phyphor Level 1 of the Dungeon (0, 0, D:1) 14 bolts (6, -6, D:1) a +0 short sword (10, 8, D:1) a +0 robe (12, -2, D:1) a +0 hand axe (17, 7, D:1) a +0 whip (22, 20, D:1) a +1 helmet (33, 1, D:1) a +0 ring mail (34, -2, D:1) a +0 club (34, 3, D:1) 16 sling bullets (35, 3, D:1) a +0 club Level 2 of the Dungeon (14, 31, D:2) a +0 mace (15, 28, D:2) a +3 quarterstaff of chaos (23, 32, D:2) 22 sling bullets (25, 16, D:2) a +2 short sword of protection (25, 29, D:2) a +0 club (26, 42, D:2) a +0 short sword (33, 40, D:2) a +0 club (37, 41, D:2) a +0 dagger (43, 36, D:2) a +0 club (49, 9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 23, D:3) a +0 scale mail (2, 23, D:3) a +0 quarterstaff (3, 23, D:3) a +0 dagger (6, 15, D:3) 22 bolts (7, 9, D:3) a +0 mace (10, 37, D:3) a +0 falchion a +0 ring mail (14, 43, D:3) 28 sling bullets (15, 19, D:3) a +0 club (17, 43, D:3) a +0 club (27, 26, D:3) a +0 war axe of distortion a +0 leather armour (29, 11, D:3) a cursed +0 club (48, 0, D:3) a +0 war axe a +0 scale mail (51, 11, D:3) a +0 club (57, -1, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) 8 bolts (8, 19, D:4) 13 sling bullets (15, 16, D:4) a +0 hand axe (15, 18, D:4) a cursed -1 spear (17, 13, D:4) a +0 halberd (17, 16, D:4) a +0 falchion (17, 18, D:4) a +0 mace (18, 13, D:4) a +0 spear (18, 23, D:4) a +0 long sword (29, 41, D:4) a +0 hunting sling (30, 15, D:4) a +0 spear (31, -12, D:4) a +0 robe (42, 3, D:4) a +0 leather armour (57, 6, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (19, -3, D:5) a +0 flail a +0 scale mail a +0 leather armour (20, -5, D:5) 16 bolts (20, -3, D:5) a +0 war axe a +0 leather armour (20, 17, D:5) a +0 trident a +0 ring mail (20, 18, D:5) a +3 mace of venom a +0 dagger a +0 dagger a cursed +0 robe (21, 12, D:5) a +0 quarterstaff (23, -14, D:5) 24 bolts (26, -4, D:5) a +0 trident a +0 ring mail a +0 short sword a +0 leather armour (26, 25, D:5) 18 sling bullets (27, -1, D:5) a +0 dagger a +0 robe (30, -1, D:5) a +0 giant spiked club (32, -2, D:5) a +0 hunting sling (35, 15, D:5) a +0 shortbow (39, -13, D:5) a +0 spear (39, -8, D:5) a +0 chain mail (40, -6, D:5) 2 throwing nets (41, 0, D:5) a +0 club (42, -9, D:5) a +0 spear (58, -3, D:5) a +0 whip Level 6 of the Dungeon (18, -1, D:6) a +3 amulet of reflection (27, 2, D:6) 18 gold pieces (27, 3, D:6) a potion of curing (28, -3, D:6) 15 gold pieces (28, 3, D:6) a +3 ring of dexterity (29, 1, D:6) a scroll of remove curse (33, 6, D:6) a cursed ring of attention (33, 12, D:6) a +0 falchion (36, 16, D:6) a +0 giant spiked club (37, -19, D:6) a +0 morningstar (38, -20, D:6) a +0 short sword (39, 23, D:6) a +0 mace (42, 1, D:6) a +0 giant spiked club (42, 39, D:6) a cursed +0 whip (45, 1, D:6) a cursed -2 animal skin (46, 1, D:6) a +0 animal skin (46, 4, D:6) a +0 giant spiked club (48, 1, D:6) a +0 whip of electrocution a +0 robe (51, -16, D:6) a +4 mace (53, 13, D:6) 23 sling bullets (53, 30, D:6) a +0 quarterstaff (62, -12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe of freezing (2, 0, D:7) the +6 hand axe of the Mosquito {vamp, Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. (5, -4, D:7) 18 gold pieces (6, -4, D:7) a +0 flail (unseen) (7, -4, D:7) a cursed +4 hand axe a +0 robe (9, 0, D:7) a potion of heal wounds (10, 4, D:7) 13 gold pieces (37, -8, D:7) a +0 leather armour (37, -4, D:7) a +0 dagger a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail (0, 1, Bailey) a +0 war axe a +0 leather armour (0, 2, Bailey) a +0 hand axe a +0 leather armour (1, 2, Bailey) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (3, 2, Bailey) a tomahawk of returning (4, 0, Bailey) a tomahawk of returning (5, 0, Bailey) a tomahawk of returning (6, -1, Bailey) a tomahawk of returning (6, 1, Bailey) a tomahawk of returning (6, 4, Bailey) a +0 hand axe (unseen) (6, 12, Bailey) an uncursed staff of cold (7, -2, Bailey) a tomahawk of returning (7, 0, Bailey) 2 tomahawks of returning (7, 12, Bailey) a potion of experience (7, 17, Bailey) a cursed -3 hand axe a +0 leather armour (8, -2, Bailey) a +0 hand axe a cursed +0 leather armour (10, 1, Bailey) a +0 hand axe (unseen) (13, 12, Bailey) a scroll of acquirement (14, 12, Bailey) an uncursed staff of air (18, -1, Bailey) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (19, 0, Bailey) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (19, 14, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (skeletalised by now) (20, 14, Bailey) a +0 hand axe a +0 leather armour (21, 8, Bailey) a tomahawk of returning