pedritolo Level 1 of the Dungeon (0, 0, D:1) 6 poisoned needles (3, -6, D:1) 29 stones (6, -8, D:1) a +0 dagger (6, -7, D:1) a +0 club (7, -8, D:1) a +0 whip (26, 14, D:1) a cursed -3 dagger (28, 15, D:1) a +0 club Level 2 of the Dungeon (12, 35, D:2) 26 arrows (13, 19, D:2) a +0 club (14, 33, D:2) 7 bolts (31, 39, D:2) a cursed -1 club (34, 3, D:2) a +0 spear (52, 15, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (0, 13, D:3) a +0 whip (2, 15, D:3) a +0 hand axe (4, 14, D:3) a +0 short sword (5, 26, D:3) a +0 short sword (8, -11, D:3) a +0 dagger (11, 13, D:3) 20 bolts (12, 18, D:3) a stone (12, 19, D:3) a stone (14, 14, D:3) a +0 whip (14, 18, D:3) a stone (15, 5, D:3) a +0 club (22, 30, D:3) a +0 club (25, -7, D:3) a +0 war axe a +0 robe (26, 19, D:3) a +0 dagger (unseen) (31, 15, D:3) a +0 dagger (unseen) (31, 16, D:3) a +0 dagger (still there?) a +0 flail (still there?) (33, -12, D:3) a +0 robe (33, 16, D:3) a +0 flail (34, 23, D:3) a +0 whip (35, -2, D:3) a +0 ring mail (39, 10, D:3) a +0 club (39, 11, D:3) a +0 club (40, 28, D:3) 3 stones (41, 30, D:3) a +0 dagger 16 stones (44, -15, D:3) 16 arrows (46, 0, D:3) a +2 hand axe of electrocution (53, -11, D:3) a +0 giant club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +1 short sword of venom (12, -8, D:4) 17 stones (15, 28, D:4) 25 stones (22, 28, D:4) a +0 rapier (25, 28, D:4) a +0 robe (unseen) (26, -5, D:4) 20 bolts (26, 29, D:4) a +0 club (27, 24, D:4) a +0 dagger (31, 31, D:4) a +0 leather armour a +0 whip (31, 32, D:4) a +0 trident (31, 33, D:4) a +0 chain mail a +0 mace (35, -1, D:4) a +0 scale mail (37, -6, D:4) a +0 war axe (37, 34, D:4) a +0 trident (38, -5, D:4) a +0 flail (42, -8, D:4) a +0 giant club (53, -9, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (2, -20, D:5) a +0 shortbow 4 arrows (2, -19, D:5) an arrow (2, -18, D:5) 3 arrows (5, 1, D:5) a +0 club a cursed +0 scale mail (12, -31, D:5) a +0 hand axe a +0 leather armour (17, -1, D:5) a +0 scale mail a +0 flail (18, -2, D:5) a +0 chain mail a +0 dagger (36, -32, D:5) a +2 dagger of draining a +0 robe Level 6 of the Dungeon (7, 51, D:6) a +0 mace (11, 41, D:6) a +0 trident (14, -5, D:6) 17 arrows (15, 41, D:6) a +0 dagger (still there?) a +0 falchion (still there?) (25, 41, D:6) a +5 hand axe (unseen) (26, 41, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (45, 34, D:6) a +0 giant spiked club (47, 16, D:6) a +0 ring mail (51, 48, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (27, -32, D:7) a +0 plate armour a +0 chain mail a -1 ring mail a +2 leather armour (31, -28, D:7) a +0 scale mail (33, -20, D:7) a +0 shortbow (45, -25, D:7) a +0 ring mail (45, -24, D:7) a +0 quarterstaff of pain (46, -17, D:7) a -2 hunting sling a +0 hunting sling (47, -18, D:7) a cursed -3 quarterstaff a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a cursed -3 short sword (7, -2, D:8) a +0 leather armour (8, -3, D:8) a +0 leather armour a +0 flail a +1 ring mail of cold resistance a +0 long sword a +0 chain mail a +0 club a +0 leather armour (10, 23, D:8) 9 stones (14, 22, D:8) a +0 club (22, 1, D:8) an uncursed ring of ice (25, 19, D:8) 15 stones (29, -3, D:8) a +0 large shield (40, 13, D:8) a +0 dagger a +0 robe a +0 hand axe of venom a +0 ring mail (43, 15, D:8) a +0 dagger a +0 robe (45, 15, D:8) a +0 long sword a +0 chain mail (48, 17, D:8) the +3 war axe of Reinforcement {flame, rPois rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) 10 potions of degeneration {!q} (8, 2, D:9) 23 arrows (10, -19, D:9) a +0 dagger (10, -18, D:9) a +0 leather armour a +0 club (16, 1, D:9) a +0 chain mail (18, -1, D:9) a +0 glaive a +0 plate armour (18, 0, D:9) a +0 flail a cursed +0 animal skin a +0 mace a +0 club (19, 0, D:9) a +0 flail a +0 leather armour (20, 0, D:9) a +0 morningstar of protection (22, -14, D:9) a +0 ring mail a +0 spear (23, -16, D:9) a +0 halberd (23, -12, D:9) a +0 club (23, -9, D:9) a +0 halberd (24, 3, D:9) a +0 hand axe (25, -15, D:9) a +0 dagger (29, -53, D:9) 26 stones (32, 2, D:9) a +0 leather armour a +0 flail a cursed +0 scale mail a +0 hand axe a +0 flail a +0 flail a +0 plate armour (40, -21, D:9) a +0 flail (42, -46, D:9) a +0 ring mail (42, -23, D:9) a +0 robe (43, -20, D:9) 4 stones (45, -2, D:9) a +0 war axe (46, -26, D:9) a +0 plate armour (46, -23, D:9) a +0 short sword (54, -30, D:9) a +0 trident (59, -30, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Hutorul's Jewellery Shoppe a cursed ring of loudness (54 gold) an uncursed ring of poison resistance (240 gold) a cursed amulet of inaccuracy (24 gold) an uncursed amulet of harm (360 gold) an uncursed amulet of harm (360 gold) the ring "Haizal" {rPois Str+4 Int-3 Dex+3} (424 gold) [ring of poison resistance] It affects your strength (+4). It affects your intelligence (-3). It affects your dexterity (+3). It protects you from poison. an uncursed ring of ice (300 gold) a cursed amulet of inaccuracy (24 gold) (0, 0, D:10) a +0 leather armour a +0 mace (1, 1, D:10) a +0 dagger (1, 2, D:10) a +0 flail a +0 plate armour a +0 flail (7, -1, D:10) 3 stones a +0 short sword (7, 0, D:10) a +0 short sword (7, 1, D:10) a stone (8, -1, D:10) a +0 short sword a +0 leather armour a +0 club (8, 0, D:10) a poisoned needle (8, 1, D:10) a +0 dagger (9, 1, D:10) a poisoned needle a +0 blowgun (11, -6, D:10) a +0 dagger a +0 robe (12, -6, D:10) a poisoned needle (13, -2, D:10) a +0 hand axe (14, -6, D:10) a cursed +0 blowgun a +0 whip 14 poisoned needles (14, -5, D:10) a +0 hand axe of electrocution (22, 2, D:10) a +0 war axe (23, -7, D:10) a +0 club a cursed -3 giant club (30, 1, D:10) a cursed -1 leather armour (33, -27, D:10) a +0 giant spiked club (42, 23, D:10) a +0 giant spiked club a +0 giant club (44, 3, D:10) a potion of degeneration (45, 22, D:10) a +0 mace (59, 6, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) 22 arrows (4, 36, D:11) a +0 long sword (5, 27, D:11) 9 stones (15, 4, D:11) a scroll of noise (19, -7, D:11) a +0 morningstar (21, 17, D:11) a +0 rapier (27, 23, D:11) 18 gold pieces (27, 37, D:11) 7 stones (32, 21, D:11) a potion of might (34, 25, D:11) a sling bullet (36, 41, D:11) a royal jelly (38, 10, D:11) a +0 plate armour (58, 25, D:11) a +0 ring mail (unseen) (60, 2, D:11) a potion of flight Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (7, 1, D:12) a cursed +0 ring mail (10, 2, D:12) an uncursed amulet of harm Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 gold pieces (3, -3, Lair:1) a +0 hand axe (8, 17, Lair:1) 14 stones (12, -7, Lair:1) a +4 amulet of reflection Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, -5, Lair:2) a water moccasin corpse (11, -17, Lair:2) a scroll of magic mapping (13, -4, Lair:2) a basilisk corpse (33, -16, Lair:2) 12 gold pieces