petervk the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe a +5 battleaxe (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Elyvilon disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. Elyvilon disapproves of the use of such an item. (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. Elyvilon disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. Elyvilon disapproves of the use of such an item. the +0 Sword of Power the +6 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 3, D) the +7 falchion of Dishonour {freeze, rElec rC- Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It makes you vulnerable to cold. It insulates you from electricity. (61, 8, D) an uncursed staff of death (61, 16, D) the Compendium of Attacks and Fire Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Spellforged Servitor Conjuration/Summoning 7 (61, 21, D) a +0 flail (unseen) (61, 26, D) 2 potions of heal wounds (62, 3, D) a +3 flail (62, 8, D) a +1 shortbow of flaming (62, 9, D) the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (62, 17, D) a +3 leather armour of fire resistance (62, 21, D) a +0 dire flail (unseen) (62, 22, D) a +0 battleaxe a +0 robe (62, 26, D) a stone of tremors (62, 27, D) the ring of the Eagle {SustAt Int+3} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+3). (63, 3, D) a +0 hand axe a +5 blowgun (63, 4, D) a +0 short sword (63, 8, D) the cursed +1 ring mail of the Barnacle {Str+3} It affects your strength (+3). It has a curse placed upon it. (63, 16, D) a +4 battleaxe of chopping (63, 26, D) a crystal ball of energy (63, 27, D) a cursed ring of loudness (64, 16, D) an uncursed staff of air (64, 17, D) a plain deck of defence (64, 26, D) a +3 battleaxe of draining (64, 27, D) a +1 antimagic war axe (65, 26, D) a +2 shortbow of flaming (68, 0, D) a +2 shortbow of flaming (69, 3, D) a +0 giant spiked club (69, 4, D) a +0 giant spiked club (70, 4, D) a +0 giant spiked club (71, 8, D) a +0 hand axe of chopping (71, 11, D) a cursed +1 halberd a +0 robe (71, 16, D) a +2 rapier of electrocution (71, 17, D) a Necronomicon (71, 27, D) a cursed -5 ring of protection (72, 8, D) a +2 robe of fire resistance (72, 9, D) a book of Burglary (72, 17, D) a +2 arbalest of flaming (72, 26, D) an uncursed staff of conjuration (72, 27, D) a +3 shortbow of evasion (73, 1, D) the amulet "Qaunixto" {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (73, 16, D) a book of the Tempests (73, 17, D) an uncursed staff of poison (73, 26, D) a +2 robe of magic resistance (73, 27, D) the Collected Works on Sinister Secrets Spells Type Level a - Regeneration Charms/Necromancy 3 b - Vampiric Draining Necromancy 3 c - Control Undead Necromancy 4 d - Simulacrum Ice/Necromancy 6 Elyvilon disapproves of the use of such an item. (74, 33, D) a +0 club (unseen) (75, 1, D) a +0 lajatang of protection (75, 31, D) a +0 glaive (75, 32, D) a +0 flail