flail a +0 chain mail (13, -21, Orc:2) a +1 war axe a +0 arbalest 25 bolts a +0 chain mail (17, -19, Orc:2) a tomahawk (17, -18, Orc:2) 2 tomahawks (18, -19, Orc:2) a bolt (18, -16, Orc:2) a tomahawk (19, -19, Orc:2) a tomahawk (23, -23, Orc:2) a +0 trident a +0 chain mail (23, -19, Orc:2) a cursed +0 broad axe a +0 plate armour (24, -21, Orc:2) a cursed -1 short sword a +0 leather armour (25, -21, Orc:2) a +0 mace a +0 chain mail a +0 flail of protection (26, 14, Orc:2) a +0 robe a +0 dagger (28, 12, Orc:2) a +0 flail a tomahawk (29, 11, Orc:2) 2 tomahawks (30, 10, Orc:2) a +0 giant club a tomahawk (30, 11, Orc:2) a tomahawk (31, 7, Orc:2) a +0 chain mail 2 tomahawks a +0 scimitar (32, 9, Orc:2) a +0 leather armour a +0 battleaxe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (8, 43, Lair:1) 15 poisoned needles (30, 31, Lair:1) 2 potions of ambrosia (31, 48, Lair:1) a +2 whip of freezing (33, 22, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 12, Lair:2) 22 arrows (11, 13, Lair:2) a +0 ring mail (22, 7, Lair:2) a +0 dagger (32, -1, Lair:2) a +0 robe (40, -13, Lair:2) a +0 short sword (45, -17, Lair:2) a cursed +0 quarterstaff (64, -9, Lair:2) 13 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 arrows (4, 0, Lair:3) 2 tomahawks (8, 13, Lair:3) a +4 longbow of velocity (10, 15, Lair:3) a +0 centaur barding (13, -19, Lair:3) a +0 leather armour (22, 22, Lair:3) the +1 dagger "Elilise" {pierce, +Rage rElec rN+ MR-} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (36, 4, Lair:3) a +0 shortbow (38, -3, Lair:3) a +0 halberd Level 4 of the Lair of Beasts (10, 10, Lair:4) a +0 leather armour (29, 36, Lair:4) 8 needles of sleeping 194 stones (35, 20, Lair:4) 12 bolts (47, 27, Lair:4) a +0 hand axe (48, -8, Lair:4) a +4 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (10, 30, Lair:5) 2 javelins (13, 31, Lair:5) 2 javelins (14, -7, Lair:5) 19 stones (17, 30, Lair:5) a +0 scale mail 2 javelins a +1 great mace (21, 7, Lair:5) a book of Cantrips a +0 robe (30, 15, Lair:5) 18 arrows (33, 2, Lair:5) a +0 longbow of flaming Level 1 of the Swamp (0, 0, Swamp:1) a +0 longbow (1, -3, Swamp:1) a +0 spear (4, 16, Swamp:1) a +0 spear (11, -1, Swamp:1) a +0 naga barding (12, -5, Swamp:1) a +0 ring mail (17, 15, Swamp:1) a +0 scimitar (18, -13, Swamp:1) a +0 quarterstaff (19, 6, Swamp:1) a +0 spear (19, 10, Swamp:1) a cursed +0 falchion (20, 6, Swamp:1) a book of Alchemy (43, -16, Swamp:1) the cursed +0 leather armour "Moutiq" {rPois Int+4} It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. Level 2 of the Swamp (0, 0, Swamp:2) a +0 quarterstaff a +0 robe (4, 1, Swamp:2) a +0 spear (5, 0, Swamp:2) a potion of degeneration (6, -2, Swamp:2) a +0 leather armour (7, 25, Swamp:2) a book of Spatial Translocations (12, 20, Swamp:2) 13 stones (16, 22, Swamp:2) a potion of agility (32, 21, Swamp:2) 6 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a scroll of teleportation